Player Matchup

Ra
Ra
FixerBoss
Ra
Level 142
God Stats
2W - 2L
1,685 SR
Queue Stats
150W - 141L
1,672 Elo+
Party 1
Skadi
Skadi
Kalidain
Skadi
Level 147
God Stats
15W - 5L
1,735 SR
Queue Stats
201W - 143L
1,697 Elo+
Party 1
Cthulhu
Cthulhu
grilo244
Cthulhu
Level 160
God Stats
5W - 6L
1,643 SR
Queue Stats
226W - 162L
1,682 Elo+
Party 1
Team Averages
Level 150
1,688 SR
1,684 Elo+

VS

Team Averages
Level 110
1,658 SR
1,629 Elo+
Apollo
Apollo
 
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
JSUR
Poseidon
Level 51
God Stats
1W - 1L
1,845 SR
Queue Stats
53W - 54L
1,508 Elo+
Solo
Hercules
Hercules
cheferino37
Hercules
Level 156
God Stats
2W - 2L
1,630 SR
Queue Stats
124W - 69L
1,878 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
4,319
864
2,689
1,611
445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Kalidain
Skadi
9
5 / 0 / 1
5,490
1,098
4,547
2,818
953
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
grilo244
Cthulhu
8
1 / 0 / 5
4,627
925
3,190
3,856
3,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
0 / 1 / 1
3,945
789
607
2,745
778
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
JSUR
Poseidon
7
1 / 4 / 0
4,329
866
3,166
3,766
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
cheferino37
Hercules
7
0 / 1 / 1
4,126
825
1,787
6,489
3,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
1
1
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
1
0.5
W
0
1
3
1.5
L
Poseidon
JSUR
Poseidon
1
4
0
0.25
W
Skadi
Kalidain
Skadi
5
0
1
5.5
L
Hercules
cheferino37
Hercules
0
1
1
0.5
W
Cthulhu
grilo244
Cthulhu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,426
Damage
5,560
8,285
Taken
13,000
4,614
Mitigated
5,622
2,732
Healing
1,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
607
545
0
458
2,745
778
0
1,050
1,546
0
5,208
W
2,689
293
295
412
1,611
445
0
388
1,223
14,176
0
L
Poseidon
JSUR
Poseidon
3,166
488
0
100
3,766
1,091
0
2,106
1,416
17,028
0
W
Skadi
Kalidain
Skadi
4,547
2,136
0
820
2,818
953
0
1,719
1,099
0
16,058
L
Hercules
cheferino37
Hercules
1,787
697
135
1,136
6,489
3,753
0
2,056
4,003
0
6,786
W
Cthulhu
grilo244
Cthulhu
3,190
24
69
1,136
3,856
3,216
0
1,130
2,726
6,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,436
Gold Earned
12,400
75
Minions Killed
59
4
Camps Cleared
2
358,610
Distance Traveled
295,747
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,945
789
16
3
0
77,612
1
W
Ra
4,319
864
29
6
0
118,618
2
L
Poseidon
4,329
866
34
7
2
100,406
2
W
Skadi
5,490
1,098
39
8
3
121,614
2
L
Hercules
4,126
825
9
2
0
117,729
3
W
Cthulhu
4,627
925
7
1
1
118,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role