Player Matchup

Thoth
Thoth
Diamond III
Gawdiator
Thoth
Diamond III
Level 63
God Stats
1W - 1L
1,757 SR
Queue Stats
48W - 21L
2,125 MMR
Party 1
Cerberus
Cerberus
Diamond III
hobowithcash
Cerberus
Diamond III
Level 86
God Stats
15W - 6L
1,818 SR
Queue Stats
48W - 21L
2,125 MMR
Party 1
Izanami
Izanami
Diamond III
rain896
Izanami
Diamond III
Level 119
God Stats
7W - 2L
1,901 SR
Queue Stats
48W - 21L
2,125 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 89
1,825 SR
2,125 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 84
1,724 SR
2,012 MMR
Sun Wukong
Sun Wukong
Diamond IV
AntiSmarts
Sun Wukong
Diamond IV
Level 109
God Stats
59W - 25L
1,709 SR
Queue Stats
72W - 39L
2,093 MMR
Party 2
Anubis
Anubis
Platinum I
Ouijas
Anubis
Platinum I
Level 54
God Stats
3W - 0L
1,910 SR
Queue Stats
74W - 44L
1,953 MMR
Party 2
Danzaburou
Danzaburou
Platinum II
Rod_Patella
Danzaburou
Platinum II
Level 89
God Stats
16W - 17L
1,552 SR
Queue Stats
105W - 100L
1,990 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gawdiator
Thoth
14
2 / 6 / 8
11,115
654
12,989
12,263
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
hobowithcash
Cerberus
14
3 / 4 / 8
11,754
691
9,706
26,500
30,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
rain896
Izanami
16
8 / 8 / 3
12,682
746
19,136
16,651
6,188
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SolPersephoneGilgameshChang'eAthena

VS

Bans
CabrakanMorgan Le FayAphroditeScyllaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AntiSmarts
Sun Wukong
15
5 / 7 / 12
11,864
698
21,572
25,733
16,047
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Ouijas
Anubis
16
6 / 4 / 9
11,851
697
14,274
14,865
7,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Rod_Patella
Danzaburou
17
7 / 2 / 8
13,373
787
14,539
14,065
4,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
13
Kills
18
18
Deaths
13
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AntiSmarts
Sun Wukong
5
7
12
1.57
L
Thoth
Gawdiator
Thoth
2
6
8
1
W
Anubis
Ouijas
Anubis
6
4
9
2.63
W
Danzaburou
Rod_Patella
Danzaburou
7
2
8
5.5
L
Cerberus
hobowithcash
Cerberus
3
4
8
1.75
L
Izanami
rain896
Izanami
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,831
Damage
50,385
55,414
Taken
54,663
41,737
Mitigated
27,918
12,372
Healing
15,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AntiSmarts
Sun Wukong
21,572
5,351
0
6,567
25,733
16,047
529
9,314
16,419
0
38,482
L
Thoth
Gawdiator
Thoth
12,989
323
339
1,760
12,263
5,184
184
831
11,194
45,729
0
W
Anubis
Ouijas
Anubis
14,274
685
0
5,572
14,865
7,426
1,012
6,818
8,047
50,447
0
W
Danzaburou
Rod_Patella
Danzaburou
14,539
7,036
0
3,512
14,065
4,445
1,428
6,900
7,165
0
48,273
L
Cerberus
hobowithcash
Cerberus
9,706
793
0
8,109
26,500
30,365
202
9,248
17,011
23,839
0
L
Izanami
rain896
Izanami
19,136
10,742
0
2,164
16,651
6,188
906
4,983
11,527
0
61,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,551
Gold Earned
37,088
197
Minions Killed
202
8
Camps Cleared
8
830,567
Distance Traveled
872,906
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,864
698
39
2
3
285,701
4
L
Thoth
11,115
654
69
4
1
300,450
3
W
Anubis
11,851
697
70
4
3
268,499
2
W
Danzaburou
13,373
787
93
5
2
318,706
3
L
Cerberus
11,754
691
35
2
3
269,212
3
L
Izanami
12,682
746
93
5
4
260,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role