Player Matchup

Fafnir
Fafnir
Platinum I
ARichPanda
Fafnir
Platinum I
Level 142
God Stats
12W - 12L
1,570 SR
Queue Stats
332W - 319L
1,928 MMR
Solo
Ratatoskr
Ratatoskr
Platinum III
Brasterd
Ratatoskr
Platinum III
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
2,179 MMR
Party 3
Kali
Kali
Platinum II
DeathGlare
Kali
Platinum II
Level 85
God Stats
2W - 1L
1,314 SR
Queue Stats
104W - 91L
1,980 MMR
Party 2
Neith
Neith
Platinum I
GlacialEagle
Neith
Platinum I
Level 149
God Stats
12W - 11L
1,737 SR
Queue Stats
464W - 465L
1,915 MMR
Party 2
Sol
Sol
Gold II
joereilly209
Sol
Gold II
Level 141
God Stats
1W - 1L
1,677 SR
Queue Stats
122W - 113L
1,706 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,559 SR
1,942 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 98
1,605 SR
1,934 MMR
Ares
Ares
Platinum V
CardiiBeef
Ares
Platinum V
Level 105
God Stats
6W - 8L
1,589 SR
Queue Stats
15W - 17L
1,900 MMR
Party 1
Rama
Rama
Platinum IV
Dantrax1702
Rama
Platinum IV
Level 156
God Stats
2W - 2L
1,311 SR
Queue Stats
309W - 293L
1,929 MMR
Solo
Gilgamesh
Gilgamesh
Platinum V
DracoSZN
Gilgamesh
Platinum V
Level 109
God Stats
3W - 3L
1,542 SR
Queue Stats
229W - 225L
1,846 MMR
Party 1
King Arthur
King Arthur
Diamond IV
SussyImpostor
King Arthur
Diamond IV
Level 50
God Stats
20W - 12L
1,654 SR
Queue Stats
144W - 137L
2,016 MMR
Solo
Persephone
Persephone
Platinum IV
selenakyle
Persephone
Platinum IV
Level 72
God Stats
4W - 1L
1,928 SR
Queue Stats
42W - 25L
1,980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ARichPanda
Fafnir
14
3 / 1 / 11
10,508
525
6,194
13,632
18,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Brasterd
Ratatoskr
20
8 / 1 / 2
13,614
681
14,636
17,873
17,521
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

17
10 / 4 / 4
12,462
623
16,117
17,968
8,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 4 / 11
12,044
602
18,103
14,907
7,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

17
5 / 3 / 7
11,626
581
9,331
13,293
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AthenaOdinTiamatMorgan Le FayOsiris

VS

Bans
ArtemisArtioDanzaburouCerberusIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 6
9,069
453
6,592
17,534
14,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
2 / 9 / 0
9,281
464
6,355
17,397
5,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
DracoSZN
Gilgamesh
15
3 / 8 / 3
9,488
474
11,926
21,684
10,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
SussyImpostor
King Arthur
17
4 / 4 / 2
10,864
543
8,574
16,492
15,244
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
selenakyle
Persephone
16
2 / 4 / 2
10,256
513
11,093
10,773
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
31
Kills
13
13
Deaths
30
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
ARichPanda
Fafnir
3
1
11
8.5
W
Ratatoskr
Brasterd
Ratatoskr
8
1
2
9
L
2
5
6
1
L
2
9
0
0.22
W
10
4
4
3
L
Gilgamesh
DracoSZN
Gilgamesh
3
8
3
0.56
W
5
4
11
2.63
L
King Arthur
SussyImpostor
King Arthur
4
4
2
1.25
W
5
3
7
2.83
L
Persephone
selenakyle
Persephone
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,381
Damage
44,540
77,673
Taken
83,880
56,935
Mitigated
48,516
31,345
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
ARichPanda
Fafnir
6,194
1,632
0
4,151
13,632
18,430
48
3,994
9,638
24,702
0
W
Ratatoskr
Brasterd
Ratatoskr
14,636
5,191
0
9,364
17,873
17,521
0
782
17,091
0
105,752
L
6,592
174
0
2,334
17,534
14,272
0
4,979
12,100
15,972
0
L
6,355
4,886
0
4,272
17,397
5,519
406
1,747
15,333
0
62,060
W
16,117
7,602
0
7,774
17,968
8,855
0
6,602
11,366
0
83,643
L
Gilgamesh
DracoSZN
Gilgamesh
11,926
3,538
0
5,584
21,684
10,568
0
5,862
15,380
0
63,964
W
18,103
7,687
0
3,949
14,907
7,104
3,447
4,201
10,706
0
96,017
L
King Arthur
SussyImpostor
King Arthur
8,574
664
0
2,020
16,492
15,244
0
846
15,517
4,391
67,058
W
9,331
2,545
0
6,107
13,293
5,025
4,288
4,822
8,471
84,251
0
L
Persephone
selenakyle
Persephone
11,093
115
0
1,117
10,773
2,913
0
1,559
9,100
66,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,254
Gold Earned
48,958
607
Minions Killed
513
0
Camps Cleared
0
1,903,111
Distance Traveled
1,859,521
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,508
525
25
1
0
376,516
6
W
Ratatoskr
13,614
681
204
10
0
454,006
2
L
Ares
9,069
453
12
1
0
374,992
7
L
Rama
9,281
464
117
6
0
314,924
3
W
Kali
12,462
623
88
4
0
390,941
1
L
Gilgamesh
9,488
474
110
6
0
373,491
6
W
Neith
12,044
602
146
7
0
304,074
9
L
King Arthur
10,864
543
141
7
0
392,860
8
W
Sol
11,626
581
144
7
0
377,574
3
L
Persephone
10,256
513
133
7
0
403,254
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role