Player Matchup

Yemoja
Yemoja
NewBornWolfT
Yemoja
Level 117
God Stats
13W - 17L
1,546 SR
Queue Stats
216W - 183L
1,579 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pyrrhanos
Tsukuyomi
Level 124
God Stats
6W - 3L
1,689 SR
Queue Stats
111W - 87L
1,594 Elo+
Party 2
Loki
Loki
RomanMireles456
Loki
Level 149
God Stats
41W - 33L
1,715 SR
Queue Stats
159W - 136L
1,642 Elo+
Party 3
Danzaburou
Danzaburou
WarhammerT71
Danzaburou
Level 127
God Stats
4W - 3L
1,697 SR
Queue Stats
57W - 44L
1,643 Elo+
Party 3
Vulcan
Vulcan
killabane116
Vulcan
Level 141
God Stats
12W - 4L
1,629 SR
Queue Stats
264W - 212L
1,574 Elo+
Party 2
Team Averages
Level 132
1,655 SR
1,606 Elo+

VS

Team Averages
Level 123
1,479 SR
1,587 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Creeps Asylum
Bacchus
Level 101
God Stats
10W - 7L
1,531 SR
Queue Stats
273W - 253L
1,534 Elo+
Party 1
Zhong Kui
Zhong Kui
ElPenguinEli
Zhong Kui
Level 111
God Stats
0W - 1L
1,300 SR
Queue Stats
63W - 76L
1,564 Elo+
Party 1
Hercules
Hercules
SCrewcifix
Hercules
Level 144
God Stats
33W - 30L
1,556 SR
Queue Stats
728W - 664L
1,695 Elo+
Party 1
Olorun
Olorun
jigglypanda31
Olorun
Level 105
God Stats
6W - 6L
1,507 SR
Queue Stats
443W - 396L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 2 / 12
7,480
499
5,772
9,983
6,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Pyrrhanos
Tsukuyomi
16
11 / 5 / 5
10,098
673
12,086
13,939
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 2 / 3
8,949
597
9,765
8,323
3,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
WarhammerT71
Danzaburou
14
0 / 5 / 2
8,237
549
5,164
10,208
2,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
14
4 / 3 / 8
8,541
569
12,078
7,888
3,546
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
7 / 6 / 2
7,940
529
7,791
15,320
8,785
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
13
4 / 4 / 3
8,205
547
4,768
9,933
5,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
ElPenguinEli
Zhong Kui
14
0 / 4 / 3
8,354
557
6,138
13,153
9,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
SCrewcifix
Hercules
15
1 / 4 / 1
8,472
565
5,300
13,346
9,571
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 2 / 3
8,378
559
5,048
9,785
4,602
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
20
Kills
16
17
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
7
6
2
1.33
L
Bacchus
4
4
3
1.38
L
Zhong Kui
ElPenguinEli
Zhong Kui
0
4
3
0.38
W
Yemoja
1
2
12
3.5
W
Tsukuyomi
Pyrrhanos
Tsukuyomi
11
5
5
2.7
W
4
2
3
2.75
L
Hercules
SCrewcifix
Hercules
1
4
1
0.38
W
Danzaburou
WarhammerT71
Danzaburou
0
5
2
0.2
L
4
2
3
2.75
W
Vulcan
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,865
Damage
29,045
50,341
Taken
61,537
21,694
Mitigated
37,155
12,992
Healing
20,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,791
940
1,075
2,414
15,320
8,785
0
5,718
9,602
0
20,696
L
Bacchus
4,768
95
0
2,838
9,933
5,115
0
1,894
8,039
37,973
0
L
Zhong Kui
ElPenguinEli
Zhong Kui
6,138
328
0
5,408
13,153
9,082
0
6,389
6,764
61,133
0
W
Yemoja
5,772
1,037
1,134
2,150
9,983
6,645
53
3,542
6,441
25,225
0
W
Tsukuyomi
Pyrrhanos
Tsukuyomi
12,086
4,269
0
4,538
13,939
5,287
0
4,227
9,712
0
49,284
W
9,765
2,244
0
1,587
8,323
3,432
1,512
1,415
6,908
0
58,639
L
Hercules
SCrewcifix
Hercules
5,300
1,073
0
4,388
13,346
9,571
0
2,839
10,507
9,595
41,609
W
Danzaburou
WarhammerT71
Danzaburou
5,164
2,439
0
2,388
10,208
2,784
576
4,052
6,156
0
63,925
L
5,048
2,633
324
4,552
9,785
4,602
954
1,010
8,775
53,070
0
W
Vulcan
12,078
2,458
0
1,195
7,888
3,546
0
3,988
3,900
52,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,305
Gold Earned
41,349
453
Minions Killed
442
0
Camps Cleared
0
1,442,295
Distance Traveled
1,476,042
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,940
529
28
2
0
306,937
6
L
Bacchus
8,205
547
76
5
0
327,007
6
L
Zhong Kui
8,354
557
135
9
0
277,447
4
W
Yemoja
7,480
499
28
2
0
279,359
10
W
Tsukuyomi
10,098
673
84
6
0
308,468
0
W
Loki
8,949
597
110
7
0
289,863
2
L
Hercules
8,472
565
112
7
0
281,051
5
W
Danzaburou
8,237
549
128
9
0
262,169
4
L
Olorun
8,378
559
91
6
0
283,600
3
W
Vulcan
8,541
569
103
7
0
302,436
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role