Player Matchup

Ymir
Ymir
Apolotropical
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,699 Elo+
Solo
Hun Batz
Hun Batz
DJrabbit98
Hun Batz
Level 8
God Stats
7W - 2L
1,661 SR
Queue Stats
26W - 20L
1,495 Elo+
Party 2
Neith
Neith
Dammyt
Neith
Level 28
God Stats
1W - 1L
1,719 SR
Queue Stats
13W - 12L
1,617 Elo+
Solo
Anubis
Anubis
Santidubstep
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,481 Elo+
Party 2
Ah Puch
Ah Puch
ezefzc
Ah Puch
Level 5
God Stats
9W - 3L
1,723 SR
Queue Stats
34W - 33L
1,481 Elo+
Party 2
Team Averages
Level 14
1,621 SR
1,555 Elo+

VS

Team Averages
Level 24
1,534 SR
1,515 Elo+
Anubis
Anubis
Lucastheking00
Anubis
Level 27
God Stats
36W - 46L
1,465 SR
Queue Stats
163W - 186L
1,450 Elo+
Solo
Bakasura
Bakasura
NotRaph
Bakasura
Level 24
God Stats
4W - 2L
1,592 SR
Queue Stats
76W - 57L
1,595 Elo+
Party 1
Cthulhu
Cthulhu
ShadowPllayz
Cthulhu
Level 28
God Stats
4W - 1L
1,627 SR
Queue Stats
159W - 135L
1,573 Elo+
Party 1
Terra
Terra
XVoogX
Terra
Level 26
God Stats
6W - 7L
1,500 SR
Queue Stats
146W - 146L
1,515 Elo+
Party 1
Izanami
Izanami
luisvips
Izanami
Level 13
God Stats
48W - 56L
1,488 SR
Queue Stats
168W - 196L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 15 / 4
9,036
821
4,135
27,635
23,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
DJrabbit98
Hun Batz
16
3 / 7 / 4
10,115
920
11,261
15,400
5,403
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Dammyt
Neith
16
0 / 1 / 3
9,418
856
4,926
7,432
3,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
16
5 / 6 / 1
11,184
1,017
17,788
14,464
6,723
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
ezefzc
Ah Puch
17
0 / 8 / 7
10,161
924
20,294
12,578
4,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

92

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 2 / 13
12,355
1,123
19,094
12,385
6,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
NotRaph
Bakasura
19
7 / 2 / 18
11,989
1,090
12,170
8,803
4,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ShadowPllayz
Cthulhu
19
11 / 1 / 19
12,781
1,162
15,384
16,305
22,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
XVoogX
Terra
18
1 / 1 / 18
11,348
1,032
5,416
12,670
13,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
luisvips
Izanami
18
5 / 2 / 15
11,114
1,010
18,384
11,933
3,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
120
8
Kills
37
37
Deaths
8
19
Assists
83
Player
Kills
Deaths
Assists
KDA
L
0
15
4
0.13
L
Hun Batz
DJrabbit98
Hun Batz
3
7
4
0.71
L
Neith
Dammyt
Neith
0
1
3
1.5
W
13
2
13
9.75
W
Bakasura
NotRaph
Bakasura
7
2
18
8
L
Anubis
5
6
1
0.92
W
Cthulhu
ShadowPllayz
Cthulhu
11
1
19
20.5
W
Terra
XVoogX
Terra
1
1
18
10
L
Ah Puch
ezefzc
Ah Puch
0
8
7
0.44
W
Izanami
luisvips
Izanami
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,404
Damage
70,448
77,509
Taken
62,096
43,431
Mitigated
51,280
5,096
Healing
13,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,135
1,553
0
0
27,635
23,705
0
10,156
15,036
12,520
0
L
Hun Batz
DJrabbit98
Hun Batz
11,261
1,788
0
0
15,400
5,403
0
6,747
8,003
0
19,505
L
Neith
Dammyt
Neith
4,926
2,078
0
1,789
7,432
3,556
0
4,444
2,918
1,096
35,353
W
19,094
367
0
2,886
12,385
6,557
0
9,032
3,353
39,604
0
W
Bakasura
NotRaph
Bakasura
12,170
7,413
0
1,690
8,803
4,314
0
4,489
4,314
0
21,568
L
Anubis
17,788
1,566
0
2,921
14,464
6,723
0
9,715
4,501
38,579
0
W
Cthulhu
ShadowPllayz
Cthulhu
15,384
1,495
194
878
16,305
22,915
0
11,012
5,293
32,691
0
W
Terra
XVoogX
Terra
5,416
503
3,722
3,693
12,670
13,881
0
9,379
3,291
11,573
0
L
Ah Puch
ezefzc
Ah Puch
20,294
1,365
0
386
12,578
4,044
0
8,832
3,676
42,398
0
W
Izanami
luisvips
Izanami
18,384
11,674
0
674
11,933
3,613
0
8,395
3,538
0
42,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,914
Gold Earned
59,587
198
Minions Killed
210
3
Camps Cleared
15
914,558
Distance Traveled
1,069,045
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,036
821
21
2
0
146,314
1
L
Hun Batz
10,115
920
16
1
1
201,823
1
L
Neith
9,418
856
65
6
0
196,798
3
W
Anubis
12,355
1,123
70
6
2
187,410
0
W
Bakasura
11,989
1,090
18
2
11
242,786
1
L
Anubis
11,184
1,017
45
4
1
179,971
0
W
Cthulhu
12,781
1,162
47
4
0
227,794
0
W
Terra
11,348
1,032
11
1
0
222,847
0
L
Ah Puch
10,161
924
51
5
1
189,652
0
W
Izanami
11,114
1,010
64
6
2
188,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role