Player Matchup

Izanami
Izanami
AnteikusCoffee
Izanami
Level 14
God Stats
9W - 17L
1,261 SR
Queue Stats
23W - 38L
1,050 Elo+
Party 1
Olorun
Olorun
Turugar
Olorun
Level 66
God Stats
1W - 2L
1,522 SR
Queue Stats
20W - 12L
1,650 Elo+
Solo
Ymir
Ymir
ryguy68slammer
Ymir
Level 109
God Stats
23W - 23L
1,581 SR
Queue Stats
291W - 318L
1,444 Elo+
Party 1
Team Averages
Level 63
1,455 SR
1,381 Elo+

VS

Team Averages
Level 66
1,736 SR
1,688 Elo+
Scylla
Scylla
Bυввℓє
Scylla
Level 156
God Stats
31W - 10L
1,820 SR
Queue Stats
80W - 29L
1,853 Elo+
Party 2
Rama
Rama
MillySentones
Rama
Level 14
God Stats
3W - 0L
1,784 SR
Queue Stats
15W - 6L
1,675 Elo+
Party 2
Horus
Horus
bluenoseking
Horus
Level 27
God Stats
5W - 2L
1,604 SR
Queue Stats
65W - 59L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 5
8,307
593
3,012
13,326
4,183
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Turugar
Olorun
14
5 / 5 / 4
10,743
767
13,351
12,368
5,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 4
10,076
720
7,811
18,200
18,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
9 / 3 / 7
11,157
797
15,618
9,365
3,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 2 / 8
10,355
740
14,486
9,297
4,065
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 14
9,391
671
7,012
15,621
12,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
17
17
Deaths
9
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Scylla
9
3
7
4.17
W
7
2
8
5.5
L
Olorun
Turugar
Olorun
5
5
4
1.4
W
1
4
14
2
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,174
Damage
37,116
43,894
Taken
34,283
28,110
Mitigated
19,976
6,670
Healing
8,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,012
1,905
0
701
13,326
4,183
0
5,074
7,753
0
27,435
W
Scylla
15,618
2,223
394
1,365
9,365
3,787
1,340
5,478
3,887
46,809
0
W
14,486
7,724
0
1,361
9,297
4,065
1,182
7,334
1,963
0
47,021
L
Olorun
Turugar
Olorun
13,351
5,704
0
4,103
12,368
5,192
1,542
3,940
7,993
42,389
3,194
W
7,012
2,701
2,003
3,055
15,621
12,124
363
7,147
8,129
0
8,647
L
7,811
564
0
1,866
18,200
18,735
0
6,859
10,726
21,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,126
Gold Earned
30,903
128
Minions Killed
145
4
Camps Cleared
8
669,126
Distance Traveled
693,519
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,307
593
34
2
2
219,385
0
W
Scylla
11,157
797
81
6
6
244,934
3
W
Rama
10,355
740
62
4
2
222,796
1
L
Olorun
10,743
767
69
5
1
218,359
3
W
Horus
9,391
671
2
0
0
225,789
0
L
Ymir
10,076
720
25
2
1
231,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role