Player Matchup

Ravana
Ravana
SamBam21
Ravana
Level 105
God Stats
16W - 21L
1,545 SR
Queue Stats
419W - 392L
1,496 Elo+
Party 1
Ullr
Ullr
SlimBoyGlez11
Ullr
Level 83
God Stats
4W - 4L
1,478 SR
Queue Stats
316W - 329L
1,363 Elo+
Solo
Janus
Janus
TheDragonOfRa
Janus
Level 126
God Stats
5W - 5L
1,645 SR
Queue Stats
248W - 225L
1,567 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XFirstBornX
Tsukuyomi
Level 83
God Stats
11W - 6L
1,574 SR
Queue Stats
19W - 19L
1,316 Elo+
Solo
Cthulhu
Cthulhu
vlDemonzIv
Cthulhu
Level 56
God Stats
7W - 4L
1,620 SR
Queue Stats
50W - 50L
1,385 Elo+
Solo
Team Averages
Level 91
1,573 SR
1,425 Elo+

VS

Team Averages
Level 101
1,456 SR
1,389 Elo+
Xbalanque
Xbalanque
BebesitaRD
Xbalanque
Level 125
God Stats
15W - 17L
1,557 SR
Queue Stats
608W - 628L
1,381 Elo+
Party 2
Chang'e
Chang'e
BellaCroNika_PRx
Chang'e
Level 121
God Stats
26W - 21L
1,534 SR
Queue Stats
233W - 241L
1,378 Elo+
Party 2
Hun Batz
Hun Batz
CheeseMan69
Hun Batz
Level 69
God Stats
16W - 14L
1,233 SR
Queue Stats
160W - 164L
1,433 Elo+
Solo
Horus
Horus
ReaperGun6626
Horus
Level 93
God Stats
2W - 5L
1,528 SR
Queue Stats
624W - 638L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
thebadones2004
Baron Samedi
Level 99
God Stats
30W - 34L
1,427 SR
Queue Stats
663W - 769L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
SamBam21
Ravana
15
5 / 1 / 2
9,209
614
9,844
9,054
4,215
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 3 / 0
8,031
535
1,899
9,314
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 1 / 1
9,226
615
10,947
6,823
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
XFirstBornX
Tsukuyomi
12
2 / 5 / 4
7,968
531
11,739
11,801
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
vlDemonzIv
Cthulhu
12
1 / 5 / 3
7,385
492
5,107
9,434
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BebesitaRD
Xbalanque
13
3 / 0 / 4
7,922
528
5,219
8,524
2,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 2 / 2
7,564
504
7,469
10,836
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
CheeseMan69
Hun Batz
15
2 / 3 / 2
8,290
553
4,903
13,218
4,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 5 / 2
7,843
523
4,657
11,508
6,621
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
thebadones2004
Baron Samedi
13
4 / 3 / 3
7,393
493
6,727
13,886
6,225
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
13
Kills
15
15
Deaths
13
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BebesitaRD
Xbalanque
3
0
4
5
L
5
2
2
3
L
Hun Batz
CheeseMan69
Hun Batz
2
3
2
1
L
1
5
2
0.4
W
Ravana
SamBam21
Ravana
5
1
2
6
W
0
3
0
0
W
5
1
1
5.5
W
Tsukuyomi
XFirstBornX
Tsukuyomi
2
5
4
0.8
L
Baron Samedi
thebadones2004
Baron Samedi
4
3
3
1.83
W
Cthulhu
vlDemonzIv
Cthulhu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,536
Damage
28,975
46,426
Taken
57,972
16,987
Mitigated
23,368
11,890
Healing
24,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BebesitaRD
Xbalanque
5,219
2,089
0
2,466
8,524
2,556
418
1,926
6,572
0
51,165
L
7,469
737
918
5,503
10,836
3,053
568
2,859
7,931
41,253
0
L
Hun Batz
CheeseMan69
Hun Batz
4,903
1,823
0
6,204
13,218
4,913
0
2,132
10,946
0
57,420
L
4,657
2,688
286
2,739
11,508
6,621
0
1,615
9,853
0
39,025
W
Ravana
SamBam21
Ravana
9,844
3,161
0
2,717
9,054
4,215
634
621
8,433
0
58,592
W
1,899
1,052
0
4,313
9,314
2,791
872
2,823
6,491
0
56,874
W
10,947
350
0
845
6,823
2,117
0
3,073
3,750
70,893
0
W
Tsukuyomi
XFirstBornX
Tsukuyomi
11,739
3,813
0
2,798
11,801
3,650
0
3,333
8,468
0
44,571
L
Baron Samedi
thebadones2004
Baron Samedi
6,727
467
821
5,202
13,886
6,225
0
6,989
6,616
41,162
0
W
Cthulhu
vlDemonzIv
Cthulhu
5,107
300
521
696
9,434
4,214
0
4,517
4,917
22,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,819
Gold Earned
39,012
481
Minions Killed
421
0
Camps Cleared
0
1,468,615
Distance Traveled
1,415,175
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,922
528
86
6
0
285,716
1
L
Chang'e
7,564
504
79
5
0
269,214
1
L
Hun Batz
8,290
553
111
7
0
303,780
6
L
Horus
7,843
523
72
5
0
286,396
2
W
Ravana
9,209
614
114
8
0
295,678
9
W
Ullr
8,031
535
112
7
0
282,013
1
W
Janus
9,226
615
130
9
0
317,254
6
W
Tsukuyomi
7,968
531
81
5
0
292,973
0
L
Baron Samedi
7,393
493
73
5
0
270,069
4
W
Cthulhu
7,385
492
44
3
0
280,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role