Player Matchup

Bellona
Bellona
Aeristrial
Bellona
Level 128
God Stats
0W - 1L
1,809 SR
Queue Stats
44W - 24L
1,759 Elo+
Party 2
Anubis
Anubis
Deaththegirl910
Anubis
Level 42
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 12L
1,417 Elo+
Party 2
Medusa
Medusa
EerieRift
Medusa
Level 40
God Stats
14W - 7L
1,596 SR
Queue Stats
397W - 397L
1,493 Elo+
Solo
Set
Set
TwisterPop
Set
Level 37
God Stats
26W - 37L
1,583 SR
Queue Stats
266W - 252L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YeOldeBrofessor
Morgan Le Fay
Level 112
God Stats
14W - 18L
1,461 SR
Queue Stats
335W - 322L
1,539 Elo+
Solo
Team Averages
Level 72
1,590 SR
1,553 Elo+

VS

Team Averages
Level 60
1,580 SR
1,558 Elo+
Zhong Kui
Zhong Kui
DeathTheDrowsy
Zhong Kui
Level 37
God Stats
11W - 16L
1,493 SR
Queue Stats
680W - 653L
1,541 Elo+
Solo
Nox
Nox
JayCam42
Nox
Level 64
God Stats
36W - 28L
1,552 SR
Queue Stats
40W - 35L
1,512 Elo+
Solo
Apollo
Apollo
MoonlightPrime
Apollo
Level 48
God Stats
3W - 1L
1,634 SR
Queue Stats
289W - 155L
1,643 Elo+
Party 1
Bacchus
Bacchus
jupiterleo215
Bacchus
Level 27
God Stats
3W - 1L
1,722 SR
Queue Stats
379W - 210L
1,623 Elo+
Party 1
Da Ji
Da Ji
nosoyelkenny
Da Ji
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aeristrial
Bellona
15
2 / 1 / 3
10,054
1,005
8,751
11,730
14,419
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 10 / 2
8,360
836
3,701
13,049
6,184
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
EerieRift
Medusa
15
0 / 5 / 4
9,047
905
11,548
9,233
3,742
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

15
3 / 7 / 2
9,641
964
6,348
13,394
5,614
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
YeOldeBrofessor
Morgan Le Fay
15
1 / 5 / 2
8,935
894
9,688
11,780
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

164

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeathTheDrowsy
Zhong Kui
18
6 / 2 / 20
10,822
1,082
16,823
10,071
13,160
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 2 / 9
9,896
990
9,443
6,598
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 0 / 9
10,128
1,013
10,167
7,510
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
17
4 / 1 / 18
10,379
1,038
10,113
11,372
12,845
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 1 / 10
11,044
1,104
8,803
7,774
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
94
6
Kills
28
28
Deaths
6
13
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aeristrial
Bellona
2
1
3
3.5
W
Zhong Kui
DeathTheDrowsy
Zhong Kui
6
2
20
8
L
0
10
2
0.1
L
Medusa
EerieRift
Medusa
0
5
4
0.4
W
5
2
9
4.75
W
4
0
9
8.5
L
3
7
2
0.57
L
Morgan Le Fay
YeOldeBrofessor
Morgan Le Fay
1
5
2
0.4
W
Bacchus
4
1
18
13
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,036
Damage
55,349
59,186
Taken
43,325
34,715
Mitigated
34,280
3,235
Healing
3,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aeristrial
Bellona
8,751
2,299
209
628
11,730
14,419
0
4,529
7,201
0
30,275
W
Zhong Kui
DeathTheDrowsy
Zhong Kui
16,823
2,004
0
1,665
10,071
13,160
0
3,905
6,166
28,485
0
L
3,701
0
80
1,002
13,049
6,184
0
8,281
4,768
16,193
0
L
Medusa
EerieRift
Medusa
11,548
5,397
0
0
9,233
3,742
0
6,680
2,553
0
39,287
W
9,443
279
0
106
6,598
2,402
0
2,178
4,420
26,231
0
W
10,167
7,176
0
878
7,510
2,599
0
2,807
4,703
0
38,129
L
6,348
1,961
0
422
13,394
5,614
0
7,649
5,745
0
17,891
L
Morgan Le Fay
YeOldeBrofessor
Morgan Le Fay
9,688
265
0
894
11,780
4,756
0
9,240
2,540
21,323
0
W
Bacchus
10,113
1,329
0
0
11,372
12,845
0
2,255
9,117
20,079
0
W
8,803
612
0
696
7,774
3,274
0
2,244
5,530
0
17,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,037
Gold Earned
52,269
181
Minions Killed
177
6
Camps Cleared
8
950,861
Distance Traveled
998,007
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,054
1,005
48
5
0
222,437
0
W
Zhong Kui
10,822
1,082
18
2
2
192,004
0
L
Anubis
8,360
836
33
3
2
146,229
1
L
Medusa
9,047
905
50
5
4
181,177
2
W
Nox
9,896
990
47
5
1
170,918
0
W
Apollo
10,128
1,013
69
7
3
204,595
0
L
Set
9,641
964
29
3
0
205,405
0
L
Morgan Le Fay
8,935
894
21
2
0
195,613
1
W
Bacchus
10,379
1,038
17
2
1
209,910
1
W
Da Ji
11,044
1,104
26
3
1
220,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role