Player Matchup

Artemis
Artemis
Luvs2bLuvd
Artemis
Level 21
God Stats
19W - 29L
1,429 SR
Queue Stats
111W - 146L
1,450 Elo+
Party 1
Bastet
Bastet
Qyphur
Bastet
Level 29
God Stats
5W - 7L
1,096 SR
Queue Stats
202W - 224L
1,475 Elo+
Party 1
Charybdis
Charybdis
SupreamFOG
Charybdis
Level 89
God Stats
2W - 5L
1,345 SR
Queue Stats
147W - 130L
1,495 Elo+
Solo
Artio
Artio
WirelessStorm26
Artio
Level 32
God Stats
2W - 1L
1,558 SR
Queue Stats
21W - 34L
1,636 Elo+
Solo
Kuzenbo
Kuzenbo
j0k3z0nu
Kuzenbo
Level 66
God Stats
12W - 19L
1,463 SR
Queue Stats
279W - 288L
1,476 Elo+
Party 1
Team Averages
Level 47
1,378 SR
1,506 Elo+

VS

Team Averages
Level 91
1,632 SR
1,676 Elo+
Bastet
Bastet
Albatross9386
Bastet
Level 114
God Stats
65W - 56L
1,604 SR
Queue Stats
620W - 630L
1,453 Elo+
Solo
Charybdis
Charybdis
AzaraXHunter
Charybdis
Level 16
God Stats
8W - 0L
1,901 SR
Queue Stats
45W - 5L
1,942 Elo+
Party 2
Sun Wukong
Sun Wukong
Big_Papi_13
Sun Wukong
Level 142
God Stats
13W - 3L
1,666 SR
Queue Stats
207W - 105L
1,634 Elo+
Party 2
Merlin
Merlin
StinkyInbound
Merlin
Level 158
God Stats
10W - 5L
1,653 SR
Queue Stats
228W - 92L
1,697 Elo+
Party 2
Cerberus
Cerberus
crazy_kidz133
Cerberus
Level 26
God Stats
2W - 3L
1,337 SR
Queue Stats
104W - 42L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Luvs2bLuvd
Artemis
15
0 / 12 / 0
9,152
832
6,204
23,525
7,926
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bastet
Qyphur
Bastet
16
2 / 10 / 0
10,147
922
5,100
25,142
9,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
SupreamFOG
Charybdis
16
1 / 7 / 2
10,248
932
4,299
17,609
6,707
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 1
9,185
835
1,924
13,772
11,666
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kuzenbo
j0k3z0nu
Kuzenbo
16
0 / 5 / 1
9,420
856
11,589
25,394
35,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 14
10,317
938
9,358
5,236
2,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
AzaraXHunter
Charybdis
19
16 / 3 / 15
13,349
1,214
31,369
9,900
4,869
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Big_Papi_13
Sun Wukong
18
4 / 0 / 25
11,182
1,017
15,655
11,382
11,559
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 0 / 23
12,689
1,154
35,133
7,372
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
crazy_kidz133
Cerberus
18
5 / 0 / 20
12,382
1,126
10,132
8,929
10,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
134
3
Kills
37
37
Deaths
3
4
Assists
97
Player
Kills
Deaths
Assists
KDA
W
3
0
14
10
W
Charybdis
AzaraXHunter
Charybdis
16
3
15
7.83
W
Sun Wukong
Big_Papi_13
Sun Wukong
4
0
25
16.5
L
Artemis
Luvs2bLuvd
Artemis
0
12
0
0
L
Bastet
Qyphur
Bastet
2
10
0
0.2
W
9
0
23
20.5
L
Charybdis
SupreamFOG
Charybdis
1
7
2
0.29
L
0
3
1
0.17
W
Cerberus
crazy_kidz133
Cerberus
5
0
20
15
L
Kuzenbo
j0k3z0nu
Kuzenbo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,116
Damage
101,647
105,442
Taken
42,819
71,580
Mitigated
33,124
1,905
Healing
7,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,358
3,565
0
739
5,236
2,089
0
1,423
3,565
0
22,282
W
Charybdis
AzaraXHunter
Charybdis
31,369
19,482
0
2,538
9,900
4,869
0
1,640
8,260
0
62,545
W
Sun Wukong
Big_Papi_13
Sun Wukong
15,655
2,458
0
974
11,382
11,559
0
4,803
5,848
0
22,964
L
Artemis
Luvs2bLuvd
Artemis
6,204
2,273
0
475
23,525
7,926
0
10,718
12,807
0
28,672
L
Bastet
Qyphur
Bastet
5,100
1,389
0
20
25,142
9,493
0
12,777
12,365
0
13,125
W
35,133
980
0
936
7,372
3,713
0
2,896
4,218
65,300
0
L
Charybdis
SupreamFOG
Charybdis
4,299
2,829
0
541
17,609
6,707
0
7,179
10,430
0
24,425
L
1,924
26
240
414
13,772
11,666
0
4,734
9,038
2,611
0
W
Cerberus
crazy_kidz133
Cerberus
10,132
485
0
1,947
8,929
10,894
0
2,250
5,575
27,000
0
L
Kuzenbo
j0k3z0nu
Kuzenbo
11,589
3,078
0
215
25,394
35,788
0
9,857
15,537
29,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,152
Gold Earned
59,919
166
Minions Killed
254
3
Camps Cleared
13
855,015
Distance Traveled
1,050,233
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,317
938
27
2
2
219,627
3
W
Charybdis
13,349
1,214
95
9
4
176,400
2
W
Sun Wukong
11,182
1,017
19
2
1
227,662
0
L
Artemis
9,152
832
52
5
1
190,684
1
L
Bastet
10,147
922
27
2
1
229,018
0
W
Merlin
12,689
1,154
62
6
5
234,228
1
L
Charybdis
10,248
932
45
4
1
136,588
1
L
Artio
9,185
835
3
0
0
88,166
0
W
Cerberus
12,382
1,126
51
5
1
192,316
0
L
Kuzenbo
9,420
856
39
4
0
210,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role