Player Matchup

Xing Tian
Xing Tian
BOSTONxREDSOX
Xing Tian
Level 26
God Stats
1W - 0L
1,773 SR
Queue Stats
43W - 16L
1,736 Elo+
Party 2
Janus
Janus
Cam1507
Janus
Level 145
God Stats
4W - 2L
1,668 SR
Queue Stats
70W - 45L
1,655 Elo+
Party 2
Neith
Neith
LukaDoncicJr7
Neith
Level 20
God Stats
21W - 8L
1,714 SR
Queue Stats
37W - 15L
1,699 Elo+
Party 2
Osiris
Osiris
XDutchxBoyX
Osiris
Level 146
God Stats
4W - 3L
1,524 SR
Queue Stats
236W - 197L
1,682 Elo+
Party 2
Olorun
Olorun
pumpkinheead
Olorun
Level 125
God Stats
1W - 0L
1,216 SR
Queue Stats
60W - 52L
1,554 Elo+
Party 2
Team Averages
Level 92
1,579 SR
1,665 Elo+

VS

Team Averages
Level 54
1,516 SR
1,415 Elo+
Charybdis
Charybdis
Bluemoonwrath47
Charybdis
Level 29
God Stats
52W - 64L
1,393 SR
Queue Stats
211W - 209L
1,407 Elo+
Party 1
Merlin
Merlin
McLuis34
Merlin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,353 Elo+
Solo
Nemesis
Nemesis
Nnasuke
Nemesis
Level 37
God Stats
0W - 1L
1,659 SR
Queue Stats
68W - 96L
1,379 Elo+
Solo
Hercules
Hercules
PapaOstritch
Hercules
Level 107
God Stats
17W - 13L
1,534 SR
Queue Stats
381W - 341L
1,473 Elo+
Party 1
Scylla
Scylla
keybladermeg
Scylla
Level 56
God Stats
34W - 38L
1,495 SR
Queue Stats
408W - 401L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BOSTONxREDSOX
Xing Tian
20
4 / 0 / 27
13,659
911
15,521
22,633
33,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Cam1507
Janus
20
9 / 0 / 19
14,086
939
42,917
8,705
3,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 19
13,462
897
23,644
14,179
7,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
20
7 / 1 / 23
14,793
986
23,111
17,857
19,870
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Olorun
20
9 / 1 / 19
14,492
966
34,569
17,654
8,878
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bluemoonwrath47
Charybdis
18
1 / 7 / 1
12,156
810
15,131
25,049
9,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
McLuis34
Merlin
19
0 / 5 / 3
12,113
808
23,882
17,923
7,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Nnasuke
Nemesis
18
0 / 8 / 2
11,784
786
5,252
32,784
14,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
PapaOstritch
Hercules
18
3 / 2 / 1
12,996
866
12,340
36,357
46,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
18
0 / 13 / 1
11,877
792
9,294
33,574
12,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
12
35
Kills
4
4
Deaths
35
107
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BOSTONxREDSOX
Xing Tian
4
0
27
17.5
L
Charybdis
Bluemoonwrath47
Charybdis
1
7
1
0.21
W
Janus
Cam1507
Janus
9
0
19
18.5
W
6
2
19
7.75
L
Merlin
McLuis34
Merlin
0
5
3
0.3
L
Nemesis
Nnasuke
Nemesis
0
8
2
0.13
L
Hercules
PapaOstritch
Hercules
3
2
1
1.75
W
Osiris
7
1
23
18.5
L
Scylla
0
13
1
0.04
W
Olorun
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,762
Damage
65,899
81,028
Taken
145,687
73,002
Mitigated
90,660
20,564
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BOSTONxREDSOX
Xing Tian
15,521
1,387
0
0
22,633
33,578
0
6,832
11,986
34,797
0
L
Charybdis
Bluemoonwrath47
Charybdis
15,131
7,580
0
0
25,049
9,695
0
17,220
7,829
0
46,488
W
Janus
Cam1507
Janus
42,917
1,669
1,470
3,074
8,705
3,661
0
3,837
4,562
62,928
0
W
23,644
8,655
0
2,338
14,179
7,015
0
6,180
7,743
0
36,768
L
Merlin
McLuis34
Merlin
23,882
227
0
804
17,923
7,420
0
11,012
6,911
45,752
0
L
Nemesis
Nnasuke
Nemesis
5,252
480
0
1,325
32,784
14,519
0
20,818
11,966
0
20,951
L
Hercules
PapaOstritch
Hercules
12,340
2,120
0
9,193
36,357
46,106
0
22,462
13,895
0
26,880
W
Osiris
23,111
9,236
0
0
17,857
19,870
0
6,348
11,092
0
47,162
L
Scylla
9,294
1,170
0
0
33,574
12,920
0
21,495
12,079
30,074
0
W
Olorun
34,569
17,987
4,173
9,509
17,654
8,878
0
8,163
9,158
64,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,492
Gold Earned
60,926
244
Minions Killed
244
7
Camps Cleared
6
1,517,596
Distance Traveled
1,392,101
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,659
911
25
2
1
329,741
1
L
Charybdis
12,156
810
65
4
2
246,348
0
W
Janus
14,086
939
65
4
2
288,566
0
W
Neith
13,462
897
24
2
0
281,715
0
L
Merlin
12,113
808
59
4
0
276,618
0
L
Nemesis
11,784
786
24
2
1
285,047
0
L
Hercules
12,996
866
38
3
2
315,490
1
W
Osiris
14,793
986
58
4
2
336,319
4
L
Scylla
11,877
792
58
4
1
268,598
0
W
Olorun
14,492
966
72
5
2
281,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role