Player Matchup

Cabrakan
Cabrakan
Fearthebelt
Cabrakan
Level 77
God Stats
21W - 15L
1,609 SR
Queue Stats
140W - 137L
1,427 Elo+
Party 3
Hera
Hera
Lousuir
Hera
Level 104
God Stats
24W - 16L
1,549 SR
Queue Stats
433W - 414L
1,502 Elo+
Party 3
Hachiman
Hachiman
Shadow w0lf117
Hachiman
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
279W - 293L
1,419 Elo+
Solo
Ymir
Ymir
mixjeffelmajo
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,590 Elo+
Party 1
Bastet
Bastet
yopuka12
Bastet
Level 97
God Stats
2W - 0L
1,287 SR
Queue Stats
5W - 8L
1,257 Elo+
Party 1
Team Averages
Level 102
1,489 SR
1,439 Elo+

VS

Team Averages
Level 90
1,588 SR
1,415 Elo+
Chang'e
Chang'e
ChefBoudzini
Chang'e
Level 116
God Stats
2W - 3L
1,415 SR
Queue Stats
223W - 218L
1,463 Elo+
Solo
Neith
Neith
gTo-17n
Neith
Level 60
God Stats
5W - 3L
1,650 SR
Queue Stats
100W - 134L
1,386 Elo+
Party 2
Gilgamesh
Gilgamesh
millertime17
Gilgamesh
Level 85
God Stats
15W - 11L
1,589 SR
Queue Stats
280W - 294L
1,473 Elo+
Solo
Nu Wa
Nu Wa
vNoneh
Nu Wa
Level 67
God Stats
6W - 4L
1,502 SR
Queue Stats
112W - 153L
1,359 Elo+
Party 2
Fafnir
Fafnir
xXTheRisasXx
Fafnir
Level 123
God Stats
3W - 1L
1,786 SR
Queue Stats
293W - 317L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Fearthebelt
Cabrakan
12
2 / 2 / 3
7,338
489
7,954
12,152
11,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hera
Lousuir
Hera
15
6 / 1 / 3
8,765
584
8,937
6,763
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
12
3 / 4 / 4
7,504
500
9,735
9,707
2,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 0 / 6
6,282
419
3,576
9,007
4,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
yopuka12
Bastet
10
0 / 2 / 4
6,256
417
2,739
7,877
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChefBoudzini
Chang'e
15
3 / 1 / 1
8,617
574
8,715
10,613
5,742
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
gTo-17n
Neith
12
1 / 1 / 2
6,822
455
6,878
7,197
2,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
millertime17
Gilgamesh
11
1 / 4 / 1
6,803
454
1,735
10,673
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
vNoneh
Nu Wa
14
4 / 2 / 0
8,351
557
9,842
7,618
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
8
0 / 4 / 1
6,042
403
2,152
13,317
9,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
9
9
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ChefBoudzini
Chang'e
3
1
1
3.5
W
Cabrakan
Fearthebelt
Cabrakan
2
2
3
1.75
W
Hera
Lousuir
Hera
6
1
3
7.5
W
Hachiman
3
4
4
1.25
L
Neith
gTo-17n
Neith
1
1
2
2
L
Gilgamesh
millertime17
Gilgamesh
1
4
1
0.38
W
1
0
6
4
L
Nu Wa
vNoneh
Nu Wa
4
2
0
2
L
Fafnir
0
4
1
0.13
W
Bastet
yopuka12
Bastet
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,941
Damage
29,322
45,506
Taken
49,418
22,908
Mitigated
25,635
9,723
Healing
19,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ChefBoudzini
Chang'e
8,715
1,190
59
6,489
10,613
5,742
1,406
6,907
3,706
52,987
0
W
Cabrakan
Fearthebelt
Cabrakan
7,954
1,214
0
3,057
12,152
11,271
0
7,385
4,699
37,238
0
W
Hera
Lousuir
Hera
8,937
1,296
0
2,676
6,763
1,618
34
3,324
3,270
66,892
0
W
Hachiman
9,735
5,565
0
2,918
9,707
2,781
1,584
3,870
5,740
0
44,690
L
Neith
gTo-17n
Neith
6,878
2,847
0
3,134
7,197
2,283
995
1,294
5,903
0
38,037
L
Gilgamesh
millertime17
Gilgamesh
1,735
103
0
3,277
10,673
4,845
0
3,268
7,405
0
41,762
W
3,576
1,460
0
1,072
9,007
4,956
75
2,521
6,402
15,441
0
L
Nu Wa
vNoneh
Nu Wa
9,842
2,744
0
2,975
7,618
2,884
102
3,825
3,793
58,407
0
L
Fafnir
2,152
222
0
3,331
13,317
9,881
0
5,173
8,144
8,596
0
W
Bastet
yopuka12
Bastet
2,739
433
0
0
7,877
2,282
309
3,113
4,587
0
32,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,145
Gold Earned
36,635
351
Minions Killed
378
0
Camps Cleared
0
1,325,848
Distance Traveled
1,244,866
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,617
574
123
8
0
233,637
3
W
Cabrakan
7,338
489
77
5
0
253,160
0
W
Hera
8,765
584
124
8
0
289,106
3
W
Hachiman
7,504
500
74
5
0
255,794
1
L
Neith
6,822
455
59
4
0
253,882
1
L
Gilgamesh
6,803
454
74
5
0
243,505
2
W
Ymir
6,282
419
14
1
0
260,573
6
L
Nu Wa
8,351
557
109
7
0
261,948
3
L
Fafnir
6,042
403
13
1
0
251,894
2
W
Bastet
6,256
417
62
4
0
267,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role