Player Matchup

Pele
Pele
BurstlXlLoki
Pele
Level 123
God Stats
0W - 2L
1,206 SR
Queue Stats
183W - 109L
1,649 Elo+
Party 1
Cthulhu
Cthulhu
Capt Cholc
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 33L
1,873 Elo+
Party 1
Janus
Janus
MAGA Rocket Man
Janus
Level 103
God Stats
11W - 9L
1,743 SR
Queue Stats
242W - 126L
1,697 Elo+
Party 1
Team Averages
Level 85
1,483 SR
1,740 Elo+

VS

Team Averages
Level 47
1,592 SR
1,514 Elo+
Fenrir
Fenrir
JuSt a NuB
Fenrir
Level 107
God Stats
48W - 41L
1,544 SR
Queue Stats
1,523W - 1,678L
1,482 Elo+
Solo
Hades
Hades
TooToxicSorry
Hades
Level 16
God Stats
6W - 8L
1,556 SR
Queue Stats
204W - 204L
1,491 Elo+
Solo
Artemis
Artemis
xXBadQuestionXx
Artemis
Level 17
God Stats
2W - 0L
1,675 SR
Queue Stats
9W - 8L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
8,772
627
8,650
13,191
5,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Capt Cholc
Cthulhu
11
1 / 6 / 4
8,265
590
4,542
14,269
12,216
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 5 / 3
8,798
628
12,427
10,136
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JuSt a NuB
Fenrir
15
7 / 2 / 10
10,853
775
9,243
14,053
11,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 2 / 9
10,810
772
8,762
11,007
4,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 3 / 8
10,098
721
14,338
12,171
3,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
18
18
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Cthulhu
Capt Cholc
Cthulhu
1
6
4
0.5
W
Fenrir
JuSt a NuB
Fenrir
7
2
10
6
L
3
5
3
0.9
W
6
2
9
5.25
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,619
Damage
32,343
37,596
Taken
37,231
20,746
Mitigated
19,813
2,763
Healing
15,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,650
894
0
1,227
13,191
5,650
0
2,853
9,998
0
26,121
L
Cthulhu
Capt Cholc
Cthulhu
4,542
449
53
0
14,269
12,216
0
2,832
11,091
16,590
0
W
Fenrir
JuSt a NuB
Fenrir
9,243
1,536
0
5,577
14,053
11,247
405
5,501
8,552
750
27,179
L
12,427
507
0
1,483
10,136
2,880
0
3,389
6,492
40,477
0
W
8,762
1,230
60
6,616
11,007
4,625
476
5,262
5,745
32,294
0
W
14,338
6,013
0
3,620
12,171
3,941
1,923
6,811
5,360
0
59,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,835
Gold Earned
31,761
150
Minions Killed
171
5
Camps Cleared
8
652,251
Distance Traveled
707,647
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,772
627
45
3
2
250,376
4
L
Cthulhu
8,265
590
27
2
0
184,682
0
W
Fenrir
10,853
775
31
2
2
296,770
1
L
Janus
8,798
628
78
6
3
217,193
3
W
Hades
10,810
772
62
4
1
187,737
3
W
Artemis
10,098
721
78
6
5
223,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role