Player Matchup

Sol
Sol
NoobLEUGIM
Sol
Level 23
God Stats
31W - 20L
1,637 SR
Queue Stats
97W - 92L
1,392 Elo+
Party 1
Da Ji
Da Ji
bolahumana16
Da Ji
Level 25
God Stats
25W - 21L
1,615 SR
Queue Stats
139W - 134L
1,389 Elo+
Party 1
Achilles
Achilles
lyefae
Achilles
Level 18
God Stats
40W - 37L
1,557 SR
Queue Stats
206W - 245L
1,369 Elo+
Party 1
Team Averages
Level 22
1,603 SR
1,383 Elo+

VS

Team Averages
Level 47
1,426 SR
1,362 Elo+
Morgan Le Fay
Morgan Le Fay
Aahrriman
Morgan Le Fay
Level 18
God Stats
0W - 2L
1,317 SR
Queue Stats
3W - 7L
1,344 Elo+
Solo
Bellona
Bellona
cawleey
Bellona
Level 17
God Stats
0W - 4L
1,406 SR
Queue Stats
0W - 4L
1,175 Elo+
Party 2
Izanami
Izanami
mckaylaw
Izanami
Level 107
God Stats
3W - 4L
1,554 SR
Queue Stats
85W - 85L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 8
8,701
870
12,395
6,706
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
9 / 1 / 8
8,674
867
6,704
4,983
2,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
lyefae
Achilles
10
2 / 2 / 10
7,387
739
3,427
7,986
6,179
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aahrriman
Morgan Le Fay
10
0 / 6 / 3
6,031
603
5,986
9,390
3,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
cawleey
Bellona
9
2 / 6 / 1
6,557
656
3,686
12,380
9,643
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
mckaylaw
Izanami
9
1 / 7 / 1
6,155
616
4,295
8,268
2,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
19
Kills
3
3
Deaths
19
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Aahrriman
Morgan Le Fay
0
6
3
0.25
W
8
0
8
12
W
9
1
8
13
L
Bellona
cawleey
Bellona
2
6
1
0.42
W
Achilles
lyefae
Achilles
2
2
10
3.5
L
Izanami
mckaylaw
Izanami
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,526
Damage
13,967
19,675
Taken
30,038
10,446
Mitigated
15,809
6,418
Healing
4,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Aahrriman
Morgan Le Fay
5,986
983
0
2,132
9,390
3,734
52
5,135
4,255
21,631
0
W
12,395
2,759
0
3,828
6,706
2,212
776
1,844
4,862
33,178
0
W
6,704
2,287
0
1,039
4,983
2,055
460
2,254
2,729
0
19,020
L
Bellona
cawleey
Bellona
3,686
654
0
2,272
12,380
9,643
79
3,543
8,837
0
6,099
W
Achilles
lyefae
Achilles
3,427
332
0
1,551
7,986
6,179
1,573
2,645
5,341
0
16,006
L
Izanami
mckaylaw
Izanami
4,295
3,144
0
443
8,268
2,432
53
4,011
4,257
0
20,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,762
Gold Earned
18,743
97
Minions Killed
85
5
Camps Cleared
3
530,406
Distance Traveled
411,940
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,031
603
32
3
1
132,352
0
W
Sol
8,701
870
52
5
3
183,749
3
W
Da Ji
8,674
867
18
2
0
168,710
4
L
Bellona
6,557
656
3
0
0
124,492
2
W
Achilles
7,387
739
27
3
2
177,947
3
L
Izanami
6,155
616
50
5
2
155,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role