Player Matchup

Merlin
Merlin
Arbitir
Merlin
Level 134
God Stats
12W - 7L
1,576 SR
Queue Stats
803W - 799L
1,464 Elo+
Solo
Hou Yi
Hou Yi
Coraxo
Hou Yi
Level 65
God Stats
3W - 0L
1,715 SR
Queue Stats
121W - 131L
1,522 Elo+
Party 2
Xbalanque
Xbalanque
Lucasgt14038794
Xbalanque
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,687 Elo+
Solo
Chronos
Chronos
Magnatoss
Chronos
Level 141
God Stats
2W - 2L
1,435 SR
Queue Stats
101W - 101L
1,488 Elo+
Party 2
He Bo
He Bo
hellphone
He Bo
Level 157
God Stats
3W - 0L
1,295 SR
Queue Stats
223W - 243L
1,506 Elo+
Party 2
Team Averages
Level 102
1,504 SR
1,533 Elo+

VS

Team Averages
Level 25
1,403 SR
1,590 Elo+
He Bo
He Bo
GARCH0MP
He Bo
Level 42
God Stats
0W - 2L
1,234 SR
Queue Stats
25W - 29L
1,502 Elo+
Solo
Hades
Hades
Pixel3639
Hades
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 1
Skadi
Skadi
SoundwaveGav
Skadi
Level 22
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
TyphonAlpha13
Khepri
Level 19
God Stats
0W - 1L
1,498 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 1
Pele
Pele
wesmaster50
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arbitir
Merlin
20
6 / 1 / 21
12,082
929
21,692
10,817
4,435
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
Coraxo
Hou Yi
19
10 / 3 / 19
11,583
891
17,644
8,442
3,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
Lucasgt14038794
Xbalanque
16
4 / 7 / 18
10,362
797
10,795
11,801
4,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
Magnatoss
Chronos
17
2 / 5 / 27
11,147
857
9,280
23,500
23,174
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

He Bo
hellphone
He Bo
17
11 / 7 / 11
11,335
872
12,622
11,725
4,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GARCH0MP
He Bo
19
8 / 4 / 10
11,007
847
14,780
12,918
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Pixel3639
Hades
17
3 / 8 / 14
9,758
751
14,975
19,928
18,724
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 7 / 9
9,060
697
8,628
14,687
6,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 7 / 10
8,673
667
2,170
16,602
20,157
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
7 / 7 / 10
10,474
806
13,754
16,673
10,359
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
75
33
Kills
22
23
Deaths
33
96
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Merlin
Arbitir
Merlin
6
1
21
16.5
W
Hou Yi
Coraxo
Hou Yi
10
3
19
6.5
L
He Bo
GARCH0MP
He Bo
8
4
10
3.25
W
Xbalanque
Lucasgt14038794
Xbalanque
4
7
18
1.86
W
Chronos
Magnatoss
Chronos
2
5
27
3.1
L
Hades
Pixel3639
Hades
3
8
14
1.25
L
2
7
9
0.93
L
2
7
10
1
W
He Bo
hellphone
He Bo
11
7
11
2.36
L
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,033
Damage
54,307
66,285
Taken
80,808
40,333
Mitigated
61,350
22,580
Healing
20,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Arbitir
Merlin
21,692
871
2,270
6,388
10,817
4,435
370
4,768
5,935
48,503
0
W
Hou Yi
Coraxo
Hou Yi
17,644
10,546
128
1,610
8,442
3,803
2,974
4,126
4,272
0
38,064
L
He Bo
GARCH0MP
He Bo
14,780
355
669
5,167
12,918
5,761
578
7,156
5,668
31,491
0
W
Xbalanque
Lucasgt14038794
Xbalanque
10,795
5,136
0
0
11,801
4,315
1,727
6,203
5,426
0
16,898
W
Chronos
Magnatoss
Chronos
9,280
3,102
1,725
7,377
23,500
23,174
961
8,540
14,602
14,348
0
L
Hades
Pixel3639
Hades
14,975
641
394
4,925
19,928
18,724
292
9,269
10,427
32,483
0
L
8,628
2,951
853
1,590
14,687
6,349
434
7,418
7,207
0
21,452
L
2,170
341
0
0
16,602
20,157
0
10,406
5,940
3,909
0
W
He Bo
hellphone
He Bo
12,622
893
1,172
1,910
11,725
4,606
0
7,420
4,125
21,957
0
L
13,754
1,247
1,580
4,958
16,673
10,359
0
8,615
7,972
0
21,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,509
Gold Earned
48,972
136
Minions Killed
122
0
Camps Cleared
0
1,212,299
Distance Traveled
1,139,348
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,082
929
69
5
0
278,215
0
W
Hou Yi
11,583
891
28
2
0
249,038
0
L
He Bo
11,007
847
45
3
0
232,973
0
W
Xbalanque
10,362
797
12
1
0
207,364
0
W
Chronos
11,147
857
5
0
0
258,358
7
L
Hades
9,758
751
34
3
0
203,713
0
L
Skadi
9,060
697
30
2
0
210,122
0
L
Khepri
8,673
667
2
0
0
233,543
0
W
He Bo
11,335
872
22
2
0
219,324
0
L
Pele
10,474
806
11
1
0
258,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role