Player Matchup

Medusa
Medusa
CroutonRouge
Medusa
Level 7
God Stats
3W - 4L
1,352 SR
Queue Stats
11W - 20L
1,252 Elo+
Solo
Cabrakan
Cabrakan
Ike_the_destroye
Cabrakan
Level 29
God Stats
3W - 1L
1,386 SR
Queue Stats
19W - 20L
1,332 Elo+
Solo
Ra
Ra
Senpai-Inferno
Ra
Level 25
God Stats
5W - 7L
1,481 SR
Queue Stats
105W - 117L
1,417 Elo+
Party 1
Izanami
Izanami
Solo-Solaris
Izanami
Level 28
God Stats
43W - 34L
1,516 SR
Queue Stats
190W - 224L
1,466 Elo+
Party 1
Xing Tian
Xing Tian
SpeedSatan
Xing Tian
Level 11
God Stats
5W - 2L
1,500 SR
Queue Stats
36W - 45L
1,398 Elo+
Solo
Team Averages
Level 20
1,447 SR
1,373 Elo+

VS

Team Averages
Level 22
1,467 SR
1,332 Elo+
Da Ji
Da Ji
Kimmiethakidd
Da Ji
Level 28
God Stats
1W - 4L
1,297 SR
Queue Stats
13W - 14L
1,277 Elo+
Party 3
Amaterasu
Amaterasu
PHOTOREBEL
Amaterasu
Level 24
God Stats
25W - 35L
1,408 SR
Queue Stats
67W - 95L
1,326 Elo+
Party 2
Nu Wa
Nu Wa
TheDankestBearr
Nu Wa
Level 26
God Stats
6W - 8L
1,600 SR
Queue Stats
84W - 108L
1,344 Elo+
Party 2
Nox
Nox
kjjkl
Nox
Level 27
God Stats
1W - 1L
1,731 SR
Queue Stats
130W - 125L
1,437 Elo+
Solo
Cernunnos
Cernunnos
sailboatbob
Cernunnos
Level 3
God Stats
6W - 10L
1,297 SR
Queue Stats
12W - 15L
1,277 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
5 / 3 / 18
13,114
1,093
18,187
12,475
5,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 8 / 19
13,679
1,140
20,376
19,456
13,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 2 / 28
13,585
1,132
17,232
18,028
10,203
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Solo-Solaris
Izanami
20
27 / 8 / 10
17,850
1,488
56,222
25,740
8,105
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Xing Tian
SpeedSatan
Xing Tian
19
0 / 4 / 15
11,262
939
9,290
18,197
20,867
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 8
12,753
1,063
13,319
23,259
11,323
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
PHOTOREBEL
Amaterasu
20
5 / 12 / 15
13,289
1,107
17,060
37,873
17,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 7 / 14
13,956
1,163
24,815
19,219
6,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
kjjkl
Nox
19
1 / 6 / 15
11,808
984
8,665
18,603
12,314
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
sailboatbob
Cernunnos
20
5 / 12 / 15
13,607
1,134
22,031
29,578
14,588
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
92
42
Kills
25
25
Deaths
42
90
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
3
18
4.67
W
7
8
19
2.06
L
7
5
8
2.2
L
Amaterasu
PHOTOREBEL
Amaterasu
5
12
15
1.04
W
3
2
28
8.5
W
Izanami
Solo-Solaris
Izanami
27
8
10
4
W
Xing Tian
SpeedSatan
Xing Tian
0
4
15
1.88
L
7
7
14
2
L
Nox
kjjkl
Nox
1
6
15
1.42
L
Cernunnos
sailboatbob
Cernunnos
5
12
15
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,307
Damage
85,890
93,896
Taken
128,532
57,541
Mitigated
62,376
22,549
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
18,187
8,664
0
1,571
12,475
5,008
0
2,642
9,579
0
45,972
W
20,376
2,458
207
787
19,456
13,358
0
5,902
13,199
33,809
1,455
L
13,319
4,720
0
592
23,259
11,323
0
9,633
13,626
0
24,763
L
Amaterasu
PHOTOREBEL
Amaterasu
17,060
10,151
0
3,248
37,873
17,589
0
14,297
23,576
0
42,051
W
17,232
3,745
3,268
8,677
18,028
10,203
0
6,745
10,945
66,654
0
W
Izanami
Solo-Solaris
Izanami
56,222
47,865
0
8,039
25,740
8,105
0
11,231
13,923
0
87,840
W
Xing Tian
SpeedSatan
Xing Tian
9,290
641
0
0
18,197
20,867
0
5,036
12,770
25,056
0
L
24,815
7,050
0
138
19,219
6,562
0
6,045
13,174
44,372
0
L
Nox
kjjkl
Nox
8,665
1,068
0
363
18,603
12,314
0
4,542
14,061
22,968
0
L
Cernunnos
sailboatbob
Cernunnos
22,031
15,150
0
0
29,578
14,588
0
11,830
17,748
0
59,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,490
Gold Earned
65,413
303
Minions Killed
222
6
Camps Cleared
4
995,008
Distance Traveled
997,977
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,114
1,093
76
6
2
215,374
1
W
Cabrakan
13,679
1,140
24
2
0
189,650
0
L
Da Ji
12,753
1,063
22
2
2
197,266
0
L
Amaterasu
13,289
1,107
44
4
0
223,048
0
W
Ra
13,585
1,132
113
9
1
199,867
0
W
Izanami
17,850
1,488
69
6
3
179,837
0
W
Xing Tian
11,262
939
21
2
0
210,280
5
L
Nu Wa
13,956
1,163
46
4
1
206,471
3
L
Nox
11,808
984
36
3
0
202,921
0
L
Cernunnos
13,607
1,134
74
6
1
168,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role