Player Matchup

Thanatos
Thanatos
MDJIM8120
Thanatos
Level 28
God Stats
2W - 5L
1,130 SR
Queue Stats
87W - 119L
1,332 Elo+
Party 1
Bacchus
Bacchus
MattyIce1724
Bacchus
Level 122
God Stats
12W - 13L
1,518 SR
Queue Stats
413W - 407L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
SigmaTheSinner
Baron Samedi
Level 35
God Stats
42W - 36L
1,613 SR
Queue Stats
125W - 137L
1,547 Elo+
Party 1
Guan Yu
Guan Yu
gaminglemon096
Guan Yu
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
297W - 279L
1,534 Elo+
Solo
Artemis
Artemis
leoadonis18
Artemis
Level 126
God Stats
15W - 9L
1,646 SR
Queue Stats
327W - 308L
1,583 Elo+
Party 1
Team Averages
Level 75
1,481 SR
1,503 Elo+

VS

Team Averages
Level 64
1,418 SR
1,493 Elo+
Ares
Ares
BleeBlam
Ares
Level 48
God Stats
4W - 8L
1,388 SR
Queue Stats
143W - 151L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
HeathenPlays
Ao Kuang
Level 66
God Stats
38W - 24L
1,541 SR
Queue Stats
533W - 539L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
IniquitousJoker
Sun Wukong
Level 68
God Stats
14W - 7L
1,286 SR
Queue Stats
129W - 178L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
Shakethejake
Baron Samedi
Level 87
God Stats
16W - 14L
1,567 SR
Queue Stats
235W - 244L
1,508 Elo+
Solo
Cupid
Cupid
ghostgorl
Cupid
Level 49
God Stats
1W - 0L
1,307 SR
Queue Stats
133W - 121L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MDJIM8120
Thanatos
15
1 / 8 / 5
10,035
418
5,829
20,364
11,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
MattyIce1724
Bacchus
16
2 / 7 / 8
11,714
488
14,435
24,335
35,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
SigmaTheSinner
Baron Samedi
18
4 / 7 / 4
11,681
487
18,420
22,136
11,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 8 / 3
10,666
444
12,091
23,438
25,402
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
leoadonis18
Artemis
20
8 / 5 / 2
13,484
562
15,397
22,111
9,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
3 / 3 / 17
11,467
478
8,142
21,718
27,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
HeathenPlays
Ao Kuang
20
14 / 3 / 10
14,714
613
21,817
27,792
10,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
IniquitousJoker
Sun Wukong
18
4 / 4 / 11
12,477
520
18,323
22,517
24,433
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Shakethejake
Baron Samedi
19
7 / 3 / 16
12,768
532
21,072
18,575
8,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
ghostgorl
Cupid
20
7 / 4 / 5
13,630
568
17,922
17,140
6,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
94
17
Kills
35
35
Deaths
17
22
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ares
3
3
17
3.83
W
Ao Kuang
HeathenPlays
Ao Kuang
14
3
10
6.33
W
Sun Wukong
IniquitousJoker
Sun Wukong
4
4
11
2.38
L
Thanatos
MDJIM8120
Thanatos
1
8
5
0.44
L
Bacchus
MattyIce1724
Bacchus
2
7
8
0.86
W
Baron Samedi
Shakethejake
Baron Samedi
7
3
16
5
L
Baron Samedi
SigmaTheSinner
Baron Samedi
4
7
4
0.86
L
2
8
3
0.44
W
Cupid
ghostgorl
Cupid
7
4
5
2.38
L
Artemis
leoadonis18
Artemis
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,172
Damage
87,276
112,384
Taken
107,742
93,924
Mitigated
77,545
40,058
Healing
36,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,142
815
0
2,616
21,718
27,535
537
7,482
14,143
16,508
0
W
Ao Kuang
HeathenPlays
Ao Kuang
21,817
7,929
0
9,161
27,792
10,317
2,805
6,454
21,144
113,494
0
W
Sun Wukong
IniquitousJoker
Sun Wukong
18,323
5,352
0
5,368
22,517
24,433
1,413
3,076
18,245
0
87,024
L
Thanatos
MDJIM8120
Thanatos
5,829
1,675
0
11,156
20,364
11,177
23
8,924
11,440
0
58,244
L
Bacchus
MattyIce1724
Bacchus
14,435
703
0
3,418
24,335
35,988
130
13,442
10,893
34,449
0
W
Baron Samedi
Shakethejake
Baron Samedi
21,072
863
5,167
6,871
18,575
8,874
1,163
11,332
7,132
77,966
0
L
Baron Samedi
SigmaTheSinner
Baron Samedi
18,420
848
3,014
6,995
22,136
11,454
621
13,180
8,956
94,587
0
L
12,091
2,390
799
7,060
23,438
25,402
0
6,303
17,135
0
48,552
W
Cupid
ghostgorl
Cupid
17,922
8,949
838
6,638
17,140
6,386
2,770
4,339
12,702
0
121,621
L
Artemis
leoadonis18
Artemis
15,397
7,855
0
7,616
22,111
9,903
968
9,318
12,793
0
114,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,580
Gold Earned
65,056
535
Minions Killed
608
0
Camps Cleared
0
2,152,554
Distance Traveled
2,212,227
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,467
478
23
1
0
459,230
5
W
Ao Kuang
14,714
613
155
6
0
471,020
0
W
Sun Wukong
12,477
520
145
6
0
423,771
4
L
Thanatos
10,035
418
89
4
0
458,780
3
L
Bacchus
11,714
488
24
1
0
426,109
7
W
Baron Samedi
12,768
532
119
5
0
437,393
9
L
Baron Samedi
11,681
487
156
7
0
426,503
10
L
Guan Yu
10,666
444
92
4
0
440,252
1
W
Cupid
13,630
568
166
7
0
420,813
5
L
Artemis
13,484
562
174
7
0
400,910
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role