Player Matchup

Anhur
Anhur
DiegoVRodrigues
Anhur
Level 29
God Stats
3W - 2L
1,733 SR
Queue Stats
52W - 45L
1,543 Elo+
Solo
Hel
Hel
Heenara
Hel
Level 29
God Stats
2W - 2L
1,322 SR
Queue Stats
137W - 131L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
bom_de_oro
Gilgamesh
Level 21
God Stats
3W - 3L
1,412 SR
Queue Stats
95W - 109L
1,446 Elo+
Solo
Ymir
Ymir
crisdezapiola
Ymir
Level 21
God Stats
3W - 1L
1,525 SR
Queue Stats
12W - 11L
1,594 Elo+
Solo
Charybdis
Charybdis
xdfrajola
Charybdis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,346 Elo+
Solo
Team Averages
Level 23
1,498 SR
1,485 Elo+

VS

Team Averages
Level 15
1,623 SR
1,429 Elo+
Cthulhu
Cthulhu
MenezesssC
Cthulhu
Level 17
God Stats
11W - 3L
1,788 SR
Queue Stats
19W - 10L
1,607 Elo+
Party 1
Amaterasu
Amaterasu
SlowPedro0
Amaterasu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,216 Elo+
Solo
Ravana
Ravana
kevinmk777bro
Ravana
Level 7
God Stats
0W - 1L
1,247 SR
Queue Stats
1W - 5L
1,191 Elo+
Solo
Ra
Ra
lucssss243
Ra
Level 6
God Stats
1W - 2L
1,828 SR
Queue Stats
12W - 15L
1,522 Elo+
Solo
Odin
Odin
thaigo78
Odin
Level 25
God Stats
0W - 1L
1,752 SR
Queue Stats
18W - 9L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 4
12,122
577
17,350
12,380
4,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
20
14 / 2 / 3
13,228
630
20,970
11,148
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
bom_de_oro
Gilgamesh
12
4 / 4 / 3
8,943
426
5,914
15,317
8,574
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
2 / 1 / 14
9,970
475
8,711
14,254
12,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
xdfrajola
Charybdis
14
1 / 7 / 10
9,639
459
7,202
13,198
4,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MenezesssC
Cthulhu
11
1 / 7 / 3
8,009
381
7,163
18,859
14,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
SlowPedro0
Amaterasu
15
5 / 7 / 1
9,834
468
5,905
18,391
13,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 3 / 1
8,747
417
4,476
14,818
5,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 7 / 2
9,278
442
9,465
12,824
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
15
5 / 5 / 3
9,930
473
11,803
17,525
10,400
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
29
Kills
12
14
Deaths
29
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
Hel
14
2
3
7.75
L
Cthulhu
MenezesssC
Cthulhu
1
7
3
0.36
L
Amaterasu
SlowPedro0
Amaterasu
5
7
1
0.79
W
Gilgamesh
bom_de_oro
Gilgamesh
4
4
3
1.38
W
2
1
14
9
L
0
3
1
0.17
L
1
7
2
0.29
L
Odin
5
5
3
1.3
W
Charybdis
xdfrajola
Charybdis
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,147
Damage
38,812
66,297
Taken
82,417
34,412
Mitigated
48,386
20,999
Healing
10,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,350
9,549
0
4,366
12,380
4,719
2,824
3,879
8,223
0
93,452
W
Hel
20,970
2,658
7,641
7,409
11,148
4,268
4,572
2,254
8,810
105,881
0
L
Cthulhu
MenezesssC
Cthulhu
7,163
1,272
553
0
18,859
14,751
0
7,212
11,647
16,016
0
L
Amaterasu
SlowPedro0
Amaterasu
5,905
2,375
0
2,930
18,391
13,662
801
9,435
8,956
0
38,845
W
Gilgamesh
bom_de_oro
Gilgamesh
5,914
1,391
41
258
15,317
8,574
0
5,369
9,771
0
21,933
W
8,711
1,390
0
370
14,254
12,072
459
5,193
8,793
27,590
0
L
4,476
667
0
2,644
14,818
5,196
0
2,275
12,543
0
84,319
L
9,465
946
481
3,062
12,824
4,377
120
4,671
8,153
59,596
0
L
Odin
11,803
4,116
0
985
17,525
10,400
1,516
6,236
11,289
9,409
41,502
W
Charybdis
xdfrajola
Charybdis
7,202
3,457
0
914
13,198
4,779
1,501
2,244
10,840
0
39,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,902
Gold Earned
45,798
454
Minions Killed
409
0
Camps Cleared
0
1,857,535
Distance Traveled
1,876,493
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,122
577
149
7
0
379,905
6
W
Hel
13,228
630
182
9
0
393,042
6
L
Cthulhu
8,009
381
27
1
0
404,212
4
L
Amaterasu
9,834
468
63
3
0
373,866
2
W
Gilgamesh
8,943
426
32
2
0
349,342
2
W
Ymir
9,970
475
32
2
0
414,228
4
L
Ravana
8,747
417
107
5
0
352,392
3
L
Ra
9,278
442
127
6
0
398,774
7
L
Odin
9,930
473
85
4
0
347,249
1
W
Charybdis
9,639
459
59
3
0
321,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role