Player Matchup

Sylvanus
Sylvanus
ASuburbDad
Sylvanus
Level 104
God Stats
3W - 5L
1,593 SR
Queue Stats
107W - 99L
1,628 Elo+
Party 2
Zeus
Zeus
Aidencares
Zeus
Level 124
God Stats
14W - 5L
1,581 SR
Queue Stats
110W - 78L
1,657 Elo+
Party 2
Loki
Loki
Rozar8702
Loki
Level 128
God Stats
6W - 3L
1,608 SR
Queue Stats
125W - 91L
1,652 Elo+
Party 2
Team Averages
Level 119
1,594 SR
1,646 Elo+

VS

Team Averages
Level 51
1,482 SR
1,409 Elo+
Chernobog
Chernobog
Armendoo
Chernobog
Level 11
God Stats
0W - 1L
1,689 SR
Queue Stats
1W - 3L
1,506 Elo+
Party 1
Thoth
Thoth
GreenLazer912
Thoth
Level 99
God Stats
0W - 2L
1,257 SR
Queue Stats
114W - 185L
1,325 Elo+
Party 1
Cthulhu
Cthulhu
jose_a_3_11
Cthulhu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 81L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ASuburbDad
Sylvanus
10
2 / 0 / 17
7,309
812
3,545
5,747
5,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
14 / 0 / 5
9,287
1,032
17,033
7,951
3,318
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
12
6 / 0 / 15
8,393
933
7,635
5,523
2,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Armendoo
Chernobog
8
0 / 8 / 0
5,542
616
3,261
9,376
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 0
5,646
627
3,856
8,564
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
jose_a_3_11
Cthulhu
7
0 / 7 / 0
5,638
626
3,443
15,279
12,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
0
22
Kills
0
0
Deaths
22
37
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ASuburbDad
Sylvanus
2
0
17
10.5
W
14
0
5
16.5
L
Chernobog
Armendoo
Chernobog
0
8
0
0
L
0
7
0
0
W
Loki
6
0
15
13.5
L
Cthulhu
jose_a_3_11
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,213
Damage
10,560
19,221
Taken
33,219
11,759
Mitigated
18,781
8,416
Healing
2,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ASuburbDad
Sylvanus
3,545
1,742
1,954
1,981
5,747
5,665
1,128
1,812
3,935
13,437
3,498
W
17,033
2,358
342
2,893
7,951
3,318
1,082
3,765
4,186
40,020
0
L
Chernobog
Armendoo
Chernobog
3,261
1,538
0
130
9,376
3,204
0
5,672
3,394
0
15,095
L
3,856
53
0
620
8,564
2,908
0
4,986
3,392
14,802
0
W
Loki
7,635
2,044
0
1,246
5,523
2,776
288
2,519
3,004
0
24,063
L
Cthulhu
jose_a_3_11
Cthulhu
3,443
305
125
1,198
15,279
12,669
0
9,187
5,679
8,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,989
Gold Earned
16,826
110
Minions Killed
69
7
Camps Cleared
2
535,850
Distance Traveled
411,346
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,309
812
32
4
1
172,406
3
W
Zeus
9,287
1,032
49
5
1
175,159
1
L
Chernobog
5,542
616
27
3
1
123,603
0
L
Thoth
5,646
627
28
3
1
144,488
2
W
Loki
8,393
933
29
3
5
188,285
2
L
Cthulhu
5,638
626
14
2
0
143,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role