Player Matchup

Cthulhu
Cthulhu
BigBoy787
Cthulhu
Level 148
God Stats
3W - 1L
1,601 SR
Queue Stats
180W - 145L
1,657 Elo+
Party 1
Ymir
Ymir
JayJinKo
Ymir
Level 22
God Stats
8W - 1L
1,927 SR
Queue Stats
86W - 79L
1,554 Elo+
Party 1
Raijin
Raijin
SamTheSandmann
Raijin
Level 26
God Stats
1W - 0L
1,455 SR
Queue Stats
4W - 3L
1,481 Elo+
Party 2
Neith
Neith
ShyTheRula
Neith
Level 4
God Stats
2W - 0L
1,699 SR
Queue Stats
2W - 7L
1,450 Elo+
Party 1
Tiamat
Tiamat
Ukerati
Tiamat
Level 28
God Stats
1W - 1L
1,514 SR
Queue Stats
4W - 3L
1,481 Elo+
Party 2
Team Averages
Level 46
1,639 SR
1,525 Elo+

VS

Team Averages
Level 16
1,572 SR
1,517 Elo+
Ymir
Ymir
 
Ymir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GoldenZiggy
Danzaburou
Level 14
God Stats
1W - 3L
1,750 SR
Queue Stats
33W - 36L
1,516 Elo+
Solo
Merlin
Merlin
LucarosRax
Merlin
Level 29
God Stats
17W - 12L
1,612 SR
Queue Stats
434W - 437L
1,438 Elo+
Solo
Thanatos
Thanatos
OMWTYBHTF
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,641 Elo+
Solo
Xing Tian
Xing Tian
chicopalo
Xing Tian
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBoy787
Cthulhu
13
7 / 0 / 6
8,142
626
7,054
9,234
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
3 / 0 / 8
6,780
522
3,495
7,880
4,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
5 / 3 / 3
6,834
526
3,367
5,219
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
11
2 / 0 / 4
6,522
502
4,115
5,177
1,615
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Ukerati
Tiamat
10
0 / 5 / 0
5,929
456
4,527
10,353
4,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 5 / 0
5,531
425
5,058
8,575
5,724
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
GoldenZiggy
Danzaburou
8
0 / 3 / 1
5,552
427
2,426
6,114
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
LucarosRax
Merlin
12
1 / 4 / 1
6,926
533
2,951
6,013
2,073
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
OMWTYBHTF
Thanatos
13
5 / 1 / 0
7,307
562
7,236
10,923
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
chicopalo
Xing Tian
6
0 / 4 / 0
4,749
365
344
5,566
1,549

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
7
8
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
0
0.2
W
Cthulhu
BigBoy787
Cthulhu
7
0
6
10
L
Danzaburou
GoldenZiggy
Danzaburou
0
3
1
0.17
W
Ymir
3
0
8
7
L
Merlin
LucarosRax
Merlin
1
4
1
0.38
L
Thanatos
OMWTYBHTF
Thanatos
5
1
0
5
W
5
3
3
2.17
W
Neith
2
0
4
4
W
Tiamat
Ukerati
Tiamat
0
5
0
0
L
Xing Tian
chicopalo
Xing Tian
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,558
Damage
18,015
37,863
Taken
37,191
16,834
Mitigated
14,496
8,696
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,058
1,697
0
990
8,575
5,724
0
4,342
4,143
16,995
0
W
Cthulhu
BigBoy787
Cthulhu
7,054
1,402
156
2,966
9,234
3,974
318
1,695
7,539
47,681
0
L
Danzaburou
GoldenZiggy
Danzaburou
2,426
1,524
0
741
6,114
1,428
0
2,774
3,292
0
21,462
W
Ymir
3,495
1,547
0
860
7,880
4,587
0
2,935
4,945
16,220
0
L
Merlin
LucarosRax
Merlin
2,951
375
0
1,016
6,013
2,073
0
3,163
2,700
40,873
0
L
Thanatos
OMWTYBHTF
Thanatos
7,236
3,051
0
9,478
10,923
3,722
903
5,309
5,586
0
39,133
W
3,367
525
0
358
5,219
1,663
250
1,337
3,882
20,798
0
W
Neith
4,115
2,235
0
1,568
5,177
1,615
687
1,946
3,231
0
34,440
W
Tiamat
Ukerati
Tiamat
4,527
1,329
0
2,788
10,353
4,995
642
762
9,591
25,094
0
L
Xing Tian
chicopalo
Xing Tian
344
205
0
20
5,566
1,549
92
2,475
3,027
6,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,207
Gold Earned
30,065
262
Minions Killed
240
0
Camps Cleared
0
1,075,622
Distance Traveled
1,110,302
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,531
425
23
2
0
217,175
2
W
Cthulhu
8,142
626
90
7
0
253,317
2
L
Danzaburou
5,552
427
38
3
0
198,929
1
W
Ymir
6,780
522
32
2
0
220,014
2
L
Merlin
6,926
533
95
7
0
228,646
0
L
Thanatos
7,307
562
75
6
0
243,020
1
W
Raijin
6,834
526
37
3
0
157,692
0
W
Neith
6,522
502
65
5
0
220,545
0
W
Tiamat
5,929
456
38
3
0
224,054
2
L
Xing Tian
4,749
365
9
1
0
222,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role