Player Matchup

Fenrir
Fenrir
Mwasongwe
Fenrir
Level 26
God Stats
1W - 1L
1,710 SR
Queue Stats
9W - 18L
1,289 Elo+
Solo
Chaac
Chaac
TheYyoung_Ark
Chaac
Level 53
God Stats
20W - 7L
1,565 SR
Queue Stats
184W - 220L
1,276 Elo+
Party 2
Merlin
Merlin
darkvenom100
Merlin
Level 69
God Stats
3W - 4L
1,465 SR
Queue Stats
155W - 255L
1,263 Elo+
Party 2
Team Averages
Level 49
1,580 SR
1,276 Elo+

VS

Team Averages
Level 58
1,324 SR
1,342 Elo+
Artemis
Artemis
TackyCamera
Artemis
Level 47
God Stats
1W - 0L
1,360 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Th30therGuy
Bacchus
Level 42
God Stats
1W - 0L
1,261 SR
Queue Stats
1W - 1L
1,263 Elo+
Party 1
Anubis
Anubis
Yoshua-polinesio
Anubis
Level 86
God Stats
12W - 17L
1,352 SR
Queue Stats
94W - 119L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mwasongwe
Fenrir
12
2 / 7 / 0
10,068
530
1,683
15,630
5,064
14
1 / 1 / 3
10,450
550
15,204
12,829
12,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
13
1 / 5 / 2
10,312
543
8,085
14,134
4,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
TackyCamera
Artemis
14
2 / 4 / 9
11,112
585
12,964
11,195
4,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Th30therGuy
Bacchus
15
4 / 0 / 8
11,408
600
9,487
10,172
14,184
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
7 / 0 / 6
12,554
661
14,233
11,654
6,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
13
13
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Mwasongwe
Fenrir
2
7
0
0.29
W
Artemis
TackyCamera
Artemis
2
4
9
1.63
W
Bacchus
Th30therGuy
Bacchus
4
0
8
8
L
1
1
3
2.5
W
7
0
6
10
L
Merlin
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,972
Damage
36,684
42,593
Taken
33,021
22,069
Mitigated
25,804
6,922
Healing
12,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Mwasongwe
Fenrir
1,683
109
0
366
15,630
5,064
0
8,993
6,637
0
12,818
W
Artemis
TackyCamera
Artemis
12,964
2,265
0
1,983
11,195
4,933
954
2,799
8,396
0
33,604
W
Bacchus
Th30therGuy
Bacchus
9,487
648
0
923
10,172
14,184
231
3,319
6,853
16,037
0
L
15,204
1,633
0
5,527
12,829
12,584
0
7,645
5,184
0
42,160
W
14,233
292
0
9,574
11,654
6,687
1,343
2,810
8,844
73,233
0
L
Merlin
8,085
421
234
795
14,134
4,421
0
8,612
5,522
46,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,830
Gold Earned
35,074
165
Minions Killed
197
5
Camps Cleared
7
904,493
Distance Traveled
996,218
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,068
530
25
1
2
315,312
0
W
Artemis
11,112
585
53
3
1
289,206
0
W
Bacchus
11,408
600
11
1
0
386,222
2
L
Chaac
10,450
550
51
3
1
346,052
0
W
Anubis
12,554
661
133
7
6
320,790
3
L
Merlin
10,312
543
89
5
2
243,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role