Player Matchup

Sylvanus
Sylvanus
DJWolf54
Sylvanus
Level 85
God Stats
5W - 5L
1,444 SR
Queue Stats
195W - 208L
1,457 Elo+
Solo
Anhur
Anhur
DigDatBro
Anhur
Level 67
God Stats
38W - 42L
1,507 SR
Queue Stats
544W - 562L
1,424 Elo+
Solo
Agni
Agni
Vatican1337
Agni
Level 56
God Stats
8W - 11L
1,425 SR
Queue Stats
211W - 163L
1,377 Elo+
Solo
Poseidon
Poseidon
foureyes16
Poseidon
Level 41
God Stats
2W - 0L
1,740 SR
Queue Stats
50W - 51L
1,329 Elo+
Party 1
Hercules
Hercules
stovetopgod
Hercules
Level 57
God Stats
5W - 5L
1,282 SR
Queue Stats
80W - 81L
1,390 Elo+
Party 1
Team Averages
Level 61
1,480 SR
1,396 Elo+

VS

Team Averages
Level 104
1,466 SR
1,460 Elo+
Amaterasu
Amaterasu
N1ckUwU
Amaterasu
Level 84
God Stats
4W - 4L
1,500 SR
Queue Stats
123W - 141L
1,461 Elo+
Solo
Bakasura
Bakasura
PolarMars10060
Bakasura
Level 65
God Stats
12W - 21L
1,396 SR
Queue Stats
56W - 70L
1,456 Elo+
Party 2
Discordia
Discordia
RemedyJ46
Discordia
Level 105
God Stats
14W - 12L
1,477 SR
Queue Stats
552W - 603L
1,429 Elo+
Solo
Charybdis
Charybdis
WILL xOFWGKTAx
Charybdis
Level 138
God Stats
12W - 19L
1,471 SR
Queue Stats
110W - 121L
1,508 Elo+
Party 2
Freya
Freya
ana_TI_goat
Freya
Level 127
God Stats
10W - 13L
1,489 SR
Queue Stats
397W - 431L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DJWolf54
Sylvanus
20
1 / 0 / 21
15,630
977
9,271
19,637
28,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
DigDatBro
Anhur
20
8 / 1 / 16
15,218
951
16,548
19,371
14,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 2 / 13
14,743
921
38,503
11,595
5,830
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Poseidon
foureyes16
Poseidon
20
6 / 2 / 17
15,179
949
22,626
14,876
7,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
stovetopgod
Hercules
20
5 / 0 / 19
14,644
915
14,754
27,153
32,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
N1ckUwU
Amaterasu
20
1 / 7 / 1
13,600
850
13,439
32,894
31,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
19
1 / 9 / 1
12,911
807
15,556
24,000
9,605
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
RemedyJ46
Discordia
18
0 / 0 / 1
12,009
751
4,801
1,256
341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
WILL xOFWGKTAx
Charybdis
20
1 / 1 / 4
14,669
917
31,898
19,496
6,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
2 / 10 / 2
13,552
847
20,637
30,654
11,135
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
14
27
Kills
5
5
Deaths
27
86
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DJWolf54
Sylvanus
1
0
21
11.5
W
Anhur
DigDatBro
Anhur
8
1
16
16
L
Amaterasu
N1ckUwU
Amaterasu
1
7
1
0.21
L
Bakasura
1
9
1
0.17
L
Discordia
RemedyJ46
Discordia
0
0
1
0.5
W
7
2
13
6.75
L
Charybdis
WILL xOFWGKTAx
Charybdis
1
1
4
3
L
2
10
2
0.3
W
Poseidon
foureyes16
Poseidon
6
2
17
7.25
W
Hercules
stovetopgod
Hercules
5
0
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,702
Damage
86,331
92,632
Taken
108,300
88,830
Mitigated
59,557
42,737
Healing
16,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DJWolf54
Sylvanus
9,271
2,751
16,864
9,438
19,637
28,544
0
4,522
14,501
33,157
0
W
Anhur
DigDatBro
Anhur
16,548
9,642
0
0
19,371
14,761
0
3,550
15,303
0
38,219
L
Amaterasu
N1ckUwU
Amaterasu
13,439
5,319
0
5,598
32,894
31,501
0
21,205
11,491
0
33,383
L
Bakasura
15,556
12,106
140
1,741
24,000
9,605
0
13,556
10,230
0
23,377
L
Discordia
RemedyJ46
Discordia
4,801
0
274
279
1,256
341
0
1,113
115
11,028
0
W
38,503
697
466
3,847
11,595
5,830
0
2,422
8,963
64,098
0
L
Charybdis
WILL xOFWGKTAx
Charybdis
31,898
18,071
0
2,194
19,496
6,975
0
13,915
5,565
0
103,077
L
20,637
7,327
431
5,983
30,654
11,135
0
19,997
10,499
38,583
0
W
Poseidon
foureyes16
Poseidon
22,626
3,367
826
2,380
14,876
7,484
0
4,295
10,461
67,725
0
W
Hercules
stovetopgod
Hercules
14,754
5,033
0
8,916
27,153
32,211
0
10,649
15,832
0
25,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,414
Gold Earned
66,741
317
Minions Killed
306
11
Camps Cleared
7
1,555,911
Distance Traveled
1,201,361
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
15,630
977
45
3
0
267,852
0
W
Anhur
15,218
951
50
3
3
320,990
2
L
Amaterasu
13,600
850
52
3
3
343,255
0
L
Bakasura
12,911
807
22
1
3
182,392
0
L
Discordia
12,009
751
12
1
1
138,248
1
W
Agni
14,743
921
60
4
3
350,020
2
L
Charybdis
14,669
917
182
11
0
259,464
0
L
Freya
13,552
847
38
2
0
278,002
1
W
Poseidon
15,179
949
139
9
1
272,620
0
W
Hercules
14,644
915
23
1
4
344,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role