Player Matchup

Yemoja
Yemoja
ADANJONES123
Yemoja
Level 11
God Stats
2W - 1L
1,695 SR
Queue Stats
3W - 5L
1,429 Elo+
Party 3
Arachne
Arachne
BlackMatter2022
Arachne
Level 21
God Stats
6W - 2L
1,793 SR
Queue Stats
39W - 42L
1,556 Elo+
Solo
Ra
Ra
DaintyCalf1124
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,690 Elo+
Party 1
Neith
Neith
QuatroFolhas12
Neith
Level 11
God Stats
1W - 1L
1,712 SR
Queue Stats
3W - 4L
1,485 Elo+
Party 3
Loki
Loki
undi y cat
Loki
Level 13
God Stats
1W - 1L
1,759 SR
Queue Stats
5W - 6L
1,480 Elo+
Party 1
Team Averages
Level 12
1,692 SR
1,528 Elo+

VS

Team Averages
Level 29
1,522 SR
1,550 Elo+
Ymir
Ymir
MataNoooBB
Ymir
Level 27
God Stats
57W - 74L
1,515 SR
Queue Stats
186W - 216L
1,435 Elo+
Solo
Nemesis
Nemesis
MurderKng36
Nemesis
Level 28
God Stats
24W - 18L
1,604 SR
Queue Stats
206W - 203L
1,503 Elo+
Solo
Vulcan
Vulcan
PimentaBrava
Vulcan
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 57L
1,669 Elo+
Party 2
Apollo
Apollo
fniasiffhuas
Apollo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 63L
1,662 Elo+
Party 2
Hou Yi
Hou Yi
jerodosantos
Hou Yi
Level 29
God Stats
23W - 24L
1,491 SR
Queue Stats
134W - 133L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 4 / 0
6,407
427
2,829
6,469
4,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 1 / 0
8,141
543
2,334
6,985
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 13 / 1
4,946
330
1,625
9,153
1,939
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 5 / 0
5,915
394
4,712
9,117
2,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 8 / 1
6,100
407
2,075
10,561
2,555
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 7
7,509
501
3,955
12,092
7,055
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
MurderKng36
Nemesis
11
6 / 1 / 8
8,375
558
3,740
6,524
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
15
2 / 0 / 0
9,405
627
3,042
842
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
19
15 / 1 / 2
12,346
823
14,723
9,581
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
16
4 / 0 / 2
9,655
644
4,979
7,583
2,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
3
Kills
30
31
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
4
0
0.25
L
1
1
0
1
L
0
13
1
0.04
W
3
1
7
6.5
W
Nemesis
MurderKng36
Nemesis
6
1
8
10
W
Vulcan
2
0
0
2
L
0
5
0
0
W
Apollo
15
1
2
16
W
Hou Yi
4
0
2
5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,575
Damage
30,439
42,285
Taken
36,622
15,338
Mitigated
16,749
6,313
Healing
11,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,829
509
648
263
6,469
4,461
0
1,819
4,650
15,795
0
L
2,334
1,474
0
3,033
6,985
3,777
0
336
6,649
0
65,299
L
1,625
1,045
18
134
9,153
1,939
0
1,979
7,164
11,038
0
W
3,955
918
0
2,940
12,092
7,055
357
1,722
10,370
30,196
0
W
Nemesis
MurderKng36
Nemesis
3,740
1,445
0
1,136
6,524
2,469
434
543
5,981
0
22,881
W
Vulcan
3,042
1,975
0
493
842
382
964
16
826
51,454
0
L
4,712
1,652
0
1,517
9,117
2,606
0
1,553
7,564
0
27,990
W
Apollo
14,723
9,810
0
3,358
9,581
3,916
2,225
1,706
7,875
0
112,256
W
Hou Yi
4,979
2,592
0
4,070
7,583
2,927
4,976
467
7,116
0
62,886
L
2,075
412
0
700
10,561
2,555
44
1,300
9,261
0
21,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,509
Gold Earned
47,290
258
Minions Killed
517
0
Camps Cleared
0
1,329,705
Distance Traveled
1,446,594
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,407
427
23
2
0
236,945
2
L
Arachne
8,141
543
126
8
0
322,195
0
L
Ra
4,946
330
14
1
0
224,272
0
W
Ymir
7,509
501
41
3
0
280,908
2
W
Nemesis
8,375
558
45
3
0
309,162
1
W
Vulcan
9,405
627
112
7
0
281,301
1
L
Neith
5,915
394
57
4
0
251,037
0
W
Apollo
12,346
823
199
13
0
330,893
0
W
Hou Yi
9,655
644
120
8
0
244,330
2
L
Loki
6,100
407
38
3
0
295,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role