Player Matchup

Horus
Horus
Cl0udrip
Horus
Level 73
God Stats
8W - 5L
1,596 SR
Queue Stats
113W - 110L
1,489 Elo+
Party 1
Kali
Kali
KonkyKoink
Kali
Level 67
God Stats
11W - 6L
1,849 SR
Queue Stats
162W - 166L
1,473 Elo+
Party 1
Danzaburou
Danzaburou
lousashle
Danzaburou
Level 16
God Stats
6W - 3L
1,567 SR
Queue Stats
27W - 15L
1,611 Elo+
Party 1
Scylla
Scylla
pimppapo
Scylla
Level 35
God Stats
9W - 8L
1,610 SR
Queue Stats
120W - 117L
1,512 Elo+
Party 1
Chaac
Chaac
tbrownen
Chaac
Level 55
God Stats
5W - 3L
1,560 SR
Queue Stats
168W - 173L
1,465 Elo+
Party 1
Team Averages
Level 49
1,636 SR
1,510 Elo+

VS

Team Averages
Level 57
1,476 SR
1,431 Elo+
Ares
Ares
 
Ares
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Hashiridasu
Nemesis
Level 125
God Stats
11W - 14L
1,480 SR
Queue Stats
374W - 463L
1,390 Elo+
Party 3
Scylla
Scylla
Inkaza
Scylla
Level 61
God Stats
1W - 3L
1,402 SR
Queue Stats
290W - 380L
1,400 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MilchyMaid
Ah Muzen Cab
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 73L
1,389 Elo+
Party 3
Bellona
Bellona
TheOneAndOnlyRey
Bellona
Level 12
God Stats
2W - 3L
1,497 SR
Queue Stats
11W - 13L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cl0udrip
Horus
10
0 / 0 / 9
6,752
519
2,667
10,682
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
7 / 1 / 5
8,192
630
5,022
7,743
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
lousashle
Danzaburou
12
3 / 3 / 2
7,165
551
6,101
7,052
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
pimppapo
Scylla
13
5 / 1 / 2
7,920
609
6,603
7,510
2,864
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
tbrownen
Chaac
14
5 / 1 / 0
8,505
654
5,228
8,534
4,873
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 5 / 3
6,467
497
4,017
10,840
7,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Hashiridasu
Nemesis
12
3 / 2 / 0
7,190
553
6,106
9,126
3,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Inkaza
Scylla
10
0 / 4 / 1
5,831
449
4,529
6,836
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
MilchyMaid
Ah Muzen Cab
11
2 / 5 / 0
6,482
499
7,050
7,345
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 1
6,205
477
3,948
6,915
4,569
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
20
Kills
6
6
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
3
0.5
W
Horus
Cl0udrip
Horus
0
0
9
4.5
L
Nemesis
Hashiridasu
Nemesis
3
2
0
1.5
L
Scylla
Inkaza
Scylla
0
4
1
0.13
W
7
1
5
9.5
L
Ah Muzen Cab
MilchyMaid
Ah Muzen Cab
2
5
0
0.4
L
0
5
1
0.1
W
Danzaburou
lousashle
Danzaburou
3
3
2
1.33
W
Scylla
pimppapo
Scylla
5
1
2
6
W
Chaac
tbrownen
Chaac
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,621
Damage
25,650
41,521
Taken
41,062
19,115
Mitigated
20,015
13,382
Healing
5,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,017
355
0
950
10,840
7,820
0
0
10,840
15,812
0
W
Horus
Cl0udrip
Horus
2,667
1,055
577
3,228
10,682
6,638
424
1,775
8,837
0
17,344
L
Nemesis
Hashiridasu
Nemesis
6,106
2,269
0
2,236
9,126
3,998
0
2,239
6,887
0
46,882
L
Scylla
Inkaza
Scylla
4,529
385
0
474
6,836
1,604
0
3,180
3,656
25,549
0
W
5,022
2,208
0
1,737
7,743
2,419
210
940
6,659
0
46,463
L
Ah Muzen Cab
MilchyMaid
Ah Muzen Cab
7,050
3,807
0
794
7,345
2,024
903
1,184
6,161
0
35,346
L
3,948
2,027
0
710
6,915
4,569
0
0
6,915
0
25,222
W
Danzaburou
lousashle
Danzaburou
6,101
3,216
0
890
7,052
2,321
453
1,617
5,435
0
38,550
W
Scylla
pimppapo
Scylla
6,603
824
0
2,305
7,510
2,864
386
2,950
4,212
38,523
0
W
Chaac
tbrownen
Chaac
5,228
2,393
0
4,645
8,534
4,873
0
702
7,832
0
50,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,534
Gold Earned
32,175
397
Minions Killed
270
0
Camps Cleared
0
1,243,816
Distance Traveled
1,145,086
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,467
497
16
1
0
228,931
1
W
Horus
6,752
519
28
2
0
280,001
7
L
Nemesis
7,190
553
81
6
0
276,633
0
L
Scylla
5,831
449
50
4
0
220,309
3
W
Kali
8,192
630
99
8
0
287,479
2
L
Ah Muzen Cab
6,482
499
58
4
0
215,770
0
L
Bellona
6,205
477
65
5
0
203,443
2
W
Danzaburou
7,165
551
67
5
0
235,905
3
W
Scylla
7,920
609
76
6
0
252,502
5
W
Chaac
8,505
654
127
10
0
187,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role