Player Matchup

Neith
Neith
BarryBarry
Neith
Level 86
God Stats
10W - 7L
1,579 SR
Queue Stats
13W - 15L
1,391 Elo+
Solo
Olorun
Olorun
WorthlessJak
Olorun
Level 29
God Stats
9W - 10L
1,517 SR
Queue Stats
44W - 45L
1,377 Elo+
Party 2
Bellona
Bellona
worthlessstoner
Bellona
Level 34
God Stats
3W - 0L
1,391 SR
Queue Stats
31W - 27L
1,470 Elo+
Party 2
Team Averages
Level 50
1,495 SR
1,413 Elo+

VS

Team Averages
Level 51
1,685 SR
1,731 Elo+
Bellona
Bellona
Buhlockeh1
Bellona
Level 4
God Stats
5W - 5L
1,500 SR
Queue Stats
106W - 110L
1,500 Elo+
Solo
Ullr
Ullr
WestiesTesties
Ullr
Level 141
God Stats
0W - 3L
1,702 SR
Queue Stats
47W - 26L
1,775 Elo+
Party 1
Kukulkan
Kukulkan
notDiggerNick
Kukulkan
Level 7
God Stats
3W - 2L
1,852 SR
Queue Stats
11W - 5L
1,919 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
4 / 1 / 13
9,332
778
9,286
7,044
2,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
14
7 / 0 / 11
9,716
810
9,899
5,410
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
11 / 4 / 10
10,570
881
17,683
13,524
11,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Buhlockeh1
Bellona
9
1 / 10 / 2
7,537
628
3,954
20,360
16,525
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 6 / 3
8,606
717
8,341
11,624
4,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
notDiggerNick
Kukulkan
12
2 / 6 / 2
8,603
717
6,187
10,065
3,739
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
22
Kills
5
5
Deaths
22
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
4
1
13
10.5
L
Bellona
Buhlockeh1
Bellona
1
10
2
0.2
L
2
6
3
0.58
W
Olorun
7
0
11
12.5
L
Kukulkan
notDiggerNick
Kukulkan
2
6
2
0.5
W
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,868
Damage
18,482
25,978
Taken
42,049
16,220
Mitigated
24,616
8,968
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
9,286
3,839
0
2,121
7,044
2,410
1,935
2,455
4,589
0
34,570
L
Bellona
Buhlockeh1
Bellona
3,954
1,571
0
2,059
20,360
16,525
0
4,192
16,168
0
7,161
L
8,341
3,328
0
2,080
11,624
4,352
0
2,571
9,053
0
23,069
W
Olorun
9,899
5,628
1,140
3,876
5,410
2,469
527
907
4,503
30,946
3,123
L
Kukulkan
notDiggerNick
Kukulkan
6,187
1,317
0
735
10,065
3,739
0
2,499
7,566
26,034
0
W
17,683
9,045
0
1,831
13,524
11,341
128
3,770
9,754
0
35,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,618
Gold Earned
24,746
146
Minions Killed
89
9
Camps Cleared
1
664,968
Distance Traveled
595,074
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,332
778
45
4
2
222,870
2
L
Bellona
7,537
628
11
1
0
188,311
5
L
Ullr
8,606
717
32
3
0
199,970
2
W
Olorun
9,716
810
58
5
4
209,014
3
L
Kukulkan
8,603
717
46
4
1
206,793
2
W
Bellona
10,570
881
43
4
3
233,084
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role