Player Matchup

Cthulhu
Cthulhu
Euphimit
Cthulhu
Level 6
God Stats
1W - 1L
1,773 SR
Queue Stats
1W - 2L
1,553 Elo+
Party 1
Neith
Neith
Gladehuse
Neith
Level 5
God Stats
1W - 1L
1,415 SR
Queue Stats
1W - 4L
1,554 Elo+
Party 2
Kukulkan
Kukulkan
KiraraDi
Kukulkan
Level 106
God Stats
1W - 2L
1,559 SR
Queue Stats
7W - 6L
1,810 Elo+
Party 1
Ymir
Ymir
KuZ BuCKeT
Ymir
Level 33
God Stats
1W - 2L
1,369 SR
Queue Stats
1W - 2L
1,476 Elo+
Party 2
Loki
Loki
xxMA33Axx
Loki
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,785 Elo+
Solo
Team Averages
Level 31
1,523 SR
1,636 Elo+

VS

Team Averages
Level 21
1,773 SR
1,558 Elo+
Jormungandr
Jormungandr
Ag0nyy
Jormungandr
Level 17
God Stats
16W - 8L
1,864 SR
Queue Stats
47W - 38L
1,684 Elo+
Party 3
Awilix
Awilix
ErikvanOogst
Awilix
Level 28
God Stats
17W - 4L
1,998 SR
Queue Stats
80W - 53L
1,636 Elo+
Party 3
Zeus
Zeus
TimoxaEkb
Zeus
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
60W - 55L
1,505 Elo+
Solo
Heimdallr
Heimdallr
Tjeumo
Heimdallr
Level 26
God Stats
8W - 3L
2,004 SR
Queue Stats
65W - 43L
1,677 Elo+
Party 3
Cthulhu
Cthulhu
Tsjaad
Cthulhu
Level 6
God Stats
7W - 2L
1,500 SR
Queue Stats
11W - 7L
1,290 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Euphimit
Cthulhu
20
1 / 9 / 11
13,123
937
12,652
30,249
25,549
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Gladehuse
Neith
19
0 / 7 / 9
12,352
882
9,466
21,227
8,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
KiraraDi
Kukulkan
20
7 / 7 / 8
15,856
1,133
25,399
22,456
8,556
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 10 / 14
13,572
969
9,077
47,621
45,978
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
20
10 / 14 / 8
15,722
1,123
16,561
24,919
8,429
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ag0nyy
Jormungandr
20
5 / 3 / 33
15,141
1,082
17,210
13,400
19,022
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Awilix
20
11 / 4 / 20
15,098
1,078
32,962
15,842
6,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
20
15 / 7 / 19
15,891
1,135
37,453
16,839
5,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Tjeumo
Heimdallr
20
10 / 2 / 23
15,356
1,097
36,055
15,145
6,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Tsjaad
Cthulhu
20
6 / 4 / 23
14,500
1,036
14,145
16,547
20,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
165
19
Kills
47
47
Deaths
20
50
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ag0nyy
Jormungandr
5
3
33
7.17
W
Awilix
11
4
20
5.25
L
Cthulhu
Euphimit
Cthulhu
1
9
11
0.72
L
Neith
Gladehuse
Neith
0
7
9
0.64
L
Kukulkan
KiraraDi
Kukulkan
7
7
8
1.57
L
1
10
14
0.8
W
Zeus
15
7
19
3.5
W
Heimdallr
Tjeumo
Heimdallr
10
2
23
10.75
W
Cthulhu
Tsjaad
Cthulhu
6
4
23
4.38
L
Loki
10
14
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,155
Damage
137,825
146,472
Taken
77,773
97,358
Mitigated
58,530
11,427
Healing
5,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ag0nyy
Jormungandr
17,210
3,707
0
0
13,400
19,022
0
9,532
3,868
39,722
0
W
Awilix
32,962
13,827
0
284
15,842
6,374
0
9,266
6,576
0
44,147
L
Cthulhu
Euphimit
Cthulhu
12,652
1,424
1,460
0
30,249
25,549
0
14,141
16,108
30,215
0
L
Neith
Gladehuse
Neith
9,466
3,601
0
908
21,227
8,846
0
9,525
11,699
0
27,564
L
Kukulkan
KiraraDi
Kukulkan
25,399
1,400
0
57
22,456
8,556
0
10,697
11,759
73,546
0
L
9,077
1,062
400
8,602
47,621
45,978
0
21,582
26,039
35,561
0
W
Zeus
37,453
5,164
0
2,500
16,839
5,832
0
5,801
11,038
49,813
0
W
Heimdallr
Tjeumo
Heimdallr
36,055
17,828
0
2,382
15,145
6,507
0
10,640
4,505
0
66,616
W
Cthulhu
Tsjaad
Cthulhu
14,145
868
799
0
16,547
20,795
0
11,889
4,658
39,066
0
L
Loki
16,561
4,558
0
0
24,919
8,429
0
12,863
12,056
0
35,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,625
Gold Earned
75,986
277
Minions Killed
242
9
Camps Cleared
8
1,377,119
Distance Traveled
1,398,651
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,141
1,082
58
4
1
288,457
2
W
Awilix
15,098
1,078
23
2
4
308,467
0
L
Cthulhu
13,123
937
33
2
3
299,928
2
L
Neith
12,352
882
35
3
2
273,763
0
L
Kukulkan
15,856
1,133
123
9
1
285,155
0
L
Ymir
13,572
969
58
4
0
242,758
2
W
Zeus
15,891
1,135
28
2
0
236,886
0
W
Heimdallr
15,356
1,097
80
6
2
278,585
0
W
Cthulhu
14,500
1,036
53
4
1
286,256
0
L
Loki
15,722
1,123
28
2
3
275,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role