Player Matchup

Sol
Sol
JetLife130
Sol
Level 82
God Stats
33W - 24L
1,571 SR
Queue Stats
52W - 59L
1,436 Elo+
Party 2
Charybdis
Charybdis
ModelCitizenLux
Charybdis
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 48L
1,393 Elo+
Party 2
Baron Samedi
Baron Samedi
SHUTUPjustSTOP
Baron Samedi
Level 123
God Stats
10W - 7L
1,745 SR
Queue Stats
508W - 524L
1,497 Elo+
Solo
Team Averages
Level 98
1,605 SR
1,442 Elo+

VS

Team Averages
Level 59
1,437 SR
1,585 Elo+
Nox
Nox
HELPLESS ANT920
Nox
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,684 Elo+
Party 1
Cerberus
Cerberus
Maxlamenace5986
Cerberus
Level 6
God Stats
1W - 1L
1,265 SR
Queue Stats
2W - 1L
1,427 Elo+
Solo
Heimdallr
Heimdallr
Skippoli
Heimdallr
Level 156
God Stats
4W - 3L
1,547 SR
Queue Stats
466W - 289L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 6 / 5
15,670
712
27,821
26,331
8,778
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
ModelCitizenLux
Charybdis
16
7 / 8 / 7
14,065
639
12,287
21,443
7,703
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
SHUTUPjustSTOP
Baron Samedi
16
0 / 4 / 16
13,384
608
18,377
21,666
29,104
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 9
15,033
683
21,803
19,453
7,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
14
0 / 14 / 8
12,272
558
4,542
28,402
17,920
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Skippoli
Heimdallr
20
12 / 3 / 5
16,785
763
30,205
24,982
10,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
40
22
Kills
18
18
Deaths
22
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
5
9
2.1
L
15
6
5
2.92
W
Cerberus
0
14
8
0.29
L
Charybdis
ModelCitizenLux
Charybdis
7
8
7
1.31
L
Baron Samedi
SHUTUPjustSTOP
Baron Samedi
0
4
16
2
W
Heimdallr
Skippoli
Heimdallr
12
3
5
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,485
Damage
56,550
69,440
Taken
72,837
45,585
Mitigated
36,420
24,713
Healing
9,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,803
715
0
3,000
19,453
7,651
918
11,561
7,892
66,992
0
L
27,821
12,701
333
12,837
26,331
8,778
2,161
10,420
15,606
78,212
0
W
Cerberus
4,542
741
0
2,961
28,402
17,920
0
20,684
7,718
16,856
0
L
Charybdis
ModelCitizenLux
Charybdis
12,287
5,688
0
3,818
21,443
7,703
566
8,331
12,827
0
58,530
L
Baron Samedi
SHUTUPjustSTOP
Baron Samedi
18,377
1,928
1,046
6,679
21,666
29,104
183
6,925
14,283
48,675
0
W
Heimdallr
Skippoli
Heimdallr
30,205
13,481
0
3,920
24,982
10,849
2,174
14,648
10,334
0
100,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,119
Gold Earned
44,090
243
Minions Killed
243
11
Camps Cleared
6
1,166,752
Distance Traveled
1,070,648
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,033
683
91
4
0
393,493
2
L
Sol
15,670
712
102
5
3
430,277
2
W
Cerberus
12,272
558
36
2
2
295,695
1
L
Charybdis
14,065
639
89
4
5
403,293
1
L
Baron Samedi
13,384
608
52
2
3
333,182
4
W
Heimdallr
16,785
763
116
5
4
381,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role