Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Jorgeok34
Hera
Level 89
God Stats
12W - 11L
1,713 SR
Queue Stats
271W - 354L
1,398 Elo+
Party 2
Anhur
Anhur
Niicoloopez17
Anhur
Level 99
God Stats
2W - 9L
1,346 SR
Queue Stats
206W - 299L
1,395 Elo+
Party 2
Sun Wukong
Sun Wukong
RAUK792
Sun Wukong
Level 91
God Stats
3W - 2L
1,495 SR
Queue Stats
365W - 442L
1,390 Elo+
Party 2
Hercules
Hercules
saymeowordie
Hercules
Level 97
God Stats
1W - 4L
1,527 SR
Queue Stats
112W - 118L
1,455 Elo+
Solo
Team Averages
Level 81
1,516 SR
1,428 Elo+

VS

Team Averages
Level 77
1,522 SR
1,394 Elo+
Heimdallr
Heimdallr
Charlos12
Heimdallr
Level 55
God Stats
5W - 12L
1,353 SR
Queue Stats
141W - 219L
1,445 Elo+
Party 1
Kali
Kali
IkerDCM
Kali
Level 114
God Stats
1W - 1L
1,748 SR
Queue Stats
146W - 173L
1,487 Elo+
Party 1
Ymir
Ymir
Tapias15
Ymir
Level 117
God Stats
8W - 13L
1,373 SR
Queue Stats
125W - 194L
1,356 Elo+
Party 1
Nu Wa
Nu Wa
agpeach01
Nu Wa
Level 84
God Stats
30W - 34L
1,441 SR
Queue Stats
115W - 185L
1,350 Elo+
Party 1
Sun Wukong
Sun Wukong
samuelmjackson1
Sun Wukong
Level 13
God Stats
1W - 1L
1,693 SR
Queue Stats
9W - 24L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
3 / 4 / 11
11,256
489
9,748
13,660
5,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
19
7 / 0 / 7
12,351
537
21,875
7,490
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 2 / 5
12,557
546
15,836
14,463
5,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
RAUK792
Sun Wukong
18
9 / 0 / 7
12,312
535
13,484
13,162
8,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hercules
saymeowordie
Hercules
17
6 / 2 / 13
11,592
504
14,676
21,497
19,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Charlos12
Heimdallr
15
4 / 7 / 1
10,037
436
10,360
14,907
5,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
IkerDCM
Kali
16
1 / 5 / 4
10,214
444
7,550
20,823
9,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ymir
13
2 / 7 / 5
9,216
401
12,234
29,483
23,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
agpeach01
Nu Wa
15
1 / 5 / 3
9,652
420
8,185
12,417
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
samuelmjackson1
Sun Wukong
14
0 / 8 / 0
8,903
387
4,039
19,808
14,643
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
32
Kills
8
8
Deaths
32
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
4
11
2.13
L
Heimdallr
Charlos12
Heimdallr
4
7
1
0.64
L
Kali
IkerDCM
Kali
1
5
4
0.6
W
Hera
7
0
7
10.5
W
7
2
5
4.75
W
Sun Wukong
RAUK792
Sun Wukong
9
0
7
12.5
L
Ymir
2
7
5
0.64
L
Nu Wa
agpeach01
Nu Wa
1
5
3
0.5
L
Sun Wukong
samuelmjackson1
Sun Wukong
0
8
0
0
W
Hercules
saymeowordie
Hercules
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,619
Damage
42,368
70,272
Taken
97,438
42,378
Mitigated
57,943
24,182
Healing
20,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,748
1,971
0
1,725
13,660
5,750
0
3,653
9,888
0
83,765
L
Heimdallr
Charlos12
Heimdallr
10,360
5,916
0
2,335
14,907
5,272
0
1,402
13,407
0
64,908
L
Kali
IkerDCM
Kali
7,550
3,086
0
5,133
20,823
9,857
0
3,327
17,344
0
81,295
W
Hera
21,875
3,728
0
1,353
7,490
2,743
3,155
2,116
5,240
103,266
0
W
15,836
8,387
0
4,306
14,463
5,733
2,087
2,872
11,511
0
114,545
W
Sun Wukong
RAUK792
Sun Wukong
13,484
1,717
0
5,640
13,162
8,966
581
3,032
9,948
66
64,600
L
Ymir
12,234
3,070
120
9,324
29,483
23,213
0
9,386
19,694
44,332
0
L
Nu Wa
agpeach01
Nu Wa
8,185
2,867
0
250
12,417
4,958
0
6,309
5,818
55,480
0
L
Sun Wukong
samuelmjackson1
Sun Wukong
4,039
635
0
2,988
19,808
14,643
704
700
19,094
0
38,022
W
Hercules
saymeowordie
Hercules
14,676
4,041
0
11,158
21,497
19,186
399
8,021
13,266
0
39,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,068
Gold Earned
48,022
627
Minions Killed
440
0
Camps Cleared
0
2,235,638
Distance Traveled
2,085,632
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,256
489
123
5
0
513,650
1
L
Heimdallr
10,037
436
104
5
0
419,787
3
L
Kali
10,214
444
119
5
0
490,344
4
W
Hera
12,351
537
172
7
0
471,018
2
W
Anhur
12,557
546
176
8
0
377,897
3
W
Sun Wukong
12,312
535
108
5
0
451,188
2
L
Ymir
9,216
401
40
2
0
388,156
4
L
Nu Wa
9,652
420
104
5
0
395,188
3
L
Sun Wukong
8,903
387
73
3
0
392,157
0
W
Hercules
11,592
504
48
2
0
421,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role