Player Matchup

Sol
Sol
BasementGuy27
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,199 Elo+
Party 2
Bellona
Bellona
JTToruSato
Bellona
Level 28
God Stats
22W - 24L
1,469 SR
Queue Stats
198W - 249L
1,365 Elo+
Solo
Neith
Neith
MuffyMuf
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
PizzainTheHead
Sylvanus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,768 Elo+
Party 1
Charybdis
Charybdis
qhxur
Charybdis
Level 16
God Stats
5W - 4L
1,452 SR
Queue Stats
38W - 38L
1,199 Elo+
Party 2
Team Averages
Level 34
1,484 SR
1,406 Elo+

VS

Team Averages
Level 23
1,598 SR
1,444 Elo+
Zeus
Zeus
Areizapo
Zeus
Level 16
God Stats
6W - 4L
1,501 SR
Queue Stats
22W - 25L
1,359 Elo+
Solo
Nu Wa
Nu Wa
EugeneBigween
Nu Wa
Level 27
God Stats
3W - 0L
1,816 SR
Queue Stats
67W - 55L
1,482 Elo+
Party 3
Izanami
Izanami
Itskatkashi
Izanami
Level 27
God Stats
21W - 16L
1,581 SR
Queue Stats
143W - 114L
1,460 Elo+
Party 3
Chaac
Chaac
MrMagixal
Chaac
Level 18
God Stats
4W - 2L
1,497 SR
Queue Stats
87W - 89L
1,481 Elo+
Party 3
Pele
Pele
zlVoid
Pele
Level 28
God Stats
16W - 11L
1,594 SR
Queue Stats
98W - 80L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 0
7,158
358
1,689
11,586
2,544
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
JTToruSato
Bellona
16
0 / 2 / 0
9,751
488
4,046
13,320
7,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
MuffyMuf
Neith
14
6 / 5 / 2
9,524
476
8,986
14,210
5,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
13
3 / 4 / 6
9,413
471
8,403
20,610
23,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
qhxur
Charybdis
12
0 / 8 / 0
7,463
373
1,185
12,412
2,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 4 / 5
7,235
362
2,183
3,574
951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
12 / 1 / 6
11,859
593
20,615
7,305
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Itskatkashi
Izanami
18
5 / 3 / 3
10,886
544
9,964
14,347
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
MrMagixal
Chaac
18
2 / 0 / 6
10,654
533
10,238
10,378
11,993
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
zlVoid
Pele
17
9 / 1 / 10
11,249
562
13,633
11,789
4,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
58
9
Kills
28
28
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zeus
0
4
5
0.63
L
0
9
0
0
W
12
1
6
15
W
Izanami
Itskatkashi
Izanami
5
3
3
2.17
L
Bellona
JTToruSato
Bellona
0
2
0
0
W
Chaac
MrMagixal
Chaac
2
0
6
5
L
Neith
MuffyMuf
Neith
6
5
2
1.4
L
Sylvanus
3
4
6
1.5
L
Charybdis
qhxur
Charybdis
0
8
0
0
W
Pele
zlVoid
Pele
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,309
Damage
56,633
72,138
Taken
47,393
41,191
Mitigated
25,448
16,584
Healing
17,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
2,183
519
0
0
3,574
951
91
1,497
2,077
10,077
0
L
1,689
392
0
996
11,586
2,544
1,925
6,783
4,409
29,074
0
W
20,615
5,533
0
1,005
7,305
2,782
2,571
2,636
4,669
80,849
0
W
Izanami
Itskatkashi
Izanami
9,964
5,727
0
6,592
14,347
5,279
2,879
3,742
10,605
0
82,637
L
Bellona
JTToruSato
Bellona
4,046
1,883
0
1,669
13,320
7,532
576
3,874
8,645
0
55,834
W
Chaac
MrMagixal
Chaac
10,238
1,724
0
5,955
10,378
11,993
848
605
9,773
12,610
50,245
L
Neith
MuffyMuf
Neith
8,986
5,243
0
2,487
14,210
5,200
1,111
3,140
10,755
0
58,761
L
Sylvanus
8,403
2,343
3,426
6,256
20,610
23,006
891
6,767
13,350
31,642
0
L
Charybdis
qhxur
Charybdis
1,185
589
0
1,750
12,412
2,909
994
2,960
9,216
0
35,894
W
Pele
zlVoid
Pele
13,633
2,315
0
3,869
11,789
4,443
694
1,612
10,177
0
76,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,309
Gold Earned
51,883
406
Minions Killed
536
0
Camps Cleared
0
1,642,970
Distance Traveled
1,698,588
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,235
362
19
1
0
147,976
1
L
Sol
7,158
358
52
3
0
269,360
0
W
Nu Wa
11,859
593
134
7
0
389,868
2
W
Izanami
10,886
544
130
7
0
336,564
0
L
Bellona
9,751
488
136
7
0
355,358
7
W
Chaac
10,654
533
132
7
0
383,308
3
L
Neith
9,524
476
114
6
0
346,754
0
L
Sylvanus
9,413
471
38
2
0
339,002
0
L
Charybdis
7,463
373
66
3
0
332,496
0
W
Pele
11,249
562
121
6
0
440,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role