Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FlipTHACoinBCGD
Ymir
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
203W - 204L
1,535 Elo+
Solo
King Arthur
King Arthur
chicken_pall7
King Arthur
Level 28
God Stats
0W - 2L
1,278 SR
Queue Stats
103W - 94L
1,545 Elo+
Solo
Ao Kuang
Ao Kuang
fromze
Ao Kuang
Level 28
God Stats
4W - 5L
1,548 SR
Queue Stats
149W - 140L
1,506 Elo+
Solo
Nox
Nox
liam4182000
Nox
Level 27
God Stats
2W - 6L
1,198 SR
Queue Stats
40W - 27L
1,584 Elo+
Solo
Team Averages
Level 27
1,405 SR
1,534 Elo+

VS

Team Averages
Level 50
1,706 SR
1,668 Elo+
Charybdis
Charybdis
AzaraXHunter
Charybdis
Level 16
God Stats
8W - 0L
1,873 SR
Queue Stats
45W - 5L
1,937 Elo+
Party 1
Baron Samedi
Baron Samedi
Similarityy
Baron Samedi
Level 29
God Stats
16W - 6L
1,747 SR
Queue Stats
148W - 152L
1,481 Elo+
Solo
Fafnir
Fafnir
StinkyInbound
Fafnir
Level 158
God Stats
4W - 1L
1,702 SR
Queue Stats
228W - 92L
1,687 Elo+
Party 1
Tiamat
Tiamat
crazy_kidz133
Tiamat
Level 26
God Stats
4W - 2L
1,653 SR
Queue Stats
104W - 42L
1,647 Elo+
Party 1
Odin
Odin
rottenasstuna
Odin
Level 22
God Stats
9W - 4L
1,555 SR
Queue Stats
42W - 40L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
2 / 13 / 7
9,673
967
7,858
18,645
7,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 8 / 5
11,430
1,143
13,451
24,457
26,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
chicken_pall7
King Arthur
15
1 / 7 / 6
9,196
920
8,627
24,739
10,770
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
fromze
Ao Kuang
16
2 / 10 / 8
9,612
961
6,966
20,637
7,590
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 7 / 9
10,088
1,009
9,305
14,256
5,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

32

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AzaraXHunter
Charybdis
20
21 / 3 / 18
14,920
1,492
37,348
10,955
4,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Similarityy
Baron Samedi
18
6 / 3 / 24
10,825
1,083
14,476
8,487
3,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 2 / 32
11,982
1,198
11,192
10,957
12,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 2 / 29
11,104
1,110
14,648
7,334
4,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 4 / 26
10,975
1,098
13,816
13,405
9,066
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
174
13
Kills
45
45
Deaths
14
35
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
13
7
0.42
W
Charybdis
AzaraXHunter
Charybdis
21
3
18
10
L
6
8
5
1.06
W
Baron Samedi
Similarityy
Baron Samedi
6
3
24
6
W
7
2
32
11.5
L
King Arthur
chicken_pall7
King Arthur
1
7
6
0.57
W
5
2
29
9.75
L
Ao Kuang
fromze
Ao Kuang
2
10
8
0.6
L
2
7
9
0.93
W
6
4
26
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,207
Damage
91,480
102,734
Taken
51,138
57,621
Mitigated
34,248
5,519
Healing
12,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,858
1,580
0
250
18,645
7,386
0
8,635
9,903
0
18,464
W
Charybdis
AzaraXHunter
Charybdis
37,348
23,444
0
2,521
10,955
4,018
0
4,994
5,801
0
67,570
L
13,451
678
0
0
24,457
26,405
0
8,499
15,524
24,502
0
W
Baron Samedi
Similarityy
Baron Samedi
14,476
1,021
1,625
1,358
8,487
3,586
0
4,867
3,498
33,825
0
W
11,192
3,176
0
2,998
10,957
12,903
0
6,121
4,551
16,025
0
L
King Arthur
chicken_pall7
King Arthur
8,627
911
0
3,430
24,739
10,770
0
12,055
12,492
0
27,621
W
14,648
1,498
0
2,703
7,334
4,675
0
3,575
3,629
30,607
0
L
Ao Kuang
fromze
Ao Kuang
6,966
2,161
0
1,783
20,637
7,590
0
7,844
12,714
28,268
0
L
9,305
712
0
56
14,256
5,470
0
5,461
8,596
22,347
0
W
13,816
970
226
675
13,405
9,066
0
9,275
3,937
6,125
14,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,999
Gold Earned
59,806
161
Minions Killed
175
6
Camps Cleared
6
792,392
Distance Traveled
824,509
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,673
967
34
3
1
140,690
0
W
Charybdis
14,920
1,492
67
7
2
168,081
1
L
Ymir
11,430
1,143
26
3
0
159,257
0
W
Baron Samedi
10,825
1,083
49
5
0
142,749
0
W
Fafnir
11,982
1,198
6
1
0
172,753
0
L
King Arthur
9,196
920
42
4
2
160,190
0
W
Tiamat
11,104
1,110
39
4
3
163,987
0
L
Ao Kuang
9,612
961
30
3
1
159,749
0
L
Nox
10,088
1,009
29
3
2
172,506
2
W
Odin
10,975
1,098
14
1
1
176,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role