Player Matchup

Bellona
Bellona
Gadita1
Bellona
Level 5
God Stats
2W - 1L
1,712 SR
Queue Stats
4W - 2L
1,608 Elo+
Party 1
Ymir
Ymir
Hoteyesbr
Ymir
Level 29
God Stats
5W - 5L
1,576 SR
Queue Stats
133W - 141L
1,435 Elo+
Solo
Nu Wa
Nu Wa
cordeironervoso
Nu Wa
Level 13
God Stats
5W - 1L
1,917 SR
Queue Stats
53W - 21L
1,721 Elo+
Solo
Thor
Thor
jmam15
Thor
Level 5
God Stats
1W - 2L
1,538 SR
Queue Stats
3W - 2L
1,572 Elo+
Party 1
Bakasura
Bakasura
smmz5gipe
Bakasura
Level 4
God Stats
2W - 1L
1,599 SR
Queue Stats
2W - 1L
1,750 Elo+
Solo
Team Averages
Level 11
1,668 SR
1,617 Elo+

VS

Team Averages
Level 17
1,544 SR
1,491 Elo+
Ymir
Ymir
DeweyWilkerson
Ymir
Level 19
God Stats
3W - 0L
1,526 SR
Queue Stats
26W - 7L
1,705 Elo+
Solo
Poseidon
Poseidon
DiegoVRodrigues
Poseidon
Level 29
God Stats
9W - 5L
1,484 SR
Queue Stats
52W - 45L
1,530 Elo+
Solo
Ravana
Ravana
IntiChurin
Ravana
Level 8
God Stats
2W - 0L
1,661 SR
Queue Stats
5W - 3L
1,244 Elo+
Solo
Arachne
Arachne
Luxuriiiia
Arachne
Level 24
God Stats
56W - 34L
1,551 SR
Queue Stats
120W - 92L
1,507 Elo+
Solo
Ra
Ra
lucssss243
Ra
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 15L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gadita1
Bellona
12
4 / 3 / 0
7,677
548
7,020
11,395
9,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
9
0 / 5 / 3
5,734
410
3,358
13,100
7,996
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 3 / 5
7,152
511
9,916
7,629
2,448
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
jmam15
Thor
11
5 / 4 / 1
7,419
530
4,731
9,032
3,084
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bakasura
smmz5gipe
Bakasura
4
0 / 12 / 0
4,669
334
1,763
8,695
2,360
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 12
8,556
611
6,802
9,800
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
13
5 / 4 / 3
8,002
572
8,419
7,871
2,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
IntiChurin
Ravana
14
0 / 1 / 1
7,851
561
1,310
6,330
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Luxuriiiia
Arachne
14
7 / 2 / 0
8,936
638
11,269
10,322
5,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

13
10 / 2 / 3
8,695
621
10,038
7,484
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
10
Kills
26
27
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
12
10
W
Poseidon
5
4
3
1.63
L
Bellona
Gadita1
Bellona
4
3
0
1.33
L
Ymir
0
5
3
0.3
W
Ravana
IntiChurin
Ravana
0
1
1
0.5
W
Arachne
Luxuriiiia
Arachne
7
2
0
3.5
L
1
3
5
1.17
L
Thor
jmam15
Thor
5
4
1
1.38
W
10
2
3
5.75
L
Bakasura
smmz5gipe
Bakasura
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,788
Damage
37,838
49,851
Taken
41,807
25,621
Mitigated
21,993
5,548
Healing
12,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,802
2,019
0
1,153
9,800
9,376
0
4,088
5,666
27,192
0
W
Poseidon
8,419
1,584
0
1,662
7,871
2,747
0
4,221
3,650
60,034
0
L
Bellona
Gadita1
Bellona
7,020
2,734
0
3,238
11,395
9,733
0
441
10,954
0
36,818
L
Ymir
3,358
871
0
310
13,100
7,996
0
10,093
2,624
12,602
0
W
Ravana
IntiChurin
Ravana
1,310
274
0
952
6,330
2,258
0
564
5,766
0
54,604
W
Arachne
Luxuriiiia
Arachne
11,269
6,465
0
5,288
10,322
5,209
1,096
874
9,448
0
46,630
L
9,916
2,259
0
1,080
7,629
2,448
70
4,791
2,792
47,091
0
L
Thor
jmam15
Thor
4,731
1,044
0
831
9,032
3,084
0
3,918
5,092
0
30,353
W
10,038
2,220
461
2,694
7,484
2,403
2,050
3,527
3,857
38,488
0
L
Bakasura
smmz5gipe
Bakasura
1,763
1,617
0
89
8,695
2,360
0
5,326
3,130
0
4,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,651
Gold Earned
42,040
262
Minions Killed
407
0
Camps Cleared
0
1,228,367
Distance Traveled
1,393,165
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,556
611
27
2
0
273,132
5
W
Poseidon
8,002
572
97
7
0
270,450
6
L
Bellona
7,677
548
91
7
0
294,064
1
L
Ymir
5,734
410
16
1
0
204,351
0
W
Ravana
7,851
561
114
8
0
303,950
0
W
Arachne
8,936
638
89
6
0
273,919
2
L
Nu Wa
7,152
511
80
6
0
257,210
5
L
Thor
7,419
530
60
4
0
240,649
3
W
Ra
8,695
621
80
6
0
271,714
3
L
Bakasura
4,669
334
15
1
0
232,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role