Player Matchup

Medusa
Medusa
LAPATANTA
Medusa
Level 6
God Stats
2W - 4L
1,071 SR
Queue Stats
2W - 4L
1,003 Elo+
Party 1
Ares
Ares
Mariete0
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,482 Elo+
Party 1
Cerberus
Cerberus
Nearium
Cerberus
Level 17
God Stats
5W - 7L
1,508 SR
Queue Stats
48W - 43L
1,360 Elo+
Solo
Bakasura
Bakasura
ncubero
Bakasura
Level 28
God Stats
2W - 3L
1,783 SR
Queue Stats
76W - 65L
1,552 Elo+
Party 1
Anubis
Anubis
pollitopou
Anubis
Level 13
God Stats
4W - 6L
1,218 SR
Queue Stats
21W - 26L
1,202 Elo+
Party 1
Team Averages
Level 18
1,416 SR
1,320 Elo+

VS

Team Averages
Level 17
1,508 SR
1,533 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FatePhoenixIV
Cthulhu
Level 9
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,695 Elo+
Party 2
Bellona
Bellona
Sestu
Bellona
Level 28
God Stats
5W - 3L
1,284 SR
Queue Stats
23W - 25L
1,438 Elo+
Solo
Ymir
Ymir
XayahSanguinar
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
italypatriot1
Ratatoskr
Level 22
God Stats
2W - 0L
1,754 SR
Queue Stats
6W - 7L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LAPATANTA
Medusa
8
0 / 4 / 3
5,086
424
2,320
6,466
1,621
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
8
1 / 2 / 2
5,162
430
3,063
8,467
3,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Nearium
Cerberus
10
0 / 0 / 0
5,720
477
2,618
7,478
4,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
ncubero
Bakasura
10
5 / 4 / 0
6,438
537
7,309
10,556
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
pollitopou
Anubis
9
0 / 6 / 2
5,521
460
3,963
6,753
2,617
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
6 / 1 / 2
7,782
649
9,493
7,190
2,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
10
2 / 3 / 4
5,887
491
1,827
6,122
3,255
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Sestu
Bellona
14
3 / 0 / 0
8,125
677
7,506
8,844
4,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 3
6,896
575
2,685
8,305
3,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
italypatriot1
Ratatoskr
10
4 / 0 / 4
7,104
592
4,087
6,843
3,206
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
16
16
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
1
2
7
W
Cthulhu
2
3
4
1.33
L
Medusa
LAPATANTA
Medusa
0
4
3
0.38
L
Ares
1
2
2
1
L
Cerberus
Nearium
Cerberus
0
0
0
0
W
Bellona
Sestu
Bellona
3
0
0
3
W
1
2
3
1.25
W
Ratatoskr
italypatriot1
Ratatoskr
4
0
4
6
L
Bakasura
ncubero
Bakasura
5
4
0
1.25
L
Anubis
pollitopou
Anubis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,273
Damage
25,598
39,720
Taken
37,304
16,162
Mitigated
17,353
4,556
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,493
5,383
0
3,246
7,190
2,693
2,156
1,420
5,759
0
56,687
W
Cthulhu
1,827
571
0
250
6,122
3,255
206
1,572
4,380
7,340
0
L
Medusa
LAPATANTA
Medusa
2,320
1,164
0
300
6,466
1,621
196
360
6,106
0
13,125
L
Ares
3,063
394
0
180
8,467
3,363
137
1,055
7,412
13,894
0
L
Cerberus
Nearium
Cerberus
2,618
174
0
1,570
7,478
4,303
75
0
7,478
26,020
0
W
Bellona
Sestu
Bellona
7,506
2,315
0
2,825
8,844
4,904
502
2,618
5,876
0
49,522
W
2,685
763
0
750
8,305
3,295
502
3,837
4,351
25,110
0
W
Ratatoskr
italypatriot1
Ratatoskr
4,087
836
0
2,273
6,843
3,206
470
327
6,238
0
32,468
L
Bakasura
ncubero
Bakasura
7,309
4,656
0
2,147
10,556
4,258
1,204
986
9,570
0
31,068
L
Anubis
pollitopou
Anubis
3,963
320
0
359
6,753
2,617
0
2,111
4,642
20,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,927
Gold Earned
35,794
217
Minions Killed
323
0
Camps Cleared
0
1,175,270
Distance Traveled
1,135,030
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,782
649
97
8
0
225,009
4
W
Cthulhu
5,887
491
12
1
0
217,578
0
L
Medusa
5,086
424
33
3
0
263,060
0
L
Ares
5,162
430
15
1
0
225,242
0
L
Cerberus
5,720
477
62
5
0
231,536
5
W
Bellona
8,125
677
109
9
0
250,677
4
W
Ymir
6,896
575
46
4
0
177,544
0
W
Ratatoskr
7,104
592
59
5
0
264,222
2
L
Bakasura
6,438
537
70
6
0
258,112
5
L
Anubis
5,521
460
37
3
0
197,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role