Player Matchup

Cerberus
Cerberus
Platinum III
 
Cerberus
Platinum III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
DaddyJéw
Erlang Shen
Platinum III
Level 62
God Stats
0W - 2L
1,254 SR
Queue Stats
92W - 79L
1,826 MMR
Solo
Geb
Geb
Platinum IV
DefiantHaven1
Geb
Platinum IV
Level 129
God Stats
20W - 20L
1,548 SR
Queue Stats
531W - 515L
1,765 MMR
Solo
Ullr
Ullr
Platinum II
FernyElvergon
Ullr
Platinum II
Level 117
God Stats
31W - 41L
1,722 SR
Queue Stats
268W - 276L
1,871 MMR
Solo
Merlin
Merlin
Masters
ImInMyBag
Merlin
Masters
Level 160
God Stats
43W - 45L
1,670 SR
Queue Stats
1,284W - 1,274L
1,871 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 107
1,539 SR
1,767 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,609 SR
1,831 MMR
Osiris
Osiris
Diamond V
Icehawks
Osiris
Diamond V
Level 157
God Stats
8W - 8L
1,652 SR
Queue Stats
347W - 348L
1,910 MMR
Solo
Hel
Hel
Platinum IV
PilotPete
Hel
Platinum IV
Level 160
God Stats
3W - 0L
1,725 SR
Queue Stats
72W - 69L
1,720 MMR
Solo
Hou Yi
Hou Yi
Platinum III
SiralexListo
Hou Yi
Platinum III
Level 146
God Stats
5W - 5L
1,594 SR
Queue Stats
75W - 64L
1,946 MMR
Solo
Artio
Artio
Gold I
xWOOSH
Artio
Gold I
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 171L
1,732 MMR
Solo
Mulan
Mulan
Platinum I
yeyovac
Mulan
Platinum I
Level 158
God Stats
41W - 53L
1,572 SR
Queue Stats
405W - 395L
1,847 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 5 / 1
10,137
461
14,010
30,053
32,009
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
DaddyJéw
Erlang Shen
18
3 / 4 / 4
11,047
502
10,914
18,750
13,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 6 / 9
8,382
381
5,528
21,344
22,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
5 / 3 / 2
11,221
510
14,935
15,920
7,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
ImInMyBag
Merlin
15
1 / 6 / 5
9,224
419
18,393
14,720
6,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AthenaGilgameshMorgan Le FayOdin

VS

Bans
TiamatAwilixHeraSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Icehawks
Osiris
20
5 / 2 / 14
13,556
616
15,220
23,376
18,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 5 / 8
12,090
550
14,122
18,920
11,658
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
20
9 / 2 / 6
14,056
639
20,343
13,918
5,244
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
xWOOSH
Artio
18
3 / 0 / 8
12,186
554
15,075
25,059
25,822
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
yeyovac
Mulan
17
4 / 1 / 13
11,833
538
16,317
23,352
22,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
73
10
Kills
24
24
Deaths
10
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
1
0.3
L
Erlang Shen
DaddyJéw
Erlang Shen
3
4
4
1.25
L
0
6
9
0.75
L
5
3
2
2
W
Osiris
Icehawks
Osiris
5
2
14
6
L
Merlin
ImInMyBag
Merlin
1
6
5
0.58
W
3
5
8
1.4
W
Hou Yi
9
2
6
6
W
Artio
xWOOSH
Artio
3
0
8
7
W
Mulan
yeyovac
Mulan
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,780
Damage
81,077
100,787
Taken
104,625
82,447
Mitigated
83,800
29,164
Healing
54,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
14,010
1,557
0
12,988
30,053
32,009
0
13,375
16,511
72,280
0
L
Erlang Shen
DaddyJéw
Erlang Shen
10,914
4,733
0
6,811
18,750
13,768
0
2,577
16,173
0
82,746
L
5,528
671
0
5,177
21,344
22,463
0
7,059
14,145
16,098
0
L
14,935
5,375
0
2,191
15,920
7,866
1,296
1,373
14,547
0
98,258
W
Osiris
Icehawks
Osiris
15,220
6,380
0
7,027
23,376
18,276
965
6,611
16,765
0
120,352
L
Merlin
ImInMyBag
Merlin
18,393
166
291
1,706
14,720
6,341
0
4,813
9,563
77,833
0
W
14,122
1,249
9,900
10,303
18,920
11,658
634
10,543
8,377
91,192
0
W
Hou Yi
20,343
11,910
0
4,538
13,918
5,244
5,373
3,285
10,633
0
121,791
W
Artio
xWOOSH
Artio
15,075
2,285
3,202
13,000
25,059
25,822
0
11,751
13,308
77,003
0
W
Mulan
yeyovac
Mulan
16,317
2,550
337
5,776
23,352
22,800
80
7,809
15,543
0
63,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,011
Gold Earned
63,721
581
Minions Killed
677
0
Camps Cleared
0
2,098,196
Distance Traveled
2,193,026
30
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,137
461
145
7
0
358,377
4
L
Erlang Shen
11,047
502
141
6
0
475,214
3
L
Geb
8,382
381
15
1
0
435,295
14
L
Ullr
11,221
510
157
7
0
415,044
5
W
Osiris
13,556
616
163
7
0
490,294
4
L
Merlin
9,224
419
123
6
0
414,266
4
W
Hel
12,090
550
144
7
0
435,893
9
W
Hou Yi
14,056
639
152
7
0
415,514
5
W
Artio
12,186
554
133
6
0
386,636
1
W
Mulan
11,833
538
85
4
0
464,689
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role