Player Matchup

Cerberus
Cerberus
HEDDERconMAN
Cerberus
Level 7
God Stats
1W - 1L
1,712 SR
Queue Stats
4W - 2L
1,657 Elo+
Party 2
Cthulhu
Cthulhu
Moorezy5301
Cthulhu
Level 17
God Stats
15W - 12L
1,664 SR
Queue Stats
17W - 15L
1,515 Elo+
Solo
Poseidon
Poseidon
Redspace1000
Poseidon
Level 12
God Stats
0W - 1L
1,218 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Hachiman
Hachiman
SuperHaddock68
Hachiman
Level 24
God Stats
2W - 1L
1,712 SR
Queue Stats
19W - 20L
1,366 Elo+
Party 2
Ra
Ra
mastabeyta69
Ra
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 6L
1,380 Elo+
Solo
Team Averages
Level 13
1,561 SR
1,484 Elo+

VS

Team Averages
Level 23
1,537 SR
1,531 Elo+
Artemis
Artemis
D4WN_HXPNOTIC
Artemis
Level 15
God Stats
2W - 4L
1,505 SR
Queue Stats
39W - 41L
1,488 Elo+
Party 1
Awilix
Awilix
EfryRoyalSlayer
Awilix
Level 28
God Stats
6W - 3L
1,460 SR
Queue Stats
16W - 13L
1,535 Elo+
Solo
Merlin
Merlin
SNF Dababy
Merlin
Level 17
God Stats
2W - 1L
1,491 SR
Queue Stats
44W - 42L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
StunnerGuap
Gilgamesh
Level 27
God Stats
6W - 5L
1,648 SR
Queue Stats
117W - 103L
1,549 Elo+
Party 1
Hades
Hades
xCAMBOOZLEDx
Hades
Level 28
God Stats
25W - 23L
1,583 SR
Queue Stats
159W - 167L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HEDDERconMAN
Cerberus
18
1 / 9 / 15
11,684
1,062
11,870
32,220
33,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Moorezy5301
Cthulhu
18
2 / 7 / 9
11,110
1,010
11,553
24,068
18,719
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
Redspace1000
Poseidon
18
2 / 12 / 8
10,965
997
12,397
20,728
10,263
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
19
10 / 8 / 7
13,770
1,252
22,659
20,656
7,149
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 12 / 7
12,103
1,100
9,390
17,032
6,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
2 / 4 / 30
11,892
1,081
18,492
13,031
5,643
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
21 / 5 / 16
15,464
1,406
24,814
16,106
7,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
SNF Dababy
Merlin
19
7 / 3 / 16
12,406
1,128
19,100
7,407
3,536
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
StunnerGuap
Gilgamesh
19
6 / 5 / 20
12,207
1,110
17,354
18,266
12,710
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
12 / 2 / 25
14,013
1,274
28,170
20,555
11,986
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
155
19
Kills
48
48
Deaths
19
46
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Artemis
2
4
30
4.25
W
21
5
16
5.8
L
Cerberus
HEDDERconMAN
Cerberus
1
9
15
0.94
L
Cthulhu
Moorezy5301
Cthulhu
2
7
9
0.93
L
Poseidon
Redspace1000
Poseidon
2
12
8
0.5
W
Merlin
SNF Dababy
Merlin
7
3
16
5
W
Gilgamesh
StunnerGuap
Gilgamesh
6
5
20
3.2
L
Hachiman
10
8
7
1.69
L
4
12
7
0.63
W
12
2
25
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,869
Damage
107,930
114,704
Taken
75,365
75,946
Mitigated
41,629
11,887
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
18,492
9,769
0
1,141
13,031
5,643
0
8,420
4,611
0
32,402
W
24,814
10,633
202
932
16,106
7,754
0
7,927
8,179
0
39,361
L
Cerberus
HEDDERconMAN
Cerberus
11,870
1,369
0
6,857
32,220
33,784
0
12,661
19,559
22,575
0
L
Cthulhu
Moorezy5301
Cthulhu
11,553
1,906
82
308
24,068
18,719
0
12,525
11,543
36,276
0
L
Poseidon
Redspace1000
Poseidon
12,397
3,136
0
0
20,728
10,263
0
9,358
11,370
26,455
0
W
Merlin
SNF Dababy
Merlin
19,100
2,627
0
220
7,407
3,536
0
4,797
2,610
42,086
0
W
Gilgamesh
StunnerGuap
Gilgamesh
17,354
6,089
0
173
18,266
12,710
0
10,743
7,523
0
30,848
L
Hachiman
22,659
16,116
0
2,724
20,656
7,149
0
6,449
14,207
0
43,737
L
9,390
1,030
1,054
862
17,032
6,031
0
6,277
10,755
32,856
0
W
28,170
4,585
1,425
8,564
20,555
11,986
0
13,323
7,232
47,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,632
Gold Earned
65,982
188
Minions Killed
192
4
Camps Cleared
7
953,535
Distance Traveled
915,956
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,892
1,081
21
2
2
192,170
1
W
Awilix
15,464
1,406
19
2
1
203,225
0
L
Cerberus
11,684
1,062
22
2
1
192,234
0
L
Cthulhu
11,110
1,010
43
4
0
215,902
0
L
Poseidon
10,965
997
39
4
0
162,098
0
W
Merlin
12,406
1,128
65
6
1
166,073
1
W
Gilgamesh
12,207
1,110
22
2
2
161,257
0
L
Hachiman
13,770
1,252
51
5
1
187,402
1
L
Ra
12,103
1,100
33
3
2
195,899
0
W
Hades
14,013
1,274
65
6
1
193,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role