Player Matchup

Sun Wukong
Sun Wukong
Gaurdian_AngelHD
Sun Wukong
Level 51
God Stats
2W - 3L
1,530 SR
Queue Stats
16W - 14L
1,484 Elo+
Party 2
Cabrakan
Cabrakan
JRuiz_408
Cabrakan
Level 104
God Stats
0W - 1L
1,250 SR
Queue Stats
32W - 33L
1,496 Elo+
Party 2
Charybdis
Charybdis
catboylover999
Charybdis
Level 16
God Stats
2W - 1L
1,781 SR
Queue Stats
5W - 3L
1,440 Elo+
Party 2
Team Averages
Level 57
1,520 SR
1,473 Elo+

VS

Team Averages
Level 124
1,497 SR
1,431 Elo+
Discordia
Discordia
Jhonnduk
Discordia
Level 103
God Stats
4W - 7L
1,342 SR
Queue Stats
135W - 195L
1,320 Elo+
Solo
Artio
Artio
OneManArmy153
Artio
Level 145
God Stats
1W - 0L
1,470 SR
Queue Stats
33W - 32L
1,424 Elo+
Party 1
Charybdis
Charybdis
PocketSynergies
Charybdis
Level 124
God Stats
4W - 2L
1,679 SR
Queue Stats
62W - 85L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gaurdian_AngelHD
Sun Wukong
14
4 / 8 / 8
10,671
762
11,741
20,444
14,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
JRuiz_408
Cabrakan
15
8 / 9 / 4
11,510
822
14,659
18,254
12,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
catboylover999
Charybdis
13
1 / 10 / 6
9,581
684
4,317
14,964
5,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Jhonnduk
Discordia
16
8 / 3 / 12
12,052
861
13,035
8,854
3,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 5 / 19
11,547
825
11,393
19,942
17,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
PocketSynergies
Charybdis
15
16 / 5 / 6
12,183
870
20,142
12,218
5,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
64
13
Kills
27
27
Deaths
13
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Gaurdian_AngelHD
Sun Wukong
4
8
8
1
L
Cabrakan
JRuiz_408
Cabrakan
8
9
4
1.11
W
Discordia
Jhonnduk
Discordia
8
3
12
4.67
W
3
5
19
2.5
W
Charybdis
PocketSynergies
Charybdis
16
5
6
3.8
L
Charybdis
catboylover999
Charybdis
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,717
Damage
44,570
53,662
Taken
41,014
31,856
Mitigated
26,926
5,814
Healing
12,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Gaurdian_AngelHD
Sun Wukong
11,741
2,497
392
1,669
20,444
14,171
0
10,436
10,008
0
41,502
L
Cabrakan
JRuiz_408
Cabrakan
14,659
2,650
0
2,199
18,254
12,548
0
7,621
10,633
24,836
0
W
Discordia
Jhonnduk
Discordia
13,035
1,378
0
1,155
8,854
3,662
27
2,898
5,687
45,771
0
W
11,393
556
2,223
7,610
19,942
17,490
545
6,896
12,666
19,204
0
W
Charybdis
PocketSynergies
Charybdis
20,142
10,579
0
1,489
12,218
5,774
2,817
4,791
7,241
0
61,102
L
Charybdis
catboylover999
Charybdis
4,317
2,737
0
1,554
14,964
5,137
0
6,806
8,158
0
22,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,762
Gold Earned
35,782
112
Minions Killed
160
5
Camps Cleared
8
628,107
Distance Traveled
695,931
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,671
762
40
3
2
244,739
1
L
Cabrakan
11,510
822
27
2
1
181,655
1
W
Discordia
12,052
861
72
5
6
243,580
0
W
Artio
11,547
825
16
1
0
267,413
0
W
Charybdis
12,183
870
72
5
2
184,938
1
L
Charybdis
9,581
684
45
3
2
201,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role