Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
Juninho280
Awilix
Level 29
God Stats
5W - 5L
1,529 SR
Queue Stats
40W - 55L
1,455 Elo+
Solo
Neith
Neith
Ozibot
Neith
Level 10
God Stats
3W - 0L
1,780 SR
Queue Stats
6W - 2L
1,559 Elo+
Solo
Chiron
Chiron
StrenG
Chiron
Level 11
God Stats
3W - 2L
1,440 SR
Queue Stats
7W - 11L
1,317 Elo+
Party 2
Ares
Ares
ThievingChalk5
Ares
Level 28
God Stats
29W - 22L
1,574 SR
Queue Stats
74W - 71L
1,471 Elo+
Solo
Team Averages
Level 33
1,565 SR
1,461 Elo+

VS

Team Averages
Level 15
1,553 SR
1,524 Elo+
Tyr
Tyr
Murloc96
Tyr
Level 21
God Stats
1W - 4L
1,672 SR
Queue Stats
20W - 15L
1,510 Elo+
Solo
Kukulkan
Kukulkan
Nahctan
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,435 Elo+
Party 1
Medusa
Medusa
cabrerinha
Medusa
Level 28
God Stats
6W - 7L
1,591 SR
Queue Stats
111W - 146L
1,393 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gigio_pasini
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,801 Elo+
Party 1
Charybdis
Charybdis
vitorfoxy
Charybdis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
0 / 1 / 3
10,740
767
3,651
4,993
3,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Juninho280
Awilix
20
23 / 10 / 7
18,717
1,337
43,835
30,731
15,580
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
Ozibot
Neith
20
5 / 6 / 8
13,639
974
12,191
20,191
11,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
StrenG
Chiron
20
8 / 4 / 13
15,023
1,073
20,663
19,044
10,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 0 / 17
15,379
1,099
14,231
25,922
40,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 12
15,408
1,101
22,172
31,328
47,459
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Nahctan
Kukulkan
20
10 / 7 / 8
16,019
1,144
26,813
19,034
7,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
cabrerinha
Medusa
18
0 / 5 / 2
10,786
770
3,286
8,410
3,151
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
gigio_pasini
Ah Muzen Cab
20
2 / 11 / 14
13,570
969
21,326
22,403
8,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
vitorfoxy
Charybdis
19
3 / 10 / 10
13,206
943
18,591
18,259
7,070
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
67
38
Kills
21
21
Deaths
38
48
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
3
1.5
W
Awilix
Juninho280
Awilix
23
10
7
2.65
L
6
5
12
2.4
L
Kukulkan
Nahctan
Kukulkan
10
7
8
2
W
Neith
Ozibot
Neith
5
6
8
1.5
W
Chiron
StrenG
Chiron
8
4
13
3.63
W
2
0
17
10.5
L
Medusa
cabrerinha
Medusa
0
5
2
0.2
L
Ah Muzen Cab
gigio_pasini
Ah Muzen Cab
2
11
14
0.82
L
Charybdis
vitorfoxy
Charybdis
3
10
10
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,571
Damage
92,188
100,881
Taken
99,434
81,665
Mitigated
74,167
26,021
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,651
115
292
1,292
4,993
3,986
0
2,838
2,155
7,667
0
W
Awilix
Juninho280
Awilix
43,835
31,895
0
9,858
30,731
15,580
0
5,173
25,558
0
67,230
L
22,172
4,752
0
5,911
31,328
47,459
0
8,378
22,659
0
62,071
L
Kukulkan
Nahctan
Kukulkan
26,813
2,611
0
1,269
19,034
7,489
0
2,738
16,296
69,262
0
W
Neith
Ozibot
Neith
12,191
4,743
0
2,823
20,191
11,362
0
6,266
13,925
0
37,939
W
Chiron
StrenG
Chiron
20,663
8,116
877
4,228
19,044
10,205
0
4,665
14,379
0
56,368
W
14,231
391
0
6,651
25,922
40,532
0
7,871
18,051
27,055
0
L
Medusa
cabrerinha
Medusa
3,286
832
0
185
8,410
3,151
0
738
7,672
0
10,956
L
Ah Muzen Cab
gigio_pasini
Ah Muzen Cab
21,326
10,166
0
2,258
22,403
8,998
0
2,870
19,533
0
35,304
L
Charybdis
vitorfoxy
Charybdis
18,591
12,733
0
0
18,259
7,070
0
3,158
15,101
0
30,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,498
Gold Earned
68,989
266
Minions Killed
235
9
Camps Cleared
4
1,085,086
Distance Traveled
1,160,949
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,740
767
10
1
0
64,599
0
W
Awilix
18,717
1,337
50
4
8
233,846
1
L
Tyr
15,408
1,101
87
6
1
335,056
0
L
Kukulkan
16,019
1,144
99
7
2
287,612
0
W
Neith
13,639
974
75
5
0
217,518
0
W
Chiron
15,023
1,073
104
7
1
271,764
0
W
Ares
15,379
1,099
27
2
0
297,359
2
L
Medusa
10,786
770
6
0
0
74,801
0
L
Ah Muzen Cab
13,570
969
26
2
0
244,380
1
L
Charybdis
13,206
943
17
1
1
219,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role