Player Matchup

Morgan Le Fay
Morgan Le Fay
Pelouro68
Morgan Le Fay
Level 139
God Stats
1W - 1L
1,365 SR
Queue Stats
377W - 263L
1,657 Elo+
Party 2
Cthulhu
Cthulhu
SHAZAM-KOMAMURA
Cthulhu
Level 126
God Stats
175W - 70L
1,801 SR
Queue Stats
332W - 211L
1,693 Elo+
Party 2
Izanami
Izanami
kpoxaKAPTOXA
Izanami
Level 49
God Stats
35W - 27L
1,556 SR
Queue Stats
90W - 116L
1,482 Elo+
Solo
Jormungandr
Jormungandr
lavdas
Jormungandr
Level 41
God Stats
16W - 12L
1,600 SR
Queue Stats
225W - 100L
1,678 Elo+
Party 2
Mercury
Mercury
thanosjoao
Mercury
Level 148
God Stats
36W - 28L
1,611 SR
Queue Stats
447W - 330L
1,734 Elo+
Party 2
Team Averages
Level 101
1,587 SR
1,649 Elo+

VS

Team Averages
Level 72
1,649 SR
1,580 Elo+
Izanami
Izanami
 
Izanami
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Conisted
Gilgamesh
Level 38
God Stats
17W - 9L
1,662 SR
Queue Stats
85W - 80L
1,519 Elo+
Party 1
Bakasura
Bakasura
darkblazeman
Bakasura
Level 143
God Stats
4W - 6L
1,643 SR
Queue Stats
670W - 450L
1,664 Elo+
Party 3
Jormungandr
Jormungandr
mekanismehmet
Jormungandr
Level 58
God Stats
8W - 9L
1,547 SR
Queue Stats
146W - 159L
1,514 Elo+
Party 1
Ullr
Ullr
susanomoe
Ullr
Level 27
God Stats
56W - 15L
1,894 SR
Queue Stats
293W - 135L
1,704 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Pelouro68
Morgan Le Fay
10
3 / 1 / 0
5,670
709
3,090
3,600
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 0 / 0
5,083
635
4,208
5,335
2,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
kpoxaKAPTOXA
Izanami
8
0 / 1 / 2
4,567
571
2,335
4,447
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
lavdas
Jormungandr
10
3 / 1 / 0
5,518
690
3,549
4,855
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
thanosjoao
Mercury
9
0 / 1 / 2
5,056
632
2,457
5,633
1,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 1 / 1
4,267
533
3,449
4,322
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Conisted
Gilgamesh
8
2 / 1 / 2
5,051
631
3,375
4,146
1,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
darkblazeman
Bakasura
8
1 / 3 / 0
4,764
596
3,069
7,311
3,703
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
mekanismehmet
Jormungandr
7
0 / 0 / 1
4,298
537
2,671
4,313
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
6
1 / 3 / 0
4,330
541
1,877
4,292
1,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
8
Kills
4
4
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
1
0.5
L
Gilgamesh
Conisted
Gilgamesh
2
1
2
3
W
Morgan Le Fay
Pelouro68
Morgan Le Fay
3
1
0
3
W
2
0
0
2
L
Bakasura
darkblazeman
Bakasura
1
3
0
0.33
W
Izanami
kpoxaKAPTOXA
Izanami
0
1
2
1
W
Jormungandr
lavdas
Jormungandr
3
1
0
3
L
Jormungandr
mekanismehmet
Jormungandr
0
0
1
0.5
L
Ullr
1
3
0
0.33
W
Mercury
thanosjoao
Mercury
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,639
Damage
14,441
23,870
Taken
24,384
9,163
Mitigated
10,326
6,625
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,449
2,841
0
1,066
4,322
1,181
0
2,009
2,313
0
22,893
L
Gilgamesh
Conisted
Gilgamesh
3,375
1,146
0
903
4,146
1,738
0
626
3,520
0
18,663
W
Morgan Le Fay
Pelouro68
Morgan Le Fay
3,090
557
0
1,288
3,600
1,135
436
203
3,397
27,241
0
W
4,208
193
0
1,778
5,335
2,220
0
1,349
3,986
14,030
0
L
Bakasura
darkblazeman
Bakasura
3,069
1,981
0
3,793
7,311
3,703
44
3,549
3,762
0
15,354
W
Izanami
kpoxaKAPTOXA
Izanami
2,335
1,618
0
1,309
4,447
1,109
0
1,119
3,328
0
22,523
W
Jormungandr
lavdas
Jormungandr
3,549
1,983
0
1,000
4,855
3,267
713
0
4,130
26,223
0
L
Jormungandr
mekanismehmet
Jormungandr
2,671
687
0
922
4,313
2,433
0
2,225
2,088
12,408
0
L
Ullr
1,877
864
0
1,328
4,292
1,271
0
2,438
1,854
0
13,253
W
Mercury
thanosjoao
Mercury
2,457
1,457
0
1,250
5,633
1,432
0
0
5,523
0
30,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,894
Gold Earned
22,710
254
Minions Killed
177
0
Camps Cleared
0
816,689
Distance Traveled
746,864
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,267
533
50
6
0
152,729
2
L
Gilgamesh
5,051
631
36
5
0
178,606
2
W
Morgan Le Fay
5,670
709
59
7
0
159,878
0
W
Cthulhu
5,083
635
25
3
0
173,020
2
L
Bakasura
4,764
596
48
6
0
161,853
3
W
Izanami
4,567
571
47
6
0
151,687
1
W
Jormungandr
5,518
690
55
7
0
148,923
0
L
Jormungandr
4,298
537
19
2
0
154,060
2
L
Ullr
4,330
541
24
3
0
99,616
0
W
Mercury
5,056
632
68
9
0
183,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role