Player Matchup

Ares
Ares
DarthyPR
Ares
Level 16
God Stats
5W - 3L
1,343 SR
Queue Stats
52W - 51L
1,538 Elo+
Solo
Neith
Neith
ElexyMidnight
Neith
Level 16
God Stats
5W - 4L
1,680 SR
Queue Stats
8W - 6L
1,750 Elo+
Solo
Olorun
Olorun
GoldenGurlz
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,660 Elo+
Solo
Ra
Ra
SkunkRat
Ra
Level 28
God Stats
73W - 63L
1,636 SR
Queue Stats
108W - 98L
1,632 Elo+
Solo
Hun Batz
Hun Batz
jabbajabba69
Hun Batz
Level 29
God Stats
10W - 3L
1,789 SR
Queue Stats
110W - 119L
1,547 Elo+
Solo
Team Averages
Level 19
1,590 SR
1,625 Elo+

VS

Team Averages
Level 19
1,574 SR
1,703 Elo+
Cu Chulainn
Cu Chulainn
EVII777
Cu Chulainn
Level 25
God Stats
5W - 9L
1,910 SR
Queue Stats
95W - 82L
1,659 Elo+
Solo
Xing Tian
Xing Tian
Evilgoobers
Xing Tian
Level 13
God Stats
1W - 1L
1,625 SR
Queue Stats
1W - 4L
1,706 Elo+
Party 1
Janus
Janus
Goldio
Janus
Level 9
God Stats
0W - 2L
1,336 SR
Queue Stats
10W - 8L
1,643 Elo+
Party 2
Hachiman
Hachiman
MrHindsight
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,855 Elo+
Party 1
Bastet
Bastet
W3AKL1NK
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 1 / 9
8,786
586
5,686
9,242
8,607
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
7 / 1 / 1
10,273
685
8,458
8,885
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
14
8 / 1 / 11
9,803
654
9,393
8,106
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
6 / 1 / 5
10,227
682
9,240
8,407
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
jabbajabba69
Hun Batz
15
8 / 1 / 5
10,247
683
8,550
8,043
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EVII777
Cu Chulainn
8
0 / 9 / 2
5,871
391
6,621
12,601
6,495
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
Evilgoobers
Xing Tian
8
1 / 7 / 0
5,658
377
982
13,802
6,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Goldio
Janus
13
2 / 7 / 1
7,899
527
4,094
8,327
2,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
MrHindsight
Hachiman
10
0 / 5 / 3
5,935
396
4,240
9,319
2,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
W3AKL1NK
Bastet
12
2 / 4 / 0
7,625
508
4,333
11,597
3,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
32
Kills
5
5
Deaths
32
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
3
1
9
7.5
L
Cu Chulainn
EVII777
Cu Chulainn
0
9
2
0.11
W
7
1
1
7.5
L
Xing Tian
Evilgoobers
Xing Tian
1
7
0
0.14
W
Olorun
8
1
11
13.5
L
Janus
Goldio
Janus
2
7
1
0.36
L
Hachiman
MrHindsight
Hachiman
0
5
3
0.3
W
6
1
5
8.5
L
Bastet
W3AKL1NK
Bastet
2
4
0
0.5
W
Hun Batz
jabbajabba69
Hun Batz
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,327
Damage
20,270
42,683
Taken
55,646
21,932
Mitigated
21,984
19,252
Healing
6,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
5,686
765
436
2,845
9,242
8,607
1,611
961
8,159
18,342
0
L
Cu Chulainn
EVII777
Cu Chulainn
6,621
1,587
0
2,296
12,601
6,495
0
2,944
9,657
271
21,334
W
8,458
4,426
0
2,803
8,885
3,020
4,544
1,647
6,766
0
58,176
L
Xing Tian
Evilgoobers
Xing Tian
982
263
0
550
13,802
6,962
0
8,404
5,398
12,284
0
W
Olorun
9,393
4,560
1,253
4,009
8,106
3,453
6,835
563
7,457
61,080
0
L
Janus
Goldio
Janus
4,094
789
0
250
8,327
2,541
0
2,691
5,636
35,217
0
L
Hachiman
MrHindsight
Hachiman
4,240
2,263
0
931
9,319
2,598
0
6,601
2,718
0
26,429
W
9,240
221
2,373
5,033
8,407
3,646
1,676
1,296
6,850
70,073
0
L
Bastet
W3AKL1NK
Bastet
4,333
998
0
2,886
11,597
3,388
0
3,679
7,918
0
36,761
W
Hun Batz
jabbajabba69
Hun Batz
8,550
3,291
0
500
8,043
3,206
573
445
7,469
0
65,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,336
Gold Earned
32,988
472
Minions Killed
256
0
Camps Cleared
0
1,374,452
Distance Traveled
1,286,321
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,786
586
15
1
0
314,120
4
L
Cu Chulainn
5,871
391
37
2
0
263,071
0
W
Neith
10,273
685
120
8
0
229,883
1
L
Xing Tian
5,658
377
20
1
0
229,239
4
W
Olorun
9,803
654
99
7
0
269,853
1
L
Janus
7,899
527
72
5
0
246,875
1
L
Hachiman
5,935
396
50
3
0
265,601
4
W
Ra
10,227
682
129
9
0
272,197
0
L
Bastet
7,625
508
77
5
0
281,535
4
W
Hun Batz
10,247
683
109
7
0
288,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role