Player Matchup

Gilgamesh
Gilgamesh
Adrenalin228
Gilgamesh
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 23L
1,326 Elo+
Solo
He Bo
He Bo
Taktix123
He Bo
Level 18
God Stats
5W - 3L
1,579 SR
Queue Stats
8W - 8L
1,316 Elo+
Party 1
Loki
Loki
eatthatpusy2298
Loki
Level 18
God Stats
12W - 8L
1,635 SR
Queue Stats
13W - 21L
1,285 Elo+
Party 1
Team Averages
Level 35
1,571 SR
1,309 Elo+

VS

Team Averages
Level 87
1,360 SR
1,413 Elo+
Anubis
Anubis
ASoySauce
Anubis
Level 15
God Stats
18W - 12L
1,418 SR
Queue Stats
40W - 38L
1,473 Elo+
Solo
Chernobog
Chernobog
K0c4p5 Qc
Chernobog
Level 145
God Stats
6W - 12L
1,412 SR
Queue Stats
191W - 264L
1,448 Elo+
Party 2
Loki
Loki
P4c8oy
Loki
Level 100
God Stats
2W - 8L
1,251 SR
Queue Stats
71W - 113L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adrenalin228
Gilgamesh
18
5 / 0 / 12
13,271
664
11,083
11,515
11,589
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
Taktix123
He Bo
17
4 / 3 / 15
13,063
653
13,471
16,326
9,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
13 / 2 / 5
14,275
714
13,105
15,439
4,641
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ASoySauce
Anubis
15
2 / 9 / 0
11,797
590
8,793
13,153
6,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
K0c4p5 Qc
Chernobog
14
2 / 7 / 2
11,725
586
16,833
16,327
8,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
P4c8oy
Loki
13
1 / 6 / 1
10,969
548
4,880
14,024
5,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
8
22
Kills
5
5
Deaths
22
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
ASoySauce
Anubis
2
9
0
0.22
W
Gilgamesh
Adrenalin228
Gilgamesh
5
0
12
11
L
Chernobog
K0c4p5 Qc
Chernobog
2
7
2
0.43
L
Loki
P4c8oy
Loki
1
6
1
0.25
W
He Bo
Taktix123
He Bo
4
3
15
3.83
W
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,659
Damage
30,506
43,280
Taken
43,504
25,898
Mitigated
20,565
8,346
Healing
6,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ASoySauce
Anubis
8,793
365
0
1,643
13,153
6,807
91
4,319
8,834
49,452
0
W
Gilgamesh
Adrenalin228
Gilgamesh
11,083
1,873
0
1,278
11,515
11,589
530
2,344
9,171
0
44,728
L
Chernobog
K0c4p5 Qc
Chernobog
16,833
7,658
379
1,830
16,327
8,332
985
5,676
10,651
0
63,287
L
Loki
P4c8oy
Loki
4,880
1,232
0
2,728
14,024
5,426
225
4,044
9,980
0
19,576
W
He Bo
Taktix123
He Bo
13,471
726
351
5,237
16,326
9,668
724
2,820
13,506
42,774
0
W
13,105
4,967
0
1,480
15,439
4,641
1,248
4,798
10,641
0
49,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,609
Gold Earned
34,491
191
Minions Killed
215
8
Camps Cleared
9
1,075,355
Distance Traveled
946,955
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,797
590
98
5
3
284,927
0
W
Gilgamesh
13,271
664
55
3
4
315,764
5
L
Chernobog
11,725
586
85
4
4
323,757
4
L
Loki
10,969
548
32
2
2
338,271
0
W
He Bo
13,063
653
76
4
0
356,775
6
W
Loki
14,275
714
60
3
4
402,816
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role