Player Matchup

Athena
Athena
PurplePyrex
Athena
Level 17
God Stats
2W - 2L
1,501 SR
Queue Stats
11W - 23L
1,335 Elo+
Party 2
Hades
Hades
RustyGinger
Hades
Level 28
God Stats
4W - 9L
1,430 SR
Queue Stats
35W - 57L
1,301 Elo+
Party 2
Fenrir
Fenrir
Vleb
Fenrir
Level 39
God Stats
2W - 2L
1,907 SR
Queue Stats
73W - 106L
1,346 Elo+
Party 2
Persephone
Persephone
pragmaticon
Persephone
Level 42
God Stats
10W - 15L
1,426 SR
Queue Stats
71W - 105L
1,339 Elo+
Party 2
Medusa
Medusa
sfspectre
Medusa
Level 29
God Stats
12W - 6L
1,629 SR
Queue Stats
45W - 57L
1,417 Elo+
Party 2
Team Averages
Level 31
1,579 SR
1,348 Elo+

VS

Team Averages
Level 78
1,662 SR
1,464 Elo+
Danzaburou
Danzaburou
Asharad27
Danzaburou
Level 28
God Stats
8W - 4L
1,847 SR
Queue Stats
16W - 11L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
ThiarBetta
Gilgamesh
Level 43
God Stats
3W - 1L
1,509 SR
Queue Stats
51W - 63L
1,391 Elo+
Solo
Mercury
Mercury
UmbraAngelus
Mercury
Level 106
God Stats
14W - 10L
1,957 SR
Queue Stats
240W - 219L
1,481 Elo+
Party 1
Zeus
Zeus
Xantheron
Zeus
Level 104
God Stats
9W - 7L
1,486 SR
Queue Stats
177W - 177L
1,446 Elo+
Party 1
Sylvanus
Sylvanus
izanagio
Sylvanus
Level 109
God Stats
6W - 9L
1,513 SR
Queue Stats
293W - 261L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 7 / 4
6,797
425
2,792
14,884
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 3
7,329
458
7,803
11,810
7,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
Vleb
Fenrir
12
4 / 6 / 4
7,771
486
6,476
13,091
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
pragmaticon
Persephone
14
5 / 3 / 3
8,736
546
8,162
7,877
2,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
sfspectre
Medusa
11
0 / 7 / 2
6,479
405
5,628
11,385
3,192
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asharad27
Danzaburou
13
7 / 2 / 9
9,108
569
10,542
8,431
2,597
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
ThiarBetta
Gilgamesh
13
1 / 1 / 2
8,067
504
5,054
8,387
4,815
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
UmbraAngelus
Mercury
14
3 / 2 / 9
8,580
536
7,464
11,740
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
15
6 / 3 / 3
9,422
589
7,721
7,359
3,038
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
izanagio
Sylvanus
14
8 / 2 / 11
9,708
607
12,313
12,054
6,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
9
Kills
25
25
Deaths
10
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Asharad27
Danzaburou
7
2
9
5.75
L
Athena
0
7
4
0.29
L
0
2
3
0.75
W
Gilgamesh
ThiarBetta
Gilgamesh
1
1
2
2
W
Mercury
UmbraAngelus
Mercury
3
2
9
3.75
L
Fenrir
Vleb
Fenrir
4
6
4
1
W
Zeus
6
3
3
2.5
W
Sylvanus
izanagio
Sylvanus
8
2
11
6.75
L
Persephone
pragmaticon
Persephone
5
3
3
2.17
L
Medusa
sfspectre
Medusa
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,861
Damage
43,094
59,047
Taken
47,971
29,476
Mitigated
20,259
12,648
Healing
13,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Asharad27
Danzaburou
10,542
6,226
0
3,218
8,431
2,597
1,985
3,243
5,188
0
47,334
L
Athena
2,792
1,173
0
1,351
14,884
10,087
116
5,410
9,474
19,082
0
L
7,803
1,195
0
5,931
11,810
7,835
0
1,695
10,115
34,887
0
W
Gilgamesh
ThiarBetta
Gilgamesh
5,054
1,817
0
1,887
8,387
4,815
0
4,246
4,141
0
34,716
W
Mercury
UmbraAngelus
Mercury
7,464
4,683
0
475
11,740
3,620
0
4,082
7,658
0
61,205
L
Fenrir
Vleb
Fenrir
6,476
942
0
1,715
13,091
5,736
0
4,187
8,904
0
43,222
W
Zeus
7,721
506
0
1,979
7,359
3,038
342
2,613
4,746
52,479
0
W
Sylvanus
izanagio
Sylvanus
12,313
4,154
1,856
4,076
12,054
6,189
1,919
4,639
7,415
39,467
9,861
L
Persephone
pragmaticon
Persephone
8,162
240
0
697
7,877
2,626
0
3,593
4,281
43,557
0
L
Medusa
sfspectre
Medusa
5,628
2,283
180
2,774
11,385
3,192
670
4,131
7,254
0
40,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,112
Gold Earned
44,885
336
Minions Killed
426
0
Camps Cleared
0
1,416,695
Distance Traveled
1,470,274
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,108
569
74
5
0
288,716
2
L
Athena
6,797
425
32
2
0
301,309
4
L
Hades
7,329
458
78
5
0
267,543
0
W
Gilgamesh
8,067
504
81
5
0
318,542
5
W
Mercury
8,580
536
93
6
0
298,792
0
L
Fenrir
7,771
486
66
4
0
290,392
2
W
Zeus
9,422
589
98
6
0
277,006
3
W
Sylvanus
9,708
607
80
5
0
287,218
1
L
Persephone
8,736
546
83
5
0
275,148
0
L
Medusa
6,479
405
77
5
0
282,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role