Player Matchup

Gilgamesh
Gilgamesh
LostSavant
Gilgamesh
Level 14
God Stats
2W - 0L
1,268 SR
Queue Stats
24W - 14L
1,770 Elo+
Party 1
Neith
Neith
StokeTheFires
Neith
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SwarmofGeese
Cthulhu
Level 27
God Stats
2W - 4L
1,279 SR
Queue Stats
82W - 80L
1,602 Elo+
Solo
Olorun
Olorun
rossduke5
Olorun
Level 14
God Stats
4W - 2L
1,514 SR
Queue Stats
23W - 12L
1,759 Elo+
Party 1
Thor
Thor
rossisstraight
Thor
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 15L
1,770 Elo+
Party 1
Team Averages
Level 15
1,412 SR
1,680 Elo+

VS

Team Averages
Level 26
1,580 SR
1,607 Elo+
Bakasura
Bakasura
ElTollo89
Bakasura
Level 28
God Stats
25W - 22L
1,636 SR
Queue Stats
103W - 101L
1,580 Elo+
Solo
Heimdallr
Heimdallr
PingTheJungler
Heimdallr
Level 29
God Stats
6W - 9L
1,704 SR
Queue Stats
289W - 286L
1,622 Elo+
Solo
Scylla
Scylla
Playing2WinOnly
Scylla
Level 27
God Stats
26W - 24L
1,570 SR
Queue Stats
86W - 75L
1,698 Elo+
Solo
Sylvanus
Sylvanus
Poolloos
Sylvanus
Level 18
God Stats
0W - 1L
1,321 SR
Queue Stats
30W - 27L
1,553 Elo+
Solo
Anubis
Anubis
lRevengel
Anubis
Level 28
God Stats
142W - 117L
1,667 SR
Queue Stats
156W - 198L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LostSavant
Gilgamesh
14
0 / 2 / 4
8,249
516
2,515
7,305
3,209
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 2 / 3
8,084
505
6,596
7,595
2,238
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
SwarmofGeese
Cthulhu
12
0 / 3 / 7
6,919
432
3,258
7,631
4,035
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
rossduke5
Olorun
16
2 / 1 / 4
9,540
596
4,853
7,216
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
8 / 2 / 6
9,077
567
10,804
8,947
3,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ElTollo89
Bakasura
11
3 / 4 / 2
7,653
478
4,639
12,421
3,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
PingTheJungler
Heimdallr
13
2 / 3 / 4
7,828
489
5,380
9,168
3,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 2 / 3
8,355
522
3,955
5,926
2,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Poolloos
Sylvanus
11
2 / 2 / 2
6,825
427
4,060
8,159
5,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
lRevengel
Anubis
14
2 / 4 / 0
8,462
529
3,966
7,827
4,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
15
Kills
10
10
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ElTollo89
Bakasura
3
4
2
1
W
Gilgamesh
LostSavant
Gilgamesh
0
2
4
1
L
Heimdallr
PingTheJungler
Heimdallr
2
3
4
1.33
L
1
2
3
1.25
L
Sylvanus
Poolloos
Sylvanus
2
2
2
1.5
W
5
2
3
3.25
W
Cthulhu
SwarmofGeese
Cthulhu
0
3
7
1.17
L
Anubis
lRevengel
Anubis
2
4
0
0.5
W
Olorun
rossduke5
Olorun
2
1
4
4
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,026
Damage
22,000
38,694
Taken
43,501
15,139
Mitigated
18,980
12,885
Healing
11,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ElTollo89
Bakasura
4,639
3,607
0
2,417
12,421
3,927
158
1,779
10,642
0
44,761
W
Gilgamesh
LostSavant
Gilgamesh
2,515
742
0
1,089
7,305
3,209
92
3,084
4,074
0
35,176
L
Heimdallr
PingTheJungler
Heimdallr
5,380
3,114
0
2,590
9,168
3,215
264
1,349
7,819
0
52,306
L
3,955
369
0
1,312
5,926
2,033
0
1,834
4,092
50,866
0
L
Sylvanus
Poolloos
Sylvanus
4,060
1,053
576
2,041
8,159
5,636
0
1,669
6,490
17,672
8,079
W
6,596
3,266
0
4,517
7,595
2,238
801
1,428
6,167
0
42,852
W
Cthulhu
SwarmofGeese
Cthulhu
3,258
405
170
815
7,631
4,035
353
1,889
5,607
22,685
0
L
Anubis
lRevengel
Anubis
3,966
267
0
2,337
7,827
4,169
0
1,713
6,114
54,936
0
W
Olorun
rossduke5
Olorun
4,853
2,422
87
3,459
7,216
2,446
0
2,733
4,455
70,708
0
W
10,804
3,760
0
2,748
8,947
3,211
0
2,402
6,325
0
39,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,869
Gold Earned
39,123
420
Minions Killed
429
0
Camps Cleared
0
1,555,668
Distance Traveled
1,454,698
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,653
478
81
5
0
343,248
3
W
Gilgamesh
8,249
516
89
6
0
312,952
4
L
Heimdallr
7,828
489
88
6
0
275,921
3
L
Scylla
8,355
522
103
6
0
293,422
1
L
Sylvanus
6,825
427
45
3
0
292,695
2
W
Neith
8,084
505
79
5
0
304,701
6
W
Cthulhu
6,919
432
55
3
0
301,481
5
L
Anubis
8,462
529
112
7
0
249,412
4
W
Olorun
9,540
596
142
9
0
324,631
4
W
Thor
9,077
567
55
3
0
311,903
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role