Player Matchup

Apollo
Apollo
HoM4Rs
Apollo
Level 159
God Stats
7W - 3L
1,553 SR
Queue Stats
191W - 116L
1,628 Elo+
Party 1
Horus
Horus
RicciLaMuerte
Horus
Level 125
God Stats
5W - 1L
1,756 SR
Queue Stats
83W - 44L
1,727 Elo+
Party 1
Scylla
Scylla
SuperSao 93
Scylla
Level 21
God Stats
1W - 1L
1,873 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 102
1,727 SR
1,618 Elo+

VS

Team Averages
Level 41
1,474 SR
1,227 Elo+
Anubis
Anubis
Anbu_Ghost18
Anubis
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
101W - 204L
1,224 Elo+
Party 2
Nike
Nike
Greystoke-_-
Nike
Level 27
God Stats
2W - 8L
1,327 SR
Queue Stats
50W - 94L
1,218 Elo+
Party 2
Fenrir
Fenrir
singhmeharban-me
Fenrir
Level 67
God Stats
7W - 6L
1,593 SR
Queue Stats
165W - 259L
1,239 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
HoM4Rs
Apollo
13
5 / 3 / 5
9,227
710
15,441
9,291
3,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 1 / 5
9,165
705
7,573
7,383
6,587
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Scylla
11
0 / 0 / 7
7,713
593
3,431
3,452
1,281
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 5 / 2
7,601
585
3,004
9,362
4,092
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 2
8,173
629
4,620
11,586
6,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 1
7,680
591
7,884
13,179
6,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
10
Kills
4
4
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
5
2
0.2
L
2
2
2
1.5
W
Apollo
HoM4Rs
Apollo
5
3
5
2.5
W
5
1
5
7.5
W
Scylla
0
0
7
3.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,445
Damage
15,508
20,126
Taken
34,127
11,072
Mitigated
17,271
8,284
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,004
325
0
2,358
9,362
4,092
0
1,250
8,112
30,013
0
L
4,620
124
0
3,208
11,586
6,554
0
1,931
9,655
0
24,859
W
Apollo
HoM4Rs
Apollo
15,441
11,742
0
1,561
9,291
3,204
948
1,739
7,123
0
45,750
W
7,573
3,366
2,184
3,222
7,383
6,587
217
1,200
5,153
0
11,635
W
Scylla
3,431
679
42
1,275
3,452
1,281
336
416
2,827
15,478
0
L
7,884
842
0
3,253
13,179
6,625
0
1,538
11,641
0
15,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,105
Gold Earned
23,454
129
Minions Killed
123
5
Camps Cleared
6
712,758
Distance Traveled
711,390
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,601
585
71
5
3
204,968
0
L
Nike
8,173
629
40
3
2
258,209
5
W
Apollo
9,227
710
92
7
4
235,116
1
W
Horus
9,165
705
12
1
1
266,210
1
W
Scylla
7,713
593
25
2
0
211,432
2
L
Fenrir
7,680
591
12
1
1
248,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role