Player Matchup

Artemis
Artemis
Gold III
Ch1bi
Artemis
Gold III
Level 46
God Stats
3W - 7L
1,599 SR
Queue Stats
131W - 133L
1,549 MMR
Solo
Artio
Artio
Silver II
EmacsØGm
Artio
Silver II
Level 121
God Stats
0W - 4L
1,500 SR
Queue Stats
67W - 59L
1,510 MMR
Solo
Persephone
Persephone
Platinum V
Gonzaled
Persephone
Platinum V
Level 160
God Stats
8W - 5L
1,657 SR
Queue Stats
434W - 422L
1,519 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
PainFL
Cu Chulainn
Bronze III
Level 34
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Pele
Pele
Bronze III
zachburst
Pele
Bronze III
Level 33
God Stats
0W - 1L
1,690 SR
Queue Stats
2W - 4L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 79
1,558 SR
1,516 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,662 SR
1,518 MMR
Nemesis
Nemesis
Bronze III
 
Nemesis
Bronze III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Neith
Neith
Gold V
BKrist0
Neith
Gold V
Level 93
God Stats
16W - 13L
1,653 SR
Queue Stats
107W - 110L
1,403 MMR
Party 1
Odin
Odin
Silver II
BoarBoar
Odin
Silver II
Level 40
God Stats
3W - 0L
1,837 SR
Queue Stats
27W - 24L
1,497 MMR
Party 3
Sylvanus
Sylvanus
Gold I
CubicStingay55
Sylvanus
Gold I
Level 151
God Stats
27W - 23L
1,559 SR
Queue Stats
319W - 301L
1,683 MMR
Party 1
Scylla
Scylla
Gold IV
LocOsTacOs9
Scylla
Gold IV
Level 143
God Stats
18W - 11L
1,760 SR
Queue Stats
52W - 54L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ch1bi
Artemis
16
7 / 4 / 5
9,937
523
12,364
12,709
4,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
EmacsØGm
Artio
14
0 / 3 / 9
8,962
472
5,830
19,384
19,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
Gonzaled
Persephone
17
4 / 4 / 5
10,950
576
11,562
11,437
3,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
PainFL
Cu Chulainn
14
2 / 3 / 1
9,317
490
4,287
12,147
9,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
16
4 / 7 / 3
10,084
531
6,781
12,904
5,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Morgan Le FayTiamatGilgameshSet

VS

Bans
OsirisSobekTsukuyomiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
5 / 3 / 6
11,154
587
7,469
15,569
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
BKrist0
Neith
16
2 / 3 / 4
10,282
541
4,289
9,446
3,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
18
3 / 2 / 6
11,267
593
9,691
11,881
11,282
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
13
0 / 6 / 9
8,606
453
4,689
16,319
11,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
19
11 / 3 / 2
12,444
655
17,307
10,563
3,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
17
Kills
21
21
Deaths
17
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
3
6
2.67
W
Neith
BKrist0
Neith
2
3
4
1.33
W
Odin
3
2
6
3
L
Artemis
Ch1bi
Artemis
7
4
5
2.38
W
Sylvanus
0
6
9
0.75
L
Artio
EmacsØGm
Artio
0
3
9
1.5
L
Persephone
Gonzaled
Persephone
4
4
5
1.63
W
Scylla
11
3
2
4
L
Cu Chulainn
PainFL
Cu Chulainn
2
3
1
0.83
L
Pele
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,824
Damage
43,445
68,581
Taken
63,778
43,150
Mitigated
37,389
16,784
Healing
20,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,469
3,249
0
6,499
15,569
6,869
819
3,388
12,181
0
67,740
W
Neith
BKrist0
Neith
4,289
1,986
0
3,348
9,446
3,292
1,350
3,134
6,312
0
82,765
W
Odin
9,691
1,287
0
2,867
11,881
11,282
654
3,344
8,537
10,090
57,520
L
Artemis
Ch1bi
Artemis
12,364
7,124
0
3,014
12,709
4,757
2,008
3,409
9,077
0
82,637
W
Sylvanus
4,689
1,322
1,950
3,258
16,319
11,966
266
5,557
10,762
21,822
9,508
L
Artio
EmacsØGm
Artio
5,830
228
1,120
6,438
19,384
19,995
0
7,163
11,745
25,230
0
L
Persephone
Gonzaled
Persephone
11,562
261
0
2,899
11,437
3,630
42
6,358
4,721
71,019
0
W
Scylla
17,307
1,289
0
2,537
10,563
3,980
1,237
6,649
3,914
75,274
0
L
Cu Chulainn
PainFL
Cu Chulainn
4,287
474
0
102
12,147
9,544
0
3,285
8,561
9,943
33,646
L
Pele
6,781
2,064
0
3,211
12,904
5,224
0
2,746
9,954
0
80,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,250
Gold Earned
53,753
470
Minions Killed
560
0
Camps Cleared
0
1,824,752
Distance Traveled
1,824,723
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,154
587
102
5
0
363,840
3
W
Neith
10,282
541
127
7
0
349,118
1
W
Odin
11,267
593
145
8
0
404,618
4
L
Artemis
9,937
523
121
6
0
342,530
4
W
Sylvanus
8,606
453
44
2
0
333,226
7
L
Artio
8,962
472
24
1
0
379,164
4
L
Persephone
10,950
576
113
6
0
352,889
5
W
Scylla
12,444
655
142
7
0
373,921
1
L
Cu Chulainn
9,317
490
85
4
0
361,884
2
L
Pele
10,084
531
127
7
0
388,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role