Player Matchup

Terra
Terra
BarrySoap
Terra
Level 66
God Stats
8W - 6L
1,570 SR
Queue Stats
394W - 403L
1,516 Elo+
Party 2
Chang'e
Chang'e
Gomorrah5
Chang'e
Level 121
God Stats
166W - 134L
1,558 SR
Queue Stats
340W - 343L
1,464 Elo+
Solo
Tiamat
Tiamat
Jakillsky
Tiamat
Level 123
God Stats
2W - 7L
1,160 SR
Queue Stats
811W - 879L
1,479 Elo+
Party 2
Erlang Shen
Erlang Shen
LimpinAintEZ
Erlang Shen
Level 144
God Stats
1W - 6L
1,193 SR
Queue Stats
328W - 329L
1,526 Elo+
Party 1
Sol
Sol
YourDud3n3ss
Sol
Level 64
God Stats
54W - 39L
1,517 SR
Queue Stats
292W - 304L
1,499 Elo+
Party 1
Team Averages
Level 104
1,400 SR
1,497 Elo+

VS

Team Averages
Level 75
1,566 SR
1,545 Elo+
Ymir
Ymir
 
Ymir
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
WarheroER
Fenrir
Level 124
God Stats
6W - 4L
1,609 SR
Queue Stats
111W - 103L
1,499 Elo+
Solo
Aphrodite
Aphrodite
jairoasesinox
Aphrodite
Level 68
God Stats
4W - 5L
1,614 SR
Queue Stats
94W - 94L
1,486 Elo+
Party 3
Hades
Hades
kevinMAXUS11
Hades
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 27L
1,685 Elo+
Party 3
Izanami
Izanami
un1que1012
Izanami
Level 103
God Stats
49W - 39L
1,607 SR
Queue Stats
124W - 128L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BarrySoap
Terra
14
3 / 5 / 10
10,397
452
9,546
22,331
20,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Gomorrah5
Chang'e
18
6 / 4 / 4
11,563
503
13,092
18,506
15,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
Jakillsky
Tiamat
16
2 / 8 / 7
10,635
462
9,578
16,964
8,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
LimpinAintEZ
Erlang Shen
15
6 / 8 / 1
10,992
478
18,319
21,135
10,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 6 / 3
10,586
460
14,810
18,051
6,657
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
0 / 4 / 17
11,292
491
10,177
22,629
21,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
WarheroER
Fenrir
18
5 / 6 / 9
12,176
529
14,519
22,955
15,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
jairoasesinox
Aphrodite
17
5 / 6 / 10
11,785
512
7,746
17,398
7,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 2 / 7
14,728
640
21,457
20,522
20,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
un1que1012
Izanami
20
11 / 2 / 5
14,108
613
16,606
18,298
6,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
79
19
Kills
31
31
Deaths
20
25
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
4
17
2.13
L
Terra
BarrySoap
Terra
3
5
10
1.6
L
Chang'e
Gomorrah5
Chang'e
6
4
4
2
L
Tiamat
Jakillsky
Tiamat
2
8
7
0.69
L
Erlang Shen
LimpinAintEZ
Erlang Shen
6
8
1
0.81
W
Fenrir
WarheroER
Fenrir
5
6
9
1.58
L
2
6
3
0.58
W
Aphrodite
jairoasesinox
Aphrodite
5
6
10
1.67
W
10
2
7
6.75
W
Izanami
un1que1012
Izanami
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,345
Damage
70,505
96,987
Taken
101,802
60,945
Mitigated
71,693
29,661
Healing
44,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,177
1,345
0
3,985
22,629
21,615
56
13,108
9,266
35,426
0
L
Terra
BarrySoap
Terra
9,546
1,376
1,732
5,760
22,331
20,334
0
8,811
13,371
25,677
0
L
Chang'e
Gomorrah5
Chang'e
13,092
1,928
1,142
5,967
18,506
15,417
28
9,766
8,562
70,161
0
L
Tiamat
Jakillsky
Tiamat
9,578
937
70
4,377
16,964
8,450
122
4,958
12,006
64,186
0
L
Erlang Shen
LimpinAintEZ
Erlang Shen
18,319
11,536
0
4,902
21,135
10,087
0
13,089
8,046
0
74,341
W
Fenrir
WarheroER
Fenrir
14,519
3,397
0
6,412
22,955
15,195
135
10,177
12,606
532
79,672
L
14,810
5,838
0
5,711
18,051
6,657
0
3,764
14,153
84,164
0
W
Aphrodite
jairoasesinox
Aphrodite
7,746
1,804
3,676
6,982
17,398
7,726
139
10,447
6,632
54,235
0
W
21,457
2,404
779
12,541
20,522
20,839
563
9,569
10,860
104,817
0
W
Izanami
un1que1012
Izanami
16,606
12,789
0
10,463
18,298
6,318
5,462
8,118
10,178
0
131,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,173
Gold Earned
64,089
509
Minions Killed
608
0
Camps Cleared
0
1,942,144
Distance Traveled
2,116,019
21
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,292
491
40
2
0
425,243
13
L
Terra
10,397
452
27
1
0
425,962
7
L
Chang'e
11,563
503
125
5
0
424,076
5
L
Tiamat
10,635
462
115
5
0
312,403
3
L
Erlang Shen
10,992
478
106
5
0
413,289
3
W
Fenrir
12,176
529
112
5
0
416,524
5
L
Sol
10,586
460
136
6
0
366,414
3
W
Aphrodite
11,785
512
79
3
0
401,225
3
W
Hades
14,728
640
192
8
0
462,177
8
W
Izanami
14,108
613
185
8
0
410,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role