Player Matchup

Hel
Hel
DarkPrincess026
Hel
Level 127
God Stats
1W - 3L
1,508 SR
Queue Stats
795W - 822L
1,452 Elo+
Party 2
Danzaburou
Danzaburou
KRICHMAR
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,186 Elo+
Solo
Neith
Neith
Princess2
Neith
Level 18
God Stats
29W - 36L
1,488 SR
Queue Stats
52W - 69L
1,401 Elo+
Party 2
Xbalanque
Xbalanque
Solitarie23
Xbalanque
Level 21
God Stats
93W - 88L
1,427 SR
Queue Stats
242W - 270L
1,437 Elo+
Party 2
Raijin
Raijin
grady1023
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,247 Elo+
Solo
Team Averages
Level 38
1,485 SR
1,345 Elo+

VS

Team Averages
Level 25
1,483 SR
1,468 Elo+
Ymir
Ymir
DedlyReaper6
Ymir
Level 23
God Stats
9W - 11L
1,388 SR
Queue Stats
147W - 122L
1,439 Elo+
Party 1
Arachne
Arachne
MCTITEEZ
Arachne
Level 26
God Stats
27W - 26L
1,456 SR
Queue Stats
121W - 105L
1,473 Elo+
Solo
Thanatos
Thanatos
THE6 BlowyFlame
Thanatos
Level 26
God Stats
30W - 19L
1,520 SR
Queue Stats
87W - 67L
1,435 Elo+
Party 1
Medusa
Medusa
TLK-TRock
Medusa
Level 23
God Stats
36W - 15L
1,724 SR
Queue Stats
56W - 32L
1,583 Elo+
Solo
Yemoja
Yemoja
tato1104
Yemoja
Level 26
God Stats
1W - 1L
1,328 SR
Queue Stats
73W - 65L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
6,675
1,113
2,569
2,926
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
KRICHMAR
Danzaburou
11
0 / 2 / 2
5,729
955
635
1,790
579
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Princess2
Neith
12
1 / 3 / 3
6,504
1,084
1,577
6,145
2,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
Solitarie23
Xbalanque
13
2 / 3 / 4
7,182
1,197
9,548
7,865
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
grady1023
Raijin
12
3 / 6 / 1
7,133
1,189
4,285
7,592
2,301
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

291

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
6,890
1,148
4,275
7,262
3,118
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
MCTITEEZ
Arachne
12
3 / 0 / 6
7,375
1,229
2,906
2,731
1,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
13
3 / 3 / 4
7,204
1,201
4,137
4,643
1,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
TLK-TRock
Medusa
13
5 / 0 / 5
8,295
1,383
9,460
4,922
1,837
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
tato1104
Yemoja
14
1 / 1 / 11
7,477
1,246
2,865
2,841
1,047
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
6
Kills
14
14
Deaths
6
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
0
4
2
W
2
2
5
2.25
L
Danzaburou
KRICHMAR
Danzaburou
0
2
2
0.5
W
Arachne
MCTITEEZ
Arachne
3
0
6
6
L
Neith
Princess2
Neith
1
3
3
0.83
L
Xbalanque
Solitarie23
Xbalanque
2
3
4
1.33
W
Thanatos
3
3
4
1.67
W
Medusa
TLK-TRock
Medusa
5
0
5
7.5
L
Raijin
grady1023
Raijin
3
6
1
0.58
W
Yemoja
tato1104
Yemoja
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,614
Damage
23,643
26,318
Taken
22,399
9,503
Mitigated
9,042
3,393
Healing
5,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,569
682
1,908
882
2,926
876
0
348
2,578
21,309
0
W
4,275
415
0
148
7,262
3,118
0
2,360
4,902
15,534
0
L
Danzaburou
KRICHMAR
Danzaburou
635
426
0
100
1,790
579
0
533
1,257
0
2,743
W
Arachne
MCTITEEZ
Arachne
2,906
1,780
0
744
2,731
1,445
0
444
2,287
0
8,212
L
Neith
Princess2
Neith
1,577
810
0
423
6,145
2,251
0
1,677
4,468
0
10,884
L
Xbalanque
Solitarie23
Xbalanque
9,548
3,999
0
20
7,865
3,496
0
2,203
5,662
0
19,206
W
Thanatos
4,137
588
0
1,570
4,643
1,595
0
1,860
2,783
0
10,632
W
Medusa
TLK-TRock
Medusa
9,460
5,307
0
0
4,922
1,837
0
1,446
3,476
0
32,551
L
Raijin
grady1023
Raijin
4,285
1,258
0
60
7,592
2,301
0
2,379
5,213
16,672
0
W
Yemoja
tato1104
Yemoja
2,865
658
2,227
421
2,841
1,047
0
744
2,097
8,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,223
Gold Earned
37,241
118
Minions Killed
123
3
Camps Cleared
9
462,672
Distance Traveled
609,390
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,675
1,113
40
7
0
115,458
0
W
Ymir
6,890
1,148
31
5
3
118,317
0
L
Danzaburou
5,729
955
5
1
1
29,082
0
W
Arachne
7,375
1,229
13
2
2
126,138
1
L
Neith
6,504
1,084
28
5
0
108,642
0
L
Xbalanque
7,182
1,197
20
3
1
122,207
0
W
Thanatos
7,204
1,201
15
3
1
126,366
1
W
Medusa
8,295
1,383
49
8
3
123,960
1
L
Raijin
7,133
1,189
25
4
1
87,283
0
W
Yemoja
7,477
1,246
15
3
0
114,609
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role