Player Matchup

Hercules
Hercules
ElseCape8212050
Hercules
Level 148
God Stats
3W - 8L
1,533 SR
Queue Stats
94W - 104L
1,532 Elo+
Party 2
Zeus
Zeus
IonCoiosu
Zeus
Level 67
God Stats
8W - 18L
1,357 SR
Queue Stats
326W - 284L
1,520 Elo+
Party 2
Ganesha
Ganesha
Majin Che
Ganesha
Level 97
God Stats
14W - 7L
1,546 SR
Queue Stats
197W - 133L
1,632 Elo+
Party 2
Team Averages
Level 104
1,479 SR
1,561 Elo+

VS

Team Averages
Level 46
1,373 SR
1,402 Elo+
Sylvanus
Sylvanus
Kyxaroth
Sylvanus
Level 38
God Stats
6W - 14L
1,477 SR
Queue Stats
89W - 114L
1,345 Elo+
Party 1
Anhur
Anhur
SuprSpun
Anhur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 105L
1,470 Elo+
Solo
Agni
Agni
surio899
Agni
Level 61
God Stats
0W - 4L
1,143 SR
Queue Stats
47W - 47L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
9 / 1 / 12
13,914
696
21,993
21,940
19,762
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
18
12 / 3 / 9
14,443
722
21,405
12,794
5,508
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Majin Che
Ganesha
15
0 / 2 / 20
13,212
661
7,583
19,263
26,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kyxaroth
Sylvanus
14
2 / 6 / 2
10,974
549
10,116
22,035
27,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
SuprSpun
Anhur
16
3 / 10 / 2
12,842
642
10,732
22,216
8,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
15
1 / 6 / 5
11,641
582
11,043
14,712
6,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
21
Kills
6
6
Deaths
22
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
9
1
12
15
W
Zeus
12
3
9
5.5
L
Sylvanus
Kyxaroth
Sylvanus
2
6
2
0.5
W
Ganesha
Majin Che
Ganesha
0
2
20
5
L
Anhur
SuprSpun
Anhur
3
10
2
0.4
L
Agni
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,981
Damage
31,891
53,997
Taken
58,963
51,986
Mitigated
42,615
18,700
Healing
13,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
21,993
7,794
896
10,378
21,940
19,762
1,403
6,588
14,972
0
47,289
W
Zeus
21,405
3,423
0
4,872
12,794
5,508
1,003
7,440
4,976
65,100
0
L
Sylvanus
Kyxaroth
Sylvanus
10,116
1,113
2,453
4,498
22,035
27,725
26
10,886
11,149
20,731
0
W
Ganesha
Majin Che
Ganesha
7,583
261
0
2,554
19,263
26,716
409
6,447
12,266
23,186
0
L
Anhur
SuprSpun
Anhur
10,732
6,172
158
4,054
22,216
8,550
633
10,426
11,790
0
65,414
L
Agni
11,043
637
0
2,554
14,712
6,340
0
8,055
6,657
38,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,569
Gold Earned
35,457
199
Minions Killed
181
10
Camps Cleared
6
1,049,540
Distance Traveled
977,787
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,914
696
71
4
4
367,332
4
W
Zeus
14,443
722
125
6
6
319,766
3
L
Sylvanus
10,974
549
19
1
0
315,119
4
W
Ganesha
13,212
661
3
0
0
362,442
8
L
Anhur
12,842
642
97
5
4
313,412
2
L
Agni
11,641
582
65
3
2
349,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role