Player Matchup

Zhong Kui
Zhong Kui
Gold I
 
Zhong Kui
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
JumboCactus
Ganesha
Gold III
Level 124
God Stats
1W - 0L
1,739 SR
Queue Stats
276W - 291L
1,474 MMR
Solo
Zeus
Zeus
Platinum III
LingeringChaos
Zeus
Platinum III
Level 160
God Stats
1W - 0L
1,587 SR
Queue Stats
53W - 35L
1,896 MMR
Party 1
Arachne
Arachne
Bronze III
PapaF1uff
Arachne
Bronze III
Level 106
God Stats
1W - 4L
1,384 SR
Queue Stats
174W - 158L
1,458 MMR
Solo
Rama
Rama
Gold II
makaithegemini
Rama
Gold II
Level 160
God Stats
3W - 2L
1,584 SR
Queue Stats
41W - 35L
1,602 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,559 SR
1,586 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,671 SR
1,574 MMR
Geb
Geb
Silver I
 
Geb
Silver I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver III
ArcLaser
Chiron
Silver III
Level 64
God Stats
6W - 2L
1,841 SR
Queue Stats
8W - 9L
1,493 MMR
Solo
Izanami
Izanami
Platinum II
Okraa
Izanami
Platinum II
Level 129
God Stats
6W - 4L
1,813 SR
Queue Stats
262W - 263L
1,772 MMR
Solo
Susano
Susano
Bronze III
kinwis
Susano
Bronze III
Level 125
God Stats
0W - 1L
1,454 SR
Queue Stats
1W - 6L
1,399 MMR
Solo
Ra
Ra
Gold IV
rihot23
Ra
Gold IV
Level 33
God Stats
0W - 1L
1,749 SR
Queue Stats
91W - 96L
1,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
19
13 / 1 / 2
12,373
687
15,399
13,201
15,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
JumboCactus
Ganesha
14
0 / 2 / 15
9,481
527
2,640
13,221
11,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
10 / 3 / 5
11,235
624
20,511
9,720
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
PapaF1uff
Arachne
15
5 / 1 / 7
9,815
545
5,930
11,399
6,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 2 / 5
10,481
582
5,767
9,867
4,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
GilgameshTiamatAthenaMorgan Le FayOdin

VS

Bans
ArtemisOsirisErlang ShenFenrirTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 3 / 2
7,649
425
2,689
14,026
13,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chiron
ArcLaser
Chiron
13
3 / 8 / 1
8,805
489
5,588
12,343
4,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Okraa
Izanami
16
4 / 6 / 2
9,790
544
12,400
11,788
4,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
kinwis
Susano
13
2 / 7 / 1
8,696
483
7,730
14,901
5,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 7 / 2
8,528
474
4,003
13,160
5,443
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
30
Kills
9
9
Deaths
31
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
13
1
2
14
L
Geb
 
Geb
0
3
2
0.33
L
Chiron
ArcLaser
Chiron
3
8
1
0.44
W
Ganesha
JumboCactus
Ganesha
0
2
15
3.75
W
10
3
5
4.17
L
Izanami
Okraa
Izanami
4
6
2
0.83
W
Arachne
PapaF1uff
Arachne
5
1
7
8.5
L
Susano
kinwis
Susano
2
7
1
0.36
W
2
2
5
2.25
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,247
Damage
32,410
57,408
Taken
66,218
41,563
Mitigated
33,302
23,663
Healing
15,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,399
3,474
0
10,804
13,201
15,341
1,275
402
12,799
75,818
13,862
L
Geb
 
Geb
2,689
478
0
1,871
14,026
13,803
0
8,674
5,352
11,107
0
L
Chiron
ArcLaser
Chiron
5,588
2,537
78
1,930
12,343
4,013
0
9,675
2,668
0
36,367
W
Ganesha
JumboCactus
Ganesha
2,640
177
0
3,803
13,221
11,225
0
2,463
10,758
20,199
0
W
20,511
3,226
0
2,878
9,720
3,609
1,395
2,463
7,257
88,780
0
L
Izanami
Okraa
Izanami
12,400
7,565
0
1,929
11,788
4,181
24
2,264
9,524
0
84,176
W
Arachne
PapaF1uff
Arachne
5,930
4,074
0
4,668
11,399
6,782
183
877
10,522
0
74,170
L
Susano
kinwis
Susano
7,730
1,702
0
5,178
14,901
5,862
0
7,338
7,563
0
56,579
W
5,767
4,753
0
1,510
9,867
4,606
875
549
9,318
0
83,851
L
4,003
424
1,043
3,643
13,160
5,443
0
9,144
4,016
65,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,385
Gold Earned
43,468
597
Minions Killed
499
0
Camps Cleared
0
1,694,771
Distance Traveled
1,586,160
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,373
687
154
9
0
307,797
1
L
Geb
7,649
425
20
1
0
347,220
3
L
Chiron
8,805
489
73
4
0
269,920
2
W
Ganesha
9,481
527
5
0
0
323,168
6
W
Zeus
11,235
624
165
9
0
302,957
5
L
Izanami
9,790
544
160
9
0
292,741
2
W
Arachne
9,815
545
102
6
0
431,725
7
L
Susano
8,696
483
109
6
0
342,091
0
W
Rama
10,481
582
171
10
0
329,124
8
L
Ra
8,528
474
137
8
0
334,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role