Player Matchup

Loki
Loki
BoJimmyJangles
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ra
Ra
CapuchinMonkey7
Ra
Level 107
God Stats
2W - 2L
1,868 SR
Queue Stats
244W - 237L
1,467 Elo+
Solo
Hercules
Hercules
Gringoliath
Hercules
Level 67
God Stats
1W - 1L
1,312 SR
Queue Stats
197W - 180L
1,428 Elo+
Party 1
Nemesis
Nemesis
Opoponax
Nemesis
Level 158
God Stats
1W - 3L
1,536 SR
Queue Stats
183W - 132L
1,617 Elo+
Party 1
Ah Puch
Ah Puch
Shaddow_Foxy
Ah Puch
Level 138
God Stats
0W - 1L
1,457 SR
Queue Stats
29W - 33L
1,549 Elo+
Solo
Team Averages
Level 97
1,534 SR
1,512 Elo+

VS

Team Averages
Level 111
1,617 SR
1,509 Elo+
Cernunnos
Cernunnos
CHlCK3NHAWK
Cernunnos
Level 121
God Stats
3W - 3L
1,515 SR
Queue Stats
98W - 82L
1,490 Elo+
Solo
Fafnir
Fafnir
DivPrime
Fafnir
Level 64
God Stats
8W - 7L
1,500 SR
Queue Stats
553W - 545L
1,435 Elo+
Solo
Amaterasu
Amaterasu
Phantom Free
Amaterasu
Level 99
God Stats
1W - 0L
1,735 SR
Queue Stats
28W - 22L
1,523 Elo+
Party 2
Jormungandr
Jormungandr
PrydoManiac
Jormungandr
Level 146
God Stats
17W - 13L
1,601 SR
Queue Stats
982W - 1,008L
1,537 Elo+
Solo
Ra
Ra
Skylonicus
Ra
Level 125
God Stats
2W - 1L
1,736 SR
Queue Stats
83W - 67L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 9
9,555
735
12,257
14,660
6,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 5 / 7
9,161
705
8,237
16,713
8,878
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
Gringoliath
Hercules
18
6 / 4 / 7
9,968
767
13,734
31,438
24,923
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Opoponax
Nemesis
18
8 / 4 / 13
10,270
790
18,251
30,707
20,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Shaddow_Foxy
Ah Puch
16
3 / 4 / 12
9,689
745
14,073
13,693
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CHlCK3NHAWK
Cernunnos
16
2 / 6 / 15
9,844
757
25,318
12,599
5,036
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
DivPrime
Fafnir
17
4 / 2 / 14
10,767
828
10,600
13,525
20,888
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
Phantom Free
Amaterasu
20
8 / 3 / 14
11,322
871
15,560
23,336
20,235
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
PrydoManiac
Jormungandr
19
6 / 4 / 13
11,286
868
25,062
22,230
16,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 8 / 12
10,525
810
16,686
12,793
5,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
93
23
Kills
25
25
Deaths
23
48
Assists
68
Player
Kills
Deaths
Assists
KDA
L
5
8
9
1.19
W
Cernunnos
CHlCK3NHAWK
Cernunnos
2
6
15
1.58
L
1
5
7
0.9
W
Fafnir
DivPrime
Fafnir
4
2
14
5.5
L
Hercules
Gringoliath
Hercules
6
4
7
2.38
L
Nemesis
Opoponax
Nemesis
8
4
13
3.63
W
Amaterasu
Phantom Free
Amaterasu
8
3
14
5
W
Jormungandr
PrydoManiac
Jormungandr
6
4
13
3.13
L
Ah Puch
Shaddow_Foxy
Ah Puch
3
4
12
2.25
W
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,552
Damage
93,226
107,211
Taken
84,483
67,313
Mitigated
68,820
52,438
Healing
37,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,257
2,635
0
862
14,660
6,960
0
10,072
4,588
0
16,889
W
Cernunnos
CHlCK3NHAWK
Cernunnos
25,318
12,593
778
2,345
12,599
5,036
2,200
1,947
9,962
0
36,962
L
8,237
1,615
6,818
6,206
16,713
8,878
418
7,699
9,014
31,407
0
W
Fafnir
DivPrime
Fafnir
10,600
4,443
751
4,071
13,525
20,888
1,654
3,733
9,310
15,196
0
L
Hercules
Gringoliath
Hercules
13,734
4,613
2,484
15,990
31,438
24,923
0
14,383
17,055
77
17,530
L
Nemesis
Opoponax
Nemesis
18,251
5,380
1,007
14,004
30,707
20,211
363
12,211
18,496
0
24,347
W
Amaterasu
Phantom Free
Amaterasu
15,560
5,755
1,853
10,307
23,336
20,235
859
6,077
16,071
0
23,797
W
Jormungandr
PrydoManiac
Jormungandr
25,062
4,051
2,420
6,130
22,230
16,894
378
6,901
13,710
51,980
0
L
Ah Puch
Shaddow_Foxy
Ah Puch
14,073
716
1,461
3,606
13,693
6,341
44
7,983
5,710
29,237
0
W
16,686
1,848
6,220
2,804
12,793
5,767
678
3,729
8,493
33,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,643
Gold Earned
53,744
119
Minions Killed
147
0
Camps Cleared
0
1,155,812
Distance Traveled
1,167,054
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,555
735
4
0
0
214,090
0
W
Cernunnos
9,844
757
28
2
0
204,999
0
L
Ra
9,161
705
53
4
0
205,162
0
W
Fafnir
10,767
828
13
1
0
206,783
0
L
Hercules
9,968
767
12
1
0
255,427
1
L
Nemesis
10,270
790
20
2
0
266,321
0
W
Amaterasu
11,322
871
10
1
0
299,560
3
W
Jormungandr
11,286
868
58
4
0
224,543
0
L
Ah Puch
9,689
745
30
2
0
214,812
2
W
Ra
10,525
810
38
3
0
231,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role