Player Matchup

Janus
Janus
Coryz13
Janus
Level 87
God Stats
2W - 0L
1,598 SR
Queue Stats
29W - 19L
1,624 Elo+
Party 1
Gilgamesh
Gilgamesh
DarkSkyz214
Gilgamesh
Level 67
God Stats
3W - 0L
1,608 SR
Queue Stats
57W - 48L
1,624 Elo+
Party 1
Ao Kuang
Ao Kuang
SlickyTheSad
Ao Kuang
Level 66
God Stats
3W - 4L
1,626 SR
Queue Stats
73W - 59L
1,624 Elo+
Party 1
Sol
Sol
Ssormlia
Sol
Level 107
God Stats
4W - 0L
1,699 SR
Queue Stats
28W - 18L
1,624 Elo+
Party 1
Arachne
Arachne
VIISeven
Arachne
Level 44
God Stats
1W - 0L
1,501 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Team Averages
Level 74
1,606 SR
1,599 Elo+

VS

Team Averages
Level 72
1,565 SR
1,357 Elo+
Kumbhakarna
Kumbhakarna
DrknFlunky
Kumbhakarna
Level 68
God Stats
2W - 1L
1,661 SR
Queue Stats
35W - 38L
1,324 Elo+
Party 2
Mercury
Mercury
Filthy Frank158
Mercury
Level 108
God Stats
236W - 228L
1,519 SR
Queue Stats
256W - 256L
1,445 Elo+
Solo
Odin
Odin
HumboldtStrong7
Odin
Level 86
God Stats
2W - 1L
1,583 SR
Queue Stats
17W - 15L
1,238 Elo+
Party 2
Izanami
Izanami
OGPonygon75
Izanami
Level 69
God Stats
8W - 3L
1,693 SR
Queue Stats
122W - 125L
1,487 Elo+
Solo
Kukulkan
Kukulkan
noffster
Kukulkan
Level 27
God Stats
1W - 7L
1,368 SR
Queue Stats
2W - 9L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Coryz13
Janus
16
3 / 0 / 10
10,239
788
13,637
7,658
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
DarkSkyz214
Gilgamesh
16
2 / 3 / 11
10,133
779
6,695
11,909
9,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
SlickyTheSad
Ao Kuang
17
7 / 0 / 13
11,290
868
10,930
12,299
11,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 1 / 9
11,502
885
18,916
11,855
4,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
VIISeven
Arachne
18
7 / 2 / 9
11,386
876
11,456
10,299
5,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DrknFlunky
Kumbhakarna
13
0 / 6 / 5
8,505
654
5,562
20,477
20,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 6 / 1
9,736
749
4,151
12,534
5,552
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 9 / 1
8,945
688
8,293
16,665
13,716
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
OGPonygon75
Izanami
14
1 / 3 / 1
8,255
635
9,135
10,815
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
noffster
Kukulkan
15
1 / 3 / 2
8,438
649
12,934
10,306
3,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
16
27
Kills
6
6
Deaths
27
52
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
Coryz13
Janus
3
0
10
8
W
Gilgamesh
DarkSkyz214
Gilgamesh
2
3
11
2.5
L
Kumbhakarna
DrknFlunky
Kumbhakarna
0
6
5
0.42
L
1
6
1
0.25
L
3
9
1
0.39
L
Izanami
OGPonygon75
Izanami
1
3
1
0.5
W
Ao Kuang
SlickyTheSad
Ao Kuang
7
0
13
13.5
W
8
1
9
12.5
W
Arachne
VIISeven
Arachne
7
2
9
5.75
L
Kukulkan
noffster
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,634
Damage
40,075
54,020
Taken
70,797
34,074
Mitigated
47,970
16,295
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Coryz13
Janus
13,637
1,181
0
1,449
7,658
2,756
81
2,330
5,328
40,326
0
W
Gilgamesh
DarkSkyz214
Gilgamesh
6,695
1,246
0
1,867
11,909
9,174
349
4,925
6,984
0
20,434
L
Kumbhakarna
DrknFlunky
Kumbhakarna
5,562
166
0
2,088
20,477
20,229
1
13,142
6,690
9,953
0
L
4,151
1,423
0
0
12,534
5,552
1,727
7,736
4,424
0
43,907
L
8,293
571
230
1,196
16,665
13,716
0
8,129
8,063
0
23,012
L
Izanami
OGPonygon75
Izanami
9,135
4,966
0
998
10,815
4,533
394
7,236
3,336
0
26,585
W
Ao Kuang
SlickyTheSad
Ao Kuang
10,930
1,584
0
4,907
12,299
11,386
1,516
3,018
9,281
23,479
0
W
18,916
6,173
0
6,129
11,855
4,776
2,557
4,657
7,198
55,565
0
W
Arachne
VIISeven
Arachne
11,456
8,057
0
1,943
10,299
5,982
530
4,334
5,965
0
35,466
L
Kukulkan
noffster
Kukulkan
12,934
823
0
1,106
10,306
3,940
1
5,460
4,601
42,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,550
Gold Earned
43,879
313
Minions Killed
277
12
Camps Cleared
6
1,354,399
Distance Traveled
1,269,513
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,239
788
74
6
2
269,862
1
W
Gilgamesh
10,133
779
32
2
2
268,226
0
L
Kumbhakarna
8,505
654
7
1
0
253,423
0
L
Mercury
9,736
749
110
8
1
292,043
1
L
Odin
8,945
688
36
3
0
232,840
0
L
Izanami
8,255
635
51
4
0
243,772
0
W
Ao Kuang
11,290
868
26
2
1
278,220
0
W
Sol
11,502
885
104
8
2
244,255
0
W
Arachne
11,386
876
77
6
5
293,836
0
L
Kukulkan
8,438
649
73
6
5
247,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role