Player Matchup

Guan Yu
Guan Yu
Arepha
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
Carmonkeyhehe
Yemoja
Level 5
God Stats
0W - 1L
1,282 SR
Queue Stats
11W - 20L
1,178 Elo+
Solo
Cerberus
Cerberus
KondaOW
Cerberus
Level 6
God Stats
7W - 4L
1,699 SR
Queue Stats
13W - 11L
1,397 Elo+
Party 1
Kukulkan
Kukulkan
kekwmadcusbad
Kukulkan
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Zeus
Zeus
xddddfrgereng
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,697 Elo+
Party 1
Team Averages
Level 7
1,496 SR
1,454 Elo+

VS

Team Averages
Level 23
1,559 SR
1,434 Elo+
Odin
Odin
BraM87
Odin
Level 15
God Stats
6W - 7L
1,474 SR
Queue Stats
40W - 38L
1,505 Elo+
Party 2
Ullr
Ullr
Hecow0w
Ullr
Level 47
God Stats
53W - 36L
1,592 SR
Queue Stats
93W - 75L
1,474 Elo+
Party 2
Tiamat
Tiamat
OmegaSmiter15
Tiamat
Level 19
God Stats
144W - 144L
1,480 SR
Queue Stats
146W - 149L
1,406 Elo+
Solo
Raijin
Raijin
Opshunw0w
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 53L
1,473 Elo+
Party 2
Cthulhu
Cthulhu
Seyasen
Cthulhu
Level 16
God Stats
2W - 2L
1,750 SR
Queue Stats
26W - 43L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arepha
Guan Yu
19
2 / 12 / 13
12,123
866
14,594
30,341
38,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
1 / 6 / 12
12,198
871
11,184
15,819
17,847
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
KondaOW
Cerberus
19
8 / 5 / 7
12,914
922
19,306
24,499
34,940
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
kekwmadcusbad
Kukulkan
19
7 / 5 / 8
14,258
1,018
25,857
16,700
6,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
0 / 2 / 4
10,677
763
5,097
5,855
1,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

52

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BraM87
Odin
19
2 / 6 / 13
12,154
868
3,735
15,759
5,938
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
Hecow0w
Ullr
20
22 / 3 / 6
16,836
1,203
40,207
15,800
6,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 1 / 14
13,887
992
16,964
16,487
8,951
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
Opshunw0w
Raijin
18
0 / 7 / 10
11,248
803
8,198
15,724
4,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Seyasen
Cthulhu
20
1 / 1 / 22
13,106
936
17,245
18,401
19,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
95
18
Kills
30
30
Deaths
18
44
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Arepha
Guan Yu
2
12
13
0.71
W
Odin
BraM87
Odin
2
6
13
1.42
L
1
6
12
1.17
W
Ullr
Hecow0w
Ullr
22
3
6
8.33
L
Cerberus
KondaOW
Cerberus
8
5
7
2.3
W
5
1
14
12
W
Raijin
Opshunw0w
Raijin
0
7
10
0.71
W
Cthulhu
Seyasen
Cthulhu
1
1
22
12
L
Kukulkan
kekwmadcusbad
Kukulkan
7
5
8
2.2
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,038
Damage
86,349
93,214
Taken
82,171
99,063
Mitigated
45,036
13,092
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Arepha
Guan Yu
14,594
2,965
2,219
3,921
30,341
38,365
0
13,344
16,997
0
21,468
W
Odin
BraM87
Odin
3,735
1,281
0
303
15,759
5,938
0
11,870
3,889
0
8,982
L
11,184
2,341
3,576
374
15,819
17,847
0
8,648
7,171
27,053
0
W
Ullr
Hecow0w
Ullr
40,207
23,718
0
3,317
15,800
6,148
0
11,562
4,238
0
55,602
L
Cerberus
KondaOW
Cerberus
19,306
1,750
0
2,014
24,499
34,940
0
10,077
14,422
39,275
0
W
16,964
1,705
581
3,183
16,487
8,951
0
12,042
4,445
58,176
0
W
Raijin
Opshunw0w
Raijin
8,198
1,219
0
0
15,724
4,295
0
11,041
4,683
15,011
0
W
Cthulhu
Seyasen
Cthulhu
17,245
556
0
0
18,401
19,704
0
14,929
3,472
34,675
0
L
Kukulkan
kekwmadcusbad
Kukulkan
25,857
3,380
0
988
16,700
6,020
0
7,589
9,111
66,773
0
L
5,097
435
0
0
5,855
1,891
0
2,749
3,106
12,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,170
Gold Earned
67,231
190
Minions Killed
195
3
Camps Cleared
6
1,117,857
Distance Traveled
1,269,840
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,123
866
7
1
0
273,286
1
W
Odin
12,154
868
14
1
1
247,199
0
L
Yemoja
12,198
871
35
3
2
184,624
0
W
Ullr
16,836
1,203
39
3
3
247,109
0
L
Cerberus
12,914
922
42
3
0
282,103
2
W
Tiamat
13,887
992
87
6
0
262,351
5
W
Raijin
11,248
803
13
1
1
188,196
2
W
Cthulhu
13,106
936
42
3
1
324,985
3
L
Kukulkan
14,258
1,018
88
6
0
235,318
1
L
Zeus
10,677
763
18
1
1
142,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role