Player Matchup

Kukulkan
Kukulkan
AMBLACK2
Kukulkan
Level 2
God Stats
3W - 1L
1,872 SR
Queue Stats
4W - 4L
1,742 Elo+
Party 2
Charybdis
Charybdis
Asterllaric
Charybdis
Level 6
God Stats
0W - 12L
1,500 SR
Queue Stats
80W - 88L
1,419 Elo+
Solo
Fenrir
Fenrir
Mondrakota
Fenrir
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
24W - 38L
1,425 Elo+
Party 2
King Arthur
King Arthur
sebas1341
King Arthur
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
105W - 84L
1,629 Elo+
Solo
Cabrakan
Cabrakan
thedodoboy
Cabrakan
Level 127
God Stats
1W - 1L
1,507 SR
Queue Stats
16W - 12L
1,703 Elo+
Party 2
Team Averages
Level 35
1,576 SR
1,584 Elo+

VS

Team Averages
Level 19
1,480 SR
1,508 Elo+
Kuzenbo
Kuzenbo
ABadCompany
Kuzenbo
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,609 Elo+
Party 1
Bacchus
Bacchus
DayDreamXPS
Bacchus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
HerosXager
Kukulkan
Level 4
God Stats
1W - 0L
1,287 SR
Queue Stats
3W - 4L
1,291 Elo+
Solo
Yemoja
Yemoja
PArk1738
Yemoja
Level 26
God Stats
48W - 40L
1,519 SR
Queue Stats
190W - 178L
1,492 Elo+
Solo
Hou Yi
Hou Yi
SparcThat
Hou Yi
Level 18
God Stats
4W - 2L
1,595 SR
Queue Stats
8W - 5L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AMBLACK2
Kukulkan
20
7 / 6 / 16
16,177
1,011
29,091
19,539
10,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Asterllaric
Charybdis
20
7 / 6 / 19
16,095
1,006
20,607
15,821
7,845
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
Mondrakota
Fenrir
20
8 / 4 / 21
17,906
1,119
10,518
30,191
41,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
sebas1341
King Arthur
20
2 / 9 / 18
15,844
990
12,560
34,839
30,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cabrakan
thedodoboy
Cabrakan
20
10 / 8 / 14
16,677
1,042
36,515
31,459
22,450
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ABadCompany
Kuzenbo
20
6 / 7 / 22
16,486
1,030
25,063
27,466
51,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
DayDreamXPS
Bacchus
20
6 / 4 / 23
16,326
1,020
15,918
25,668
31,384
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Kukulkan
HerosXager
Kukulkan
20
1 / 11 / 14
13,994
875
8,711
16,191
6,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
PArk1738
Yemoja
20
9 / 7 / 20
17,130
1,071
43,198
27,389
11,584
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
SparcThat
Hou Yi
20
11 / 5 / 15
16,838
1,052
31,498
19,055
7,772
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
127
34
Kills
33
33
Deaths
34
88
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ABadCompany
Kuzenbo
6
7
22
2.43
L
Kukulkan
AMBLACK2
Kukulkan
7
6
16
2.5
L
Charybdis
Asterllaric
Charybdis
7
6
19
2.75
W
Bacchus
DayDreamXPS
Bacchus
6
4
23
4.38
W
Kukulkan
HerosXager
Kukulkan
1
11
14
0.73
L
Fenrir
Mondrakota
Fenrir
8
4
21
4.63
W
Yemoja
PArk1738
Yemoja
9
7
20
2.71
W
Hou Yi
SparcThat
Hou Yi
11
5
15
3.7
L
King Arthur
sebas1341
King Arthur
2
9
18
1.22
L
Cabrakan
thedodoboy
Cabrakan
10
8
14
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,291
Damage
124,388
131,849
Taken
115,769
112,499
Mitigated
108,073
16,574
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ABadCompany
Kuzenbo
25,063
4,666
0
1,068
27,466
51,056
0
13,890
13,576
49,846
0
L
Kukulkan
AMBLACK2
Kukulkan
29,091
3,352
0
1,504
19,539
10,072
0
13,059
6,480
63,609
0
L
Charybdis
Asterllaric
Charybdis
20,607
10,655
0
0
15,821
7,845
0
11,959
3,862
0
49,410
W
Bacchus
DayDreamXPS
Bacchus
15,918
2,732
0
0
25,668
31,384
0
13,731
11,937
25,267
0
W
Kukulkan
HerosXager
Kukulkan
8,711
994
0
320
16,191
6,277
0
10,070
6,121
36,673
0
L
Fenrir
Mondrakota
Fenrir
10,518
2,949
0
4,980
30,191
41,138
0
20,751
9,440
0
23,083
W
Yemoja
PArk1738
Yemoja
43,198
8,587
8,299
2,591
27,389
11,584
0
17,503
9,886
82,226
0
W
Hou Yi
SparcThat
Hou Yi
31,498
14,500
0
0
19,055
7,772
0
10,412
8,643
0
91,864
L
King Arthur
sebas1341
King Arthur
12,560
1,401
978
4,000
34,839
30,994
0
25,452
9,387
0
60,028
L
Cabrakan
thedodoboy
Cabrakan
36,515
2,947
0
5,112
31,459
22,450
0
21,669
9,790
65,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,699
Gold Earned
80,774
319
Minions Killed
339
4
Camps Cleared
10
1,433,808
Distance Traveled
1,382,703
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
16,486
1,030
38
2
2
293,314
3
L
Kukulkan
16,177
1,011
80
5
0
212,675
0
L
Charybdis
16,095
1,006
59
4
1
283,907
1
W
Bacchus
16,326
1,020
20
1
2
311,066
0
W
Kukulkan
13,994
875
63
4
3
204,068
4
L
Fenrir
17,906
1,119
26
2
2
328,733
1
W
Yemoja
17,130
1,071
94
6
2
302,434
1
W
Hou Yi
16,838
1,052
124
8
1
271,821
0
L
King Arthur
15,844
990
83
5
0
309,906
0
L
Cabrakan
16,677
1,042
71
4
1
298,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role